mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 18:44:00 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
This commit is contained in:
commit
049a00b85b
41 changed files with 4230 additions and 156 deletions
|
@ -1,4 +1,4 @@
|
|||
The project embraces distributed development and if you'd like to help, we'll pay you -- find out more at Worklist.net. If you find a small bug and have a fix, pull requests are welcome. If you'd like to get paid for your work, make sure you report the bug via a job on Worklist.net.
|
||||
The project embraces distributed development and if you'd like to help, we'll pay you -- find out more at [Worklist.net](https://worklist.net). If you find a small bug and have a fix, pull requests are welcome. If you'd like to get paid for your work, make sure you report the bug via a job on Worklist.net.
|
||||
|
||||
We're hiring! We're looking for skilled developers; send your resume to hiring@highfidelity.io
|
||||
|
||||
|
@ -16,7 +16,7 @@ Contributing
|
|||
git checkout -b new_branch_name
|
||||
```
|
||||
4. Code
|
||||
* Follow the [coding standard](https://github.com/highfidelity/hifi/wiki/Coding-Standard)
|
||||
* Follow the [coding standard](http://docs.highfidelity.io/v1.0/docs/coding-standard)
|
||||
5. Commit
|
||||
* Use [well formed commit messages](http://tbaggery.com/2008/04/19/a-note-about-git-commit-messages.html)
|
||||
6. Update your branch
|
||||
|
@ -38,11 +38,11 @@ Contributing
|
|||
|
||||
Reporting Bugs
|
||||
===
|
||||
1. Always update to the latest code on master, it is possible the bug has already been fixed!
|
||||
2. Search the [repository issues](https://github.com/highfidelity/hifi/issues) to make sure that somebody has not already reported the same bug.
|
||||
3. Open an [issue on GitHub](https://github.com/highfidelity/hifi/issues) including information about your system and how to reproduce the bug.
|
||||
1. Always update to the latest code on master, we make many merges every day and it is possible the bug has already been fixed!
|
||||
2. Search jobs [on Worklist](https://worklist.net) to make sure that somebody has not already reported the same bug.
|
||||
3. Add a [job on Worklist](https://worklist.net/job/add) including information about your system and how to reproduce the bug.
|
||||
|
||||
Requesting a feature
|
||||
===
|
||||
1. Search the [repository issues](https://github.com/highfidelity/hifi/issues) to make sure that somebody has not already requested the same feature. If you find a matching request, feel free to add any additional comments to the existing issue.
|
||||
2. Submit an [issue on GitHub](https://github.com/highfidelity/hifi/issues) that is tagged as a feature.
|
||||
1. Search the [the Worklist](https://worklist.net) to make sure that somebody has not already requested the same feature. If you find a matching request, feel free to add any additional comments to the existing issue.
|
||||
2. Add a [job on Worklist](https://worklist.net/job/add) that is labeled as a Feature (and select any other appropriate Labels) and includes a detailed description of your request.
|
||||
|
|
|
@ -3,10 +3,10 @@ lab experimenting with Virtual Worlds and VR.
|
|||
|
||||
In this repository you'll find the source to many of the components in our
|
||||
alpha-stage virtual world. The project embraces distributed development
|
||||
and if you'd like to help, we'll pay you -- find out more at Worklist.net.
|
||||
and if you'd like to help, we'll pay you -- find out more at [Worklist.net](https://worklist.net).
|
||||
If you find a small bug and have a fix, pull requests are welcome. If you'd
|
||||
like to get paid for your work, make sure you report the bug via a job on
|
||||
Worklist.net.
|
||||
[Worklist.net](https://worklist.net).
|
||||
|
||||
We're hiring! We're looking for skilled developers;
|
||||
send your resume to hiring@highfidelity.io
|
||||
|
@ -14,6 +14,10 @@ send your resume to hiring@highfidelity.io
|
|||
##### Chat with us
|
||||
Come chat with us in [our Gitter](http://gitter.im/highfidelity/hifi) if you have any questions or just want to say hi!
|
||||
|
||||
Documentation
|
||||
=========
|
||||
Documentation is available at [docs.highfidelity.io](http://docs.highfidelity.io), if something is missing, please suggest it via a new job on Worklist (add to the hifi-docs project).
|
||||
|
||||
Build Instructions
|
||||
=========
|
||||
All information required to build is found in the [build guide](BUILD.md).
|
||||
|
|
|
@ -206,7 +206,7 @@ void Agent::run() {
|
|||
scriptURL = QUrl(_payload);
|
||||
}
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply *reply = networkAccessManager.get(QNetworkRequest(scriptURL));
|
||||
|
||||
QNetworkDiskCache* cache = new QNetworkDiskCache();
|
||||
|
|
|
@ -59,6 +59,7 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
|
|||
const QString ASSIGNMENT_POOL_OPTION = "pool";
|
||||
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet";
|
||||
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a";
|
||||
const QString CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION = "p";
|
||||
|
||||
Assignment::Type requestAssignmentType = Assignment::AllTypes;
|
||||
|
||||
|
@ -87,17 +88,29 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
|
|||
|
||||
// create a NodeList as an unassigned client
|
||||
NodeList* nodeList = NodeList::createInstance(NodeType::Unassigned);
|
||||
|
||||
unsigned short assignmentServerPort = DEFAULT_DOMAIN_SERVER_PORT;
|
||||
|
||||
// check for an overriden assignment server port
|
||||
if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION)) {
|
||||
assignmentServerPort =
|
||||
argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION).toString().toUInt();
|
||||
}
|
||||
|
||||
HifiSockAddr assignmentServerSocket(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME, assignmentServerPort);
|
||||
|
||||
// check for an overriden assignment server hostname
|
||||
if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION)) {
|
||||
_assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString();
|
||||
|
||||
// set the custom assignment socket on our NodeList
|
||||
HifiSockAddr customAssignmentSocket = HifiSockAddr(_assignmentServerHostname, DEFAULT_DOMAIN_SERVER_PORT);
|
||||
|
||||
nodeList->setAssignmentServerSocket(customAssignmentSocket);
|
||||
// change the hostname for our assignment server
|
||||
assignmentServerSocket = HifiSockAddr(_assignmentServerHostname, assignmentServerSocket.getPort());
|
||||
}
|
||||
|
||||
nodeList->setAssignmentServerSocket(assignmentServerSocket);
|
||||
|
||||
qDebug() << "Assignment server socket is" << assignmentServerSocket;
|
||||
|
||||
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
|
||||
qDebug() << "Waiting for assignment -" << _requestAssignment;
|
||||
|
||||
|
|
|
@ -364,7 +364,6 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(AudioMixerClientData* l
|
|||
const float ZERO_DB = 1.0f;
|
||||
const float NEGATIVE_ONE_DB = 0.891f;
|
||||
const float NEGATIVE_THREE_DB = 0.708f;
|
||||
const float NEGATIVE_SIX_DB = 0.501f;
|
||||
|
||||
const float FILTER_GAIN_AT_0 = ZERO_DB; // source is in front
|
||||
const float FILTER_GAIN_AT_90 = NEGATIVE_ONE_DB; // source is incident to left or right ear
|
||||
|
|
|
@ -940,7 +940,7 @@ void OctreeServer::run() {
|
|||
qDebug("--statusHost=%s", statusHost);
|
||||
_statusHost = statusHost;
|
||||
} else {
|
||||
_statusHost = QHostAddress(getHostOrderLocalAddress()).toString();
|
||||
_statusHost = getLocalAddress().toString();
|
||||
}
|
||||
qDebug("statusHost=%s", qPrintable(_statusHost));
|
||||
|
||||
|
|
|
@ -33,6 +33,14 @@
|
|||
"label": "None: use the network information I have entered for this domain at data.highfidelity.io"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "local_port",
|
||||
"label": "Local UDP Port",
|
||||
"help": "This is the local port your domain-server binds to for UDP connections.<br/>Depending on your router, this may need to be changed to run multiple full automatic networking domain-servers in the same network.",
|
||||
"default": "40102",
|
||||
"type": "int",
|
||||
"advanced": true
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
@ -46,6 +46,11 @@ var viewHelpers = {
|
|||
|
||||
form_group += "<input type='hidden' name='" + setting_name + "' value='" + setting_value + "'>"
|
||||
} else {
|
||||
|
||||
if (input_type == 'integer') {
|
||||
input_type = "text"
|
||||
}
|
||||
|
||||
form_group += "<input type='" + input_type + "' class='form-control' name='" + setting_name +
|
||||
"' placeholder='" + (_.has(setting, 'placeholder') ? setting.placeholder : "") +
|
||||
"' value='" + setting_value + "'" + (isLocked ? " disabled" : "") + "/>"
|
||||
|
@ -292,7 +297,7 @@ function chooseFromHighFidelityDomains(clickedButton) {
|
|||
modal_buttons["success"] = {
|
||||
label: 'Create new domain',
|
||||
callback: function() {
|
||||
window.open("https://data.highfidelity.io/domains", '_blank');
|
||||
window.open("https://data.highfidelity.io/user/domains", '_blank');
|
||||
}
|
||||
}
|
||||
modal_body = "<p>You do not have any domains in your High Fidelity account." +
|
||||
|
|
|
@ -57,6 +57,10 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
|||
setApplicationName("domain-server");
|
||||
QSettings::setDefaultFormat(QSettings::IniFormat);
|
||||
|
||||
// make sure we have a fresh AccountManager instance
|
||||
// (need this since domain-server can restart itself and maintain static variables)
|
||||
AccountManager::getInstance(true);
|
||||
|
||||
_settingsManager.setupConfigMap(arguments());
|
||||
|
||||
installNativeEventFilter(&_shutdownEventListener);
|
||||
|
@ -82,10 +86,6 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
|||
void DomainServer::restart() {
|
||||
qDebug() << "domain-server is restarting.";
|
||||
|
||||
// make sure all static instances are reset
|
||||
LimitedNodeList::getInstance()->reset();
|
||||
AccountManager::getInstance(true);
|
||||
|
||||
exit(DomainServer::EXIT_CODE_REBOOT);
|
||||
}
|
||||
|
||||
|
@ -189,17 +189,20 @@ bool DomainServer::optionallySetupOAuth() {
|
|||
|
||||
const QString DOMAIN_CONFIG_ID_KEY = "id";
|
||||
|
||||
const QString METAVERSE_AUTOMATIC_NETWORKING_KEY_PATH = "metaverse.automatic_networking";
|
||||
const QString FULL_AUTOMATIC_NETWORKING_VALUE = "full";
|
||||
const QString IP_ONLY_AUTOMATIC_NETWORKING_VALUE = "ip";
|
||||
const QString DISABLED_AUTOMATIC_NETWORKING_VALUE = "disabled";
|
||||
|
||||
void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
|
||||
|
||||
const QString CUSTOM_PORT_OPTION = "port";
|
||||
unsigned short domainServerPort = DEFAULT_DOMAIN_SERVER_PORT;
|
||||
const QString CUSTOM_LOCAL_PORT_OPTION = "metaverse.local_port";
|
||||
|
||||
QVariant localPortValue = _settingsManager.valueOrDefaultValueForKeyPath(CUSTOM_LOCAL_PORT_OPTION);
|
||||
unsigned short domainServerPort = (unsigned short) localPortValue.toUInt();
|
||||
|
||||
QVariantMap& settingsMap = _settingsManager.getSettingsMap();
|
||||
|
||||
if (settingsMap.contains(CUSTOM_PORT_OPTION)) {
|
||||
domainServerPort = (unsigned short) settingsMap.value(CUSTOM_PORT_OPTION).toUInt();
|
||||
}
|
||||
|
||||
unsigned short domainServerDTLSPort = 0;
|
||||
|
||||
if (_isUsingDTLS) {
|
||||
|
@ -310,12 +313,7 @@ bool DomainServer::optionallySetupAssignmentPayment() {
|
|||
return true;
|
||||
}
|
||||
|
||||
const QString FULL_AUTOMATIC_NETWORKING_VALUE = "full";
|
||||
const QString IP_ONLY_AUTOMATIC_NETWORKING_VALUE = "ip";
|
||||
const QString DISABLED_AUTOMATIC_NETWORKING_VALUE = "disabled";
|
||||
|
||||
void DomainServer::setupAutomaticNetworking() {
|
||||
const QString METAVERSE_AUTOMATIC_NETWORKING_KEY_PATH = "metaverse.automatic_networking";
|
||||
|
||||
if (!didSetupAccountManagerWithAccessToken()) {
|
||||
qDebug() << "Cannot setup domain-server automatic networking without an access token.";
|
||||
|
@ -357,7 +355,8 @@ void DomainServer::setupAutomaticNetworking() {
|
|||
connect(iceHeartbeatTimer, &QTimer::timeout, this, &DomainServer::performICEUpdates);
|
||||
iceHeartbeatTimer->start(ICE_HEARBEAT_INTERVAL_MSECS);
|
||||
|
||||
// call our sendHeartbeaToIceServer immediately anytime a public address changes
|
||||
// call our sendHeartbeaToIceServer immediately anytime a local or public socket changes
|
||||
connect(nodeList, &LimitedNodeList::localSockAddrChanged, this, &DomainServer::sendHearbeatToIceServer);
|
||||
connect(nodeList, &LimitedNodeList::publicSockAddrChanged, this, &DomainServer::sendHearbeatToIceServer);
|
||||
|
||||
// tell the data server which type of automatic networking we are using
|
||||
|
|
|
@ -254,11 +254,14 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
|
|||
QString settingType = groupObject[SETTING_DESCRIPTION_TYPE_KEY].toString();
|
||||
|
||||
const QString INPUT_DOUBLE_TYPE = "double";
|
||||
const QString INPUT_INTEGER_TYPE = "int";
|
||||
|
||||
// make sure the resulting json value has the right type
|
||||
|
||||
if (settingType == INPUT_DOUBLE_TYPE) {
|
||||
settingsVariant[key] = rootValue.toString().toDouble();
|
||||
} else if (settingType == INPUT_INTEGER_TYPE) {
|
||||
settingsVariant[key] = rootValue.toString().toInt();
|
||||
} else {
|
||||
settingsVariant[key] = rootValue.toString();
|
||||
}
|
||||
|
|
|
@ -1215,19 +1215,44 @@ var toolBar = (function () {
|
|||
Overlays.editOverlay(loadFileMenuItem, { visible: active });
|
||||
}
|
||||
|
||||
var RESIZE_INTERVAL = 50;
|
||||
var RESIZE_TIMEOUT = 20000;
|
||||
var RESIZE_MAX_CHECKS = RESIZE_TIMEOUT / RESIZE_INTERVAL;
|
||||
function addModel(url) {
|
||||
var position;
|
||||
|
||||
position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
|
||||
|
||||
if (position.x > 0 && position.y > 0 && position.z > 0) {
|
||||
Entities.addEntity({
|
||||
var entityId = Entities.addEntity({
|
||||
type: "Model",
|
||||
position: position,
|
||||
dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
|
||||
modelURL: url
|
||||
});
|
||||
print("Model added: " + url);
|
||||
|
||||
var checkCount = 0;
|
||||
function resize() {
|
||||
var entityProperties = Entities.getEntityProperties(entityId);
|
||||
var naturalDimensions = entityProperties.naturalDimensions;
|
||||
|
||||
checkCount++;
|
||||
|
||||
if (naturalDimensions.x == 0 && naturalDimensions.y == 0 && naturalDimensions.z == 0) {
|
||||
if (checkCount < RESIZE_MAX_CHECKS) {
|
||||
Script.setTimeout(resize, RESIZE_INTERVAL);
|
||||
} else {
|
||||
print("Resize failed: timed out waiting for model (" + url + ") to load");
|
||||
}
|
||||
} else {
|
||||
entityProperties.dimensions = naturalDimensions;
|
||||
Entities.editEntity(entityId, entityProperties);
|
||||
}
|
||||
}
|
||||
|
||||
Script.setTimeout(resize, RESIZE_INTERVAL);
|
||||
|
||||
} else {
|
||||
print("Can't add model: Model would be out of bounds.");
|
||||
}
|
||||
|
|
|
@ -30,8 +30,6 @@ var leapHands = (function () {
|
|||
CALIBRATING = 1,
|
||||
CALIBRATED = 2,
|
||||
CALIBRATION_TIME = 1000, // milliseconds
|
||||
PI = 3.141593,
|
||||
isWindows,
|
||||
avatarScale,
|
||||
avatarFaceModelURL,
|
||||
avatarSkeletonModelURL,
|
||||
|
@ -132,9 +130,6 @@ var leapHands = (function () {
|
|||
|
||||
if (hands[0].controller.isActive() && hands[1].controller.isActive()) {
|
||||
leapHandHeight = (hands[0].controller.getAbsTranslation().y + hands[1].controller.getAbsTranslation().y) / 2.0;
|
||||
|
||||
// TODO: Temporary detection of Windows to work around Leap Controller problem.
|
||||
isWindows = (hands[1].controller.getAbsRotation().z > (0.25 * PI));
|
||||
} else {
|
||||
calibrationStatus = UNCALIBRATED;
|
||||
return;
|
||||
|
@ -318,11 +313,7 @@ var leapHands = (function () {
|
|||
j,
|
||||
side,
|
||||
handOffset,
|
||||
handRoll,
|
||||
handPitch,
|
||||
handYaw,
|
||||
handRotation,
|
||||
wristAbsRotation,
|
||||
locRotation,
|
||||
cameraOrientation,
|
||||
inverseAvatarOrientation;
|
||||
|
@ -361,20 +352,22 @@ var leapHands = (function () {
|
|||
handOffset.x = -handOffset.x;
|
||||
|
||||
// Hand rotation in camera coordinates ...
|
||||
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
|
||||
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
|
||||
wristAbsRotation = wrists[h].controller.getAbsRotation();
|
||||
handPitch = 2.0 * wristAbsRotation.x - PI / 2.0;
|
||||
handYaw = 2.0 * -wristAbsRotation.y;
|
||||
// TODO: Roll values only work if hand is upside down; Leap Motion controller code needs investigating.
|
||||
handRoll = PI + handRoll;
|
||||
handRotation = wrists[h].controller.getAbsRotation();
|
||||
handRotation = {
|
||||
x: handRotation.z,
|
||||
y: handRotation.y,
|
||||
z: handRotation.x,
|
||||
w: handRotation.w
|
||||
};
|
||||
|
||||
if (h === 0) {
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
|
||||
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
|
||||
handRotation.x = -handRotation.x;
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 1, y: 0, z: 0 }), handRotation);
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 0, z: 1 }), handRotation);
|
||||
} else {
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
|
||||
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
|
||||
handRotation.z = -handRotation.z;
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 1, y: 0, z: 0 }), handRotation);
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 0, z: 1 }), handRotation);
|
||||
}
|
||||
|
||||
// Hand rotation in avatar coordinates ...
|
||||
|
@ -392,25 +385,22 @@ var leapHands = (function () {
|
|||
z: hands[h].zeroPosition.z - handOffset.z
|
||||
};
|
||||
|
||||
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
|
||||
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
|
||||
wristAbsRotation = wrists[h].controller.getAbsRotation();
|
||||
handPitch = 2.0 * -wristAbsRotation.x;
|
||||
handYaw = 2.0 * wristAbsRotation.y;
|
||||
handRotation = wrists[h].controller.getAbsRotation();
|
||||
handRotation = {
|
||||
x: handRotation.z,
|
||||
y: handRotation.y,
|
||||
z: handRotation.x,
|
||||
w: handRotation.w
|
||||
};
|
||||
|
||||
// TODO: Leap Motion controller's right-hand roll calculation only works if physical hand is upside down.
|
||||
// Approximate fix is to add a fudge factor.
|
||||
if (h === 1 && isWindows) {
|
||||
handRoll = handRoll + 0.6 * PI;
|
||||
}
|
||||
|
||||
// Hand position and orientation ...
|
||||
if (h === 0) {
|
||||
handRotation.x = -handRotation.x;
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
|
||||
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
|
||||
handRotation);
|
||||
} else {
|
||||
handRotation.z = -handRotation.z;
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
|
||||
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
|
||||
handRotation);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -169,7 +169,14 @@ SelectionDisplay = (function () {
|
|||
alpha: 0.2,
|
||||
solid: true,
|
||||
visible: false,
|
||||
rotation: yawOverlayRotation
|
||||
rotation: yawOverlayRotation,
|
||||
hasTickMarks: true,
|
||||
majorTickMarksAngle: 12.5,
|
||||
minorTickMarksAngle: 0,
|
||||
majorTickMarksLength: -0.25,
|
||||
minorTickMarksLength: 0,
|
||||
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
|
||||
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
|
||||
});
|
||||
|
||||
var rotateOverlayOuter = Overlays.addOverlay("circle3d", {
|
||||
|
@ -179,7 +186,15 @@ SelectionDisplay = (function () {
|
|||
alpha: 0.2,
|
||||
solid: true,
|
||||
visible: false,
|
||||
rotation: yawOverlayRotation
|
||||
rotation: yawOverlayRotation,
|
||||
|
||||
hasTickMarks: true,
|
||||
majorTickMarksAngle: 45.0,
|
||||
minorTickMarksAngle: 5,
|
||||
majorTickMarksLength: 0.25,
|
||||
minorTickMarksLength: 0.1,
|
||||
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
|
||||
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
|
||||
});
|
||||
|
||||
var rotateOverlayCurrent = Overlays.addOverlay("circle3d", {
|
||||
|
@ -571,7 +586,7 @@ SelectionDisplay = (function () {
|
|||
innerRadius: 0.9,
|
||||
startAt: 0,
|
||||
endAt: 360,
|
||||
alpha: outerAlpha
|
||||
alpha: outerAlpha,
|
||||
});
|
||||
|
||||
Overlays.editOverlay(rotateOverlayCurrent,
|
||||
|
@ -584,7 +599,7 @@ SelectionDisplay = (function () {
|
|||
size: outerRadius,
|
||||
startAt: 0,
|
||||
endAt: 0,
|
||||
innerRadius: 0.9
|
||||
innerRadius: 0.9,
|
||||
});
|
||||
|
||||
// TODO: we have not implemented the rotating handle/controls yet... so for now, these handles are hidden
|
||||
|
|
|
@ -8,4 +8,4 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var HIFI_PUBLIC_BUCKET = "https://s3.amazonaws.com/hifi-public/";
|
||||
HIFI_PUBLIC_BUCKET = "https://s3.amazonaws.com/hifi-public/";
|
||||
|
|
|
@ -64,8 +64,8 @@ var text = Overlays.addOverlay("text", {
|
|||
y: 100,
|
||||
width: 150,
|
||||
height: 50,
|
||||
color: { red: 0, green: 0, blue: 0},
|
||||
textColor: { red: 255, green: 0, blue: 0},
|
||||
backgroundColor: { red: 255, green: 255, blue: 255},
|
||||
color: { red: 255, green: 0, blue: 0},
|
||||
topMargin: 4,
|
||||
leftMargin: 4,
|
||||
text: "Here is some text.\nAnd a second line."
|
||||
|
|
3851
examples/walk.js
Normal file
3851
examples/walk.js
Normal file
File diff suppressed because it is too large
Load diff
|
@ -350,7 +350,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
|
||||
QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkDiskCache* cache = new QNetworkDiskCache();
|
||||
cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "interfaceCache");
|
||||
networkAccessManager.setCache(cache);
|
||||
|
|
|
@ -28,7 +28,7 @@ FileLogger::FileLogger(QObject* parent) :
|
|||
setExtraDebugging(false);
|
||||
|
||||
_fileName = FileUtils::standardPath(LOGS_DIRECTORY);
|
||||
QHostAddress clientAddress = QHostAddress(getHostOrderLocalAddress());
|
||||
QHostAddress clientAddress = getLocalAddress();
|
||||
QDateTime now = QDateTime::currentDateTime();
|
||||
_fileName.append(QString(FILENAME_FORMAT).arg(clientAddress.toString(), now.toString(DATETIME_FORMAT)));
|
||||
}
|
||||
|
|
|
@ -1238,7 +1238,7 @@ void Menu::toggleLocationList() {
|
|||
if (!_userLocationsDialog) {
|
||||
JavascriptObjectMap locationObjectMap;
|
||||
locationObjectMap.insert("InterfaceLocation", LocationScriptingInterface::getInstance());
|
||||
_userLocationsDialog = DataWebDialog::dialogForPath("/locations", locationObjectMap);
|
||||
_userLocationsDialog = DataWebDialog::dialogForPath("/user/locations", locationObjectMap);
|
||||
}
|
||||
|
||||
if (!_userLocationsDialog->isVisible()) {
|
||||
|
@ -1282,7 +1282,7 @@ void Menu::nameLocation() {
|
|||
if (!_newLocationDialog) {
|
||||
JavascriptObjectMap locationObjectMap;
|
||||
locationObjectMap.insert("InterfaceLocation", LocationScriptingInterface::getInstance());
|
||||
_newLocationDialog = DataWebDialog::dialogForPath("/locations/new", locationObjectMap);
|
||||
_newLocationDialog = DataWebDialog::dialogForPath("/user/locations/new", locationObjectMap);
|
||||
}
|
||||
|
||||
if (!_newLocationDialog->isVisible()) {
|
||||
|
|
|
@ -117,7 +117,7 @@ void ScriptsModel::requestRemoteFiles(QString marker) {
|
|||
}
|
||||
url.setQuery(query);
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest request(url);
|
||||
QNetworkReply* reply = networkAccessManager.get(request);
|
||||
connect(reply, SIGNAL(finished()), SLOT(downloadFinished()));
|
||||
|
|
|
@ -49,8 +49,8 @@ const float PITCH_SPEED = 100.0f; // degrees/sec
|
|||
const float COLLISION_RADIUS_SCALAR = 1.2f; // pertains to avatar-to-avatar collisions
|
||||
const float COLLISION_RADIUS_SCALE = 0.125f;
|
||||
|
||||
const float MIN_KEYBOARD_CONTROL_SPEED = 1.5f;
|
||||
const float MAX_WALKING_SPEED = 3.0f * MIN_KEYBOARD_CONTROL_SPEED;
|
||||
const float MIN_KEYBOARD_CONTROL_SPEED = 0.50f;
|
||||
const float MAX_WALKING_SPEED = 4.5f;
|
||||
|
||||
// TODO: normalize avatar speed for standard avatar size, then scale all motion logic
|
||||
// to properly follow avatar size.
|
||||
|
@ -1262,21 +1262,19 @@ glm::vec3 MyAvatar::applyKeyboardMotor(float deltaTime, const glm::vec3& localVe
|
|||
|
||||
// Compute the target keyboard velocity (which ramps up slowly, and damps very quickly)
|
||||
// the max magnitude of which depends on what we're doing:
|
||||
float finalMaxMotorSpeed = hasFloor ? _scale * MAX_WALKING_SPEED : _scale * MAX_KEYBOARD_MOTOR_SPEED;
|
||||
float motorLength = glm::length(_keyboardMotorVelocity);
|
||||
float finalMaxMotorSpeed = hasFloor ? _scale * MAX_WALKING_SPEED : _scale * MAX_KEYBOARD_MOTOR_SPEED;
|
||||
float speedGrowthTimescale = 2.0f;
|
||||
float speedIncreaseFactor = 1.8f;
|
||||
motorLength *= 1.0f + glm::clamp(deltaTime / speedGrowthTimescale , 0.0f, 1.0f) * speedIncreaseFactor;
|
||||
if (motorLength < _scale * MIN_KEYBOARD_CONTROL_SPEED) {
|
||||
// an active keyboard motor should never be slower than this
|
||||
_keyboardMotorVelocity = _scale * MIN_KEYBOARD_CONTROL_SPEED * direction;
|
||||
motorLength = _scale * MIN_KEYBOARD_CONTROL_SPEED;
|
||||
motorEfficiency = 1.0f;
|
||||
} else {
|
||||
float KEYBOARD_MOTOR_LENGTH_TIMESCALE = 2.0f;
|
||||
float INCREASE_FACTOR = 1.8f;
|
||||
motorLength *= 1.0f + glm::clamp(deltaTime / KEYBOARD_MOTOR_LENGTH_TIMESCALE, 0.0f, 1.0f) * INCREASE_FACTOR;
|
||||
if (motorLength > finalMaxMotorSpeed) {
|
||||
motorLength = finalMaxMotorSpeed;
|
||||
}
|
||||
_keyboardMotorVelocity = motorLength * direction;
|
||||
} else if (motorLength > finalMaxMotorSpeed) {
|
||||
motorLength = finalMaxMotorSpeed;
|
||||
}
|
||||
_keyboardMotorVelocity = motorLength * direction;
|
||||
_isPushing = true;
|
||||
}
|
||||
} else {
|
||||
|
|
|
@ -26,7 +26,7 @@ AddressBarDialog::AddressBarDialog() :
|
|||
void AddressBarDialog::setupUI() {
|
||||
|
||||
const QString DIALOG_STYLESHEET = "font-family: Helvetica, Arial, sans-serif;";
|
||||
const QString ADDRESSBAR_PLACEHOLDER = "Go to: domain, @user, #location";
|
||||
const QString ADDRESSBAR_PLACEHOLDER = "Go to: domain, location, @user, /x,y,z";
|
||||
const QString ADDRESSBAR_STYLESHEET = "padding: 5px 10px; font-size: 20px;";
|
||||
|
||||
const int ADDRESSBAR_MIN_WIDTH = 200;
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
const char* MODEL_TYPE_NAMES[] = { "entities", "heads", "skeletons", "attachments" };
|
||||
|
||||
static const QString S3_URL = "http://highfidelity-public.s3-us-west-1.amazonaws.com";
|
||||
static const QString S3_URL = "https://s3.amazonaws.com/hifi-public";
|
||||
static const QString PUBLIC_URL = "http://public.highfidelity.io";
|
||||
static const QString MODELS_LOCATION = "models/";
|
||||
|
||||
|
@ -221,7 +221,7 @@ void ModelHandler::update() {
|
|||
}
|
||||
for (int i = 0; i < _model.rowCount(); ++i) {
|
||||
QUrl url(_model.item(i,0)->data(Qt::UserRole).toString());
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest request(url);
|
||||
QNetworkReply* reply = networkAccessManager.head(request);
|
||||
connect(reply, SIGNAL(finished()), SLOT(downloadFinished()));
|
||||
|
@ -272,7 +272,7 @@ void ModelHandler::queryNewFiles(QString marker) {
|
|||
|
||||
// Download
|
||||
url.setQuery(query);
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkRequest request(url);
|
||||
QNetworkReply* reply = networkAccessManager.get(request);
|
||||
connect(reply, SIGNAL(finished()), SLOT(downloadFinished()));
|
||||
|
|
|
@ -150,7 +150,7 @@ void ScriptEditorWidget::loadFile(const QString& scriptPath) {
|
|||
disconnect(_scriptEngine, &ScriptEngine::finished, this, &ScriptEditorWidget::onScriptFinished);
|
||||
}
|
||||
} else {
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
|
||||
qDebug() << "Downloading included script at" << scriptPath;
|
||||
QEventLoop loop;
|
||||
|
|
|
@ -21,8 +21,15 @@ Circle3DOverlay::Circle3DOverlay() :
|
|||
_startAt(0.0f),
|
||||
_endAt(360.0f),
|
||||
_outerRadius(1.0f),
|
||||
_innerRadius(0.0f)
|
||||
_innerRadius(0.0f),
|
||||
_hasTickMarks(false),
|
||||
_majorTickMarksAngle(0.0f),
|
||||
_minorTickMarksAngle(0.0f),
|
||||
_majorTickMarksLength(0.0f),
|
||||
_minorTickMarksLength(0.0f)
|
||||
{
|
||||
_majorTickMarksColor.red = _majorTickMarksColor.green = _majorTickMarksColor.blue = (unsigned char)0;
|
||||
_minorTickMarksColor.red = _minorTickMarksColor.green = _minorTickMarksColor.blue = (unsigned char)0;
|
||||
}
|
||||
|
||||
Circle3DOverlay::~Circle3DOverlay() {
|
||||
|
@ -142,6 +149,66 @@ void Circle3DOverlay::render() {
|
|||
glVertex2f(lastOuterPoint.x, lastOuterPoint.y);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
// draw our tick marks
|
||||
// for our overlay, is solid means we draw a ring between the inner and outer radius of the circle, otherwise
|
||||
// we just draw a line...
|
||||
if (getHasTickMarks()) {
|
||||
glBegin(GL_LINES);
|
||||
|
||||
// draw our major tick marks
|
||||
if (getMajorTickMarksAngle() > 0.0f && getMajorTickMarksLength() != 0.0f) {
|
||||
|
||||
xColor color = getMajorTickMarksColor();
|
||||
glColor4f(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
|
||||
|
||||
float angle = startAt;
|
||||
float angleInRadians = glm::radians(angle);
|
||||
float tickMarkLength = getMajorTickMarksLength();
|
||||
float startRadius = (tickMarkLength > 0.0f) ? innerRadius : outerRadius;
|
||||
float endRadius = startRadius + tickMarkLength;
|
||||
|
||||
while (angle <= endAt) {
|
||||
angleInRadians = glm::radians(angle);
|
||||
|
||||
glm::vec2 thisPointA(cos(angleInRadians) * startRadius, sin(angleInRadians) * startRadius);
|
||||
glm::vec2 thisPointB(cos(angleInRadians) * endRadius, sin(angleInRadians) * endRadius);
|
||||
|
||||
glVertex2f(thisPointA.x, thisPointA.y);
|
||||
glVertex2f(thisPointB.x, thisPointB.y);
|
||||
|
||||
angle += getMajorTickMarksAngle();
|
||||
}
|
||||
}
|
||||
|
||||
// draw our minor tick marks
|
||||
if (getMinorTickMarksAngle() > 0.0f && getMinorTickMarksLength() != 0.0f) {
|
||||
|
||||
xColor color = getMinorTickMarksColor();
|
||||
glColor4f(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
|
||||
|
||||
float angle = startAt;
|
||||
float angleInRadians = glm::radians(angle);
|
||||
float tickMarkLength = getMinorTickMarksLength();
|
||||
float startRadius = (tickMarkLength > 0.0f) ? innerRadius : outerRadius;
|
||||
float endRadius = startRadius + tickMarkLength;
|
||||
|
||||
while (angle <= endAt) {
|
||||
angleInRadians = glm::radians(angle);
|
||||
|
||||
glm::vec2 thisPointA(cos(angleInRadians) * startRadius, sin(angleInRadians) * startRadius);
|
||||
glm::vec2 thisPointB(cos(angleInRadians) * endRadius, sin(angleInRadians) * endRadius);
|
||||
|
||||
glVertex2f(thisPointA.x, thisPointA.y);
|
||||
glVertex2f(thisPointB.x, thisPointB.y);
|
||||
|
||||
angle += getMinorTickMarksAngle();
|
||||
}
|
||||
}
|
||||
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
|
@ -173,6 +240,55 @@ void Circle3DOverlay::setProperties(const QScriptValue &properties) {
|
|||
if (innerRadius.isValid()) {
|
||||
setInnerRadius(innerRadius.toVariant().toFloat());
|
||||
}
|
||||
|
||||
QScriptValue hasTickMarks = properties.property("hasTickMarks");
|
||||
if (hasTickMarks.isValid()) {
|
||||
setHasTickMarks(hasTickMarks.toVariant().toBool());
|
||||
}
|
||||
|
||||
QScriptValue majorTickMarksAngle = properties.property("majorTickMarksAngle");
|
||||
if (majorTickMarksAngle.isValid()) {
|
||||
setMajorTickMarksAngle(majorTickMarksAngle.toVariant().toFloat());
|
||||
}
|
||||
|
||||
QScriptValue minorTickMarksAngle = properties.property("minorTickMarksAngle");
|
||||
if (minorTickMarksAngle.isValid()) {
|
||||
setMinorTickMarksAngle(minorTickMarksAngle.toVariant().toFloat());
|
||||
}
|
||||
|
||||
QScriptValue majorTickMarksLength = properties.property("majorTickMarksLength");
|
||||
if (majorTickMarksLength.isValid()) {
|
||||
setMajorTickMarksLength(majorTickMarksLength.toVariant().toFloat());
|
||||
}
|
||||
|
||||
QScriptValue minorTickMarksLength = properties.property("minorTickMarksLength");
|
||||
if (minorTickMarksLength.isValid()) {
|
||||
setMinorTickMarksLength(minorTickMarksLength.toVariant().toFloat());
|
||||
}
|
||||
|
||||
QScriptValue majorTickMarksColor = properties.property("majorTickMarksColor");
|
||||
if (majorTickMarksColor.isValid()) {
|
||||
QScriptValue red = majorTickMarksColor.property("red");
|
||||
QScriptValue green = majorTickMarksColor.property("green");
|
||||
QScriptValue blue = majorTickMarksColor.property("blue");
|
||||
if (red.isValid() && green.isValid() && blue.isValid()) {
|
||||
_majorTickMarksColor.red = red.toVariant().toInt();
|
||||
_majorTickMarksColor.green = green.toVariant().toInt();
|
||||
_majorTickMarksColor.blue = blue.toVariant().toInt();
|
||||
}
|
||||
}
|
||||
|
||||
QScriptValue minorTickMarksColor = properties.property("minorTickMarksColor");
|
||||
if (minorTickMarksColor.isValid()) {
|
||||
QScriptValue red = minorTickMarksColor.property("red");
|
||||
QScriptValue green = minorTickMarksColor.property("green");
|
||||
QScriptValue blue = minorTickMarksColor.property("blue");
|
||||
if (red.isValid() && green.isValid() && blue.isValid()) {
|
||||
_minorTickMarksColor.red = red.toVariant().toInt();
|
||||
_minorTickMarksColor.green = green.toVariant().toInt();
|
||||
_minorTickMarksColor.blue = blue.toVariant().toInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -26,17 +26,38 @@ public:
|
|||
float getEndAt() const { return _endAt; }
|
||||
float getOuterRadius() const { return _outerRadius; }
|
||||
float getInnerRadius() const { return _innerRadius; }
|
||||
bool getHasTickMarks() const { return _hasTickMarks; }
|
||||
float getMajorTickMarksAngle() const { return _majorTickMarksAngle; }
|
||||
float getMinorTickMarksAngle() const { return _minorTickMarksAngle; }
|
||||
float getMajorTickMarksLength() const { return _majorTickMarksLength; }
|
||||
float getMinorTickMarksLength() const { return _minorTickMarksLength; }
|
||||
xColor getMajorTickMarksColor() const { return _majorTickMarksColor; }
|
||||
xColor getMinorTickMarksColor() const { return _minorTickMarksColor; }
|
||||
|
||||
void setStartAt(float value) { _startAt = value; }
|
||||
void setEndAt(float value) { _endAt = value; }
|
||||
void setOuterRadius(float value) { _outerRadius = value; }
|
||||
void setInnerRadius(float value) { _innerRadius = value; }
|
||||
void setHasTickMarks(bool value) { _hasTickMarks = value; }
|
||||
void setMajorTickMarksAngle(float value) { _majorTickMarksAngle = value; }
|
||||
void setMinorTickMarksAngle(float value) { _minorTickMarksAngle = value; }
|
||||
void setMajorTickMarksLength(float value) { _majorTickMarksLength = value; }
|
||||
void setMinorTickMarksLength(float value) { _minorTickMarksLength = value; }
|
||||
void setMajorTickMarksColor(const xColor& value) { _majorTickMarksColor = value; }
|
||||
void setMinorTickMarksColor(const xColor& value) { _minorTickMarksColor = value; }
|
||||
|
||||
protected:
|
||||
float _startAt;
|
||||
float _endAt;
|
||||
float _outerRadius;
|
||||
float _innerRadius;
|
||||
bool _hasTickMarks;
|
||||
float _majorTickMarksAngle;
|
||||
float _minorTickMarksAngle;
|
||||
float _majorTickMarksLength;
|
||||
float _minorTickMarksLength;
|
||||
xColor _majorTickMarksColor;
|
||||
xColor _minorTickMarksColor;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ ImageOverlay::~ImageOverlay() {
|
|||
// TODO: handle setting image multiple times, how do we manage releasing the bound texture?
|
||||
void ImageOverlay::setImageURL(const QUrl& url) {
|
||||
_isLoaded = false;
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
|
||||
connect(reply, &QNetworkReply::finished, this, &ImageOverlay::replyFinished);
|
||||
}
|
||||
|
|
|
@ -78,7 +78,7 @@ Sound::Sound(const QUrl& sampleURL, bool isStereo, QObject* parent) :
|
|||
// assume we have a QApplication or QCoreApplication instance and use the
|
||||
// QNetworkAccess manager to grab the raw audio file at the given URL
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
|
||||
qDebug() << "Requesting audio file" << sampleURL.toDisplayString();
|
||||
|
||||
|
|
|
@ -1048,7 +1048,7 @@ void AvatarData::setBillboardFromURL(const QString &billboardURL) {
|
|||
QNetworkRequest billboardRequest;
|
||||
billboardRequest.setUrl(QUrl(billboardURL));
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* networkReply = networkAccessManager.get(billboardRequest);
|
||||
connect(networkReply, SIGNAL(finished()), this, SLOT(setBillboardFromNetworkReply()));
|
||||
}
|
||||
|
@ -1113,7 +1113,7 @@ void AvatarData::updateJointMappings() {
|
|||
_jointNames.clear();
|
||||
|
||||
if (_skeletonModelURL.fileName().toLower().endsWith(".fst")) {
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* networkReply = networkAccessManager.get(QNetworkRequest(_skeletonModelURL));
|
||||
connect(networkReply, SIGNAL(finished()), this, SLOT(setJointMappingsFromNetworkReply()));
|
||||
}
|
||||
|
|
|
@ -385,7 +385,7 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
|
|||
if (url.scheme() == "http" || url.scheme() == "https" || url.scheme() == "ftp") {
|
||||
// Download file if necessary
|
||||
qDebug() << "Downloading recording at" << url;
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
|
||||
QEventLoop loop;
|
||||
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
|
||||
|
|
|
@ -187,7 +187,7 @@ void AccountManager::invokedRequest(const QString& path,
|
|||
const JSONCallbackParameters& callbackParams,
|
||||
const QByteArray& dataByteArray, QHttpMultiPart* dataMultiPart) {
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
|
||||
QNetworkRequest networkRequest;
|
||||
|
||||
|
@ -359,7 +359,7 @@ void AccountManager::setAccessTokenForCurrentAuthURL(const QString& accessToken)
|
|||
|
||||
void AccountManager::requestAccessToken(const QString& login, const QString& password) {
|
||||
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
|
||||
QNetworkRequest request;
|
||||
|
||||
|
@ -431,7 +431,7 @@ void AccountManager::requestAccessTokenError(QNetworkReply::NetworkError error)
|
|||
}
|
||||
|
||||
void AccountManager::requestProfile() {
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
|
||||
QUrl profileURL = _authURL;
|
||||
profileURL.setPath("/api/v1/users/profile");
|
||||
|
|
|
@ -90,7 +90,7 @@ void DomainHandler::setSockAddr(const HifiSockAddr& sockAddr, const QString& hos
|
|||
void DomainHandler::setUUID(const QUuid& uuid) {
|
||||
if (uuid != _uuid) {
|
||||
_uuid = uuid;
|
||||
qDebug() << "Domain uuid changed to" << uuidStringWithoutCurlyBraces(_uuid);
|
||||
qDebug() << "Domain ID changed to" << uuidStringWithoutCurlyBraces(_uuid);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -90,32 +90,29 @@ QDataStream& operator>>(QDataStream& dataStream, HifiSockAddr& sockAddr) {
|
|||
return dataStream;
|
||||
}
|
||||
|
||||
quint32 getHostOrderLocalAddress() {
|
||||
QHostAddress getLocalAddress() {
|
||||
|
||||
static int localAddress = 0;
|
||||
QHostAddress localAddress;
|
||||
|
||||
if (localAddress == 0) {
|
||||
foreach(const QNetworkInterface &networkInterface, QNetworkInterface::allInterfaces()) {
|
||||
if (networkInterface.flags() & QNetworkInterface::IsUp
|
||||
&& networkInterface.flags() & QNetworkInterface::IsRunning
|
||||
&& networkInterface.flags() & ~QNetworkInterface::IsLoopBack) {
|
||||
// we've decided that this is the active NIC
|
||||
// enumerate it's addresses to grab the IPv4 address
|
||||
foreach(const QNetworkAddressEntry &entry, networkInterface.addressEntries()) {
|
||||
// make sure it's an IPv4 address that isn't the loopback
|
||||
if (entry.ip().protocol() == QAbstractSocket::IPv4Protocol && !entry.ip().isLoopback()) {
|
||||
qDebug("Node's local address is %s", entry.ip().toString().toLocal8Bit().constData());
|
||||
|
||||
// set our localAddress and break out
|
||||
localAddress = entry.ip().toIPv4Address();
|
||||
break;
|
||||
}
|
||||
foreach(const QNetworkInterface &networkInterface, QNetworkInterface::allInterfaces()) {
|
||||
if (networkInterface.flags() & QNetworkInterface::IsUp
|
||||
&& networkInterface.flags() & QNetworkInterface::IsRunning
|
||||
&& networkInterface.flags() & ~QNetworkInterface::IsLoopBack) {
|
||||
// we've decided that this is the active NIC
|
||||
// enumerate it's addresses to grab the IPv4 address
|
||||
foreach(const QNetworkAddressEntry &entry, networkInterface.addressEntries()) {
|
||||
// make sure it's an IPv4 address that isn't the loopback
|
||||
if (entry.ip().protocol() == QAbstractSocket::IPv4Protocol && !entry.ip().isLoopback()) {
|
||||
|
||||
// set our localAddress and break out
|
||||
localAddress = entry.ip();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (localAddress != 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!localAddress.isNull()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -58,7 +58,7 @@ private:
|
|||
|
||||
uint qHash(const HifiSockAddr& key, uint seed);
|
||||
|
||||
quint32 getHostOrderLocalAddress();
|
||||
QHostAddress getLocalAddress();
|
||||
|
||||
Q_DECLARE_METATYPE(HifiSockAddr)
|
||||
|
||||
|
|
|
@ -70,6 +70,7 @@ LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short
|
|||
_nodeHashMutex(QMutex::Recursive),
|
||||
_nodeSocket(this),
|
||||
_dtlsSocket(NULL),
|
||||
_localSockAddr(),
|
||||
_publicSockAddr(),
|
||||
_numCollectedPackets(0),
|
||||
_numCollectedBytes(0),
|
||||
|
@ -89,6 +90,15 @@ LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short
|
|||
const int LARGER_BUFFER_SIZE = 1048576;
|
||||
changeSocketBufferSizes(LARGER_BUFFER_SIZE);
|
||||
|
||||
// check for local socket updates every so often
|
||||
const int LOCAL_SOCKET_UPDATE_INTERVAL_MSECS = 5 * 1000;
|
||||
QTimer* localSocketUpdate = new QTimer(this);
|
||||
connect(localSocketUpdate, &QTimer::timeout, this, &LimitedNodeList::updateLocalSockAddr);
|
||||
localSocketUpdate->start(LOCAL_SOCKET_UPDATE_INTERVAL_MSECS);
|
||||
|
||||
// check the local socket right now
|
||||
updateLocalSockAddr();
|
||||
|
||||
_packetStatTimer.start();
|
||||
}
|
||||
|
||||
|
@ -570,12 +580,19 @@ void LimitedNodeList::sendSTUNRequest() {
|
|||
memcpy(stunRequestPacket + packetIndex, randomUUID.toRfc4122().data(), NUM_TRANSACTION_ID_BYTES);
|
||||
|
||||
// lookup the IP for the STUN server
|
||||
static HifiSockAddr stunSockAddr(STUN_SERVER_HOSTNAME, STUN_SERVER_PORT);
|
||||
HifiSockAddr stunSockAddr(STUN_SERVER_HOSTNAME, STUN_SERVER_PORT);
|
||||
|
||||
_nodeSocket.writeDatagram((char*) stunRequestPacket, sizeof(stunRequestPacket),
|
||||
stunSockAddr.getAddress(), stunSockAddr.getPort());
|
||||
}
|
||||
|
||||
void LimitedNodeList::rebindNodeSocket() {
|
||||
quint16 oldPort = _nodeSocket.localPort();
|
||||
|
||||
_nodeSocket.close();
|
||||
_nodeSocket.bind(QHostAddress::AnyIPv4, oldPort);
|
||||
}
|
||||
|
||||
bool LimitedNodeList::processSTUNResponse(const QByteArray& packet) {
|
||||
// check the cookie to make sure this is actually a STUN response
|
||||
// and read the first attribute and make sure it is a XOR_MAPPED_ADDRESS
|
||||
|
@ -652,6 +669,23 @@ bool LimitedNodeList::processSTUNResponse(const QByteArray& packet) {
|
|||
return false;
|
||||
}
|
||||
|
||||
void LimitedNodeList::updateLocalSockAddr() {
|
||||
HifiSockAddr newSockAddr(getLocalAddress(), _nodeSocket.localPort());
|
||||
if (newSockAddr != _localSockAddr) {
|
||||
|
||||
if (_localSockAddr.isNull()) {
|
||||
qDebug() << "Local socket is" << newSockAddr;
|
||||
} else {
|
||||
qDebug() << "Local socket has changed from" << _localSockAddr << "to" << newSockAddr;
|
||||
}
|
||||
|
||||
|
||||
_localSockAddr = newSockAddr;
|
||||
|
||||
emit localSockAddrChanged(_localSockAddr);
|
||||
}
|
||||
}
|
||||
|
||||
void LimitedNodeList::sendHeartbeatToIceServer(const HifiSockAddr& iceServerSockAddr,
|
||||
QUuid headerID, const QUuid& connectionRequestID) {
|
||||
|
||||
|
@ -662,7 +696,7 @@ void LimitedNodeList::sendHeartbeatToIceServer(const HifiSockAddr& iceServerSock
|
|||
QByteArray iceRequestByteArray = byteArrayWithPopulatedHeader(PacketTypeIceServerHeartbeat, headerID);
|
||||
QDataStream iceDataStream(&iceRequestByteArray, QIODevice::Append);
|
||||
|
||||
iceDataStream << _publicSockAddr << HifiSockAddr(QHostAddress(getHostOrderLocalAddress()), _nodeSocket.localPort());
|
||||
iceDataStream << _publicSockAddr << _localSockAddr;
|
||||
|
||||
if (!connectionRequestID.isNull()) {
|
||||
iceDataStream << connectionRequestID;
|
||||
|
|
|
@ -69,6 +69,8 @@ public:
|
|||
const QUuid& getSessionUUID() const { return _sessionUUID; }
|
||||
void setSessionUUID(const QUuid& sessionUUID);
|
||||
|
||||
|
||||
void rebindNodeSocket();
|
||||
QUdpSocket& getNodeSocket() { return _nodeSocket; }
|
||||
QUdpSocket& getDTLSSocket();
|
||||
|
||||
|
@ -127,11 +129,15 @@ public slots:
|
|||
|
||||
void removeSilentNodes();
|
||||
|
||||
void updateLocalSockAddr();
|
||||
|
||||
void killNodeWithUUID(const QUuid& nodeUUID);
|
||||
signals:
|
||||
void uuidChanged(const QUuid& ownerUUID, const QUuid& oldUUID);
|
||||
void nodeAdded(SharedNodePointer);
|
||||
void nodeKilled(SharedNodePointer);
|
||||
|
||||
void localSockAddrChanged(const HifiSockAddr& localSockAddr);
|
||||
void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
|
||||
protected:
|
||||
static std::auto_ptr<LimitedNodeList> _sharedInstance;
|
||||
|
@ -153,6 +159,7 @@ protected:
|
|||
QMutex _nodeHashMutex;
|
||||
QUdpSocket _nodeSocket;
|
||||
QUdpSocket* _dtlsSocket;
|
||||
HifiSockAddr _localSockAddr;
|
||||
HifiSockAddr _publicSockAddr;
|
||||
int _numCollectedPackets;
|
||||
int _numCollectedBytes;
|
||||
|
|
|
@ -13,15 +13,12 @@
|
|||
|
||||
#include "NetworkAccessManager.h"
|
||||
|
||||
QThreadStorage<NetworkAccessManager*> networkAccessManagers;
|
||||
QThreadStorage<QNetworkAccessManager*> networkAccessManagers;
|
||||
|
||||
NetworkAccessManager& NetworkAccessManager::getInstance() {
|
||||
QNetworkAccessManager& NetworkAccessManager::getInstance() {
|
||||
if (!networkAccessManagers.hasLocalData()) {
|
||||
networkAccessManagers.setLocalData(new NetworkAccessManager());
|
||||
networkAccessManagers.setLocalData(new QNetworkAccessManager());
|
||||
}
|
||||
|
||||
return *networkAccessManagers.localData();
|
||||
}
|
||||
|
||||
NetworkAccessManager::NetworkAccessManager() {
|
||||
}
|
||||
|
|
|
@ -15,13 +15,10 @@
|
|||
#include <QNetworkAccessManager>
|
||||
|
||||
/// Wrapper around QNetworkAccessManager to restrict at one instance by thread
|
||||
class NetworkAccessManager : public QNetworkAccessManager {
|
||||
class NetworkAccessManager : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
static NetworkAccessManager& getInstance();
|
||||
|
||||
private:
|
||||
NetworkAccessManager();
|
||||
static QNetworkAccessManager& getInstance();
|
||||
};
|
||||
|
||||
#endif // hifi_NetworkAccessManager_h
|
|
@ -302,9 +302,7 @@ void NodeList::sendDomainServerCheckIn() {
|
|||
QDataStream packetStream(&domainServerPacket, QIODevice::Append);
|
||||
|
||||
// pack our data to send to the domain-server
|
||||
packetStream << _ownerType << _publicSockAddr
|
||||
<< HifiSockAddr(QHostAddress(getHostOrderLocalAddress()), _nodeSocket.localPort())
|
||||
<< (quint8) _nodeTypesOfInterest.size();
|
||||
packetStream << _ownerType << _publicSockAddr << _localSockAddr << (quint8) _nodeTypesOfInterest.size();
|
||||
|
||||
// copy over the bytes for node types of interest, if required
|
||||
foreach (NodeType_t nodeTypeOfInterest, _nodeTypesOfInterest) {
|
||||
|
@ -420,13 +418,7 @@ void NodeList::sendAssignment(Assignment& assignment) {
|
|||
|
||||
packetStream << assignment;
|
||||
|
||||
static HifiSockAddr DEFAULT_ASSIGNMENT_SOCKET(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME, DEFAULT_DOMAIN_SERVER_PORT);
|
||||
|
||||
const HifiSockAddr* assignmentServerSocket = _assignmentServerSocket.isNull()
|
||||
? &DEFAULT_ASSIGNMENT_SOCKET
|
||||
: &_assignmentServerSocket;
|
||||
|
||||
_nodeSocket.writeDatagram(packet, assignmentServerSocket->getAddress(), assignmentServerSocket->getPort());
|
||||
_nodeSocket.writeDatagram(packet, _assignmentServerSocket.getAddress(), _assignmentServerSocket.getPort());
|
||||
}
|
||||
|
||||
void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
|
||||
|
|
|
@ -59,6 +59,9 @@ void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeTy
|
|||
NodeList* nodeList = NodeList::getInstance();
|
||||
nodeList->setOwnerType(nodeType);
|
||||
|
||||
// this is a temp fix for Qt 5.3 - rebinding the node socket gives us readyRead for the socket on this thread
|
||||
nodeList->rebindNodeSocket();
|
||||
|
||||
QTimer* domainServerTimer = new QTimer(this);
|
||||
connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
|
||||
domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
|
||||
|
|
|
@ -157,7 +157,7 @@ ScriptEngine::ScriptEngine(const QUrl& scriptURL,
|
|||
emit errorMessage("ERROR Loading file:" + fileName);
|
||||
}
|
||||
} else {
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
|
||||
qDebug() << "Downloading script at" << url;
|
||||
QEventLoop loop;
|
||||
|
@ -681,8 +681,8 @@ void ScriptEngine::include(const QString& includeFile) {
|
|||
QUrl url = resolveInclude(includeFile);
|
||||
QString includeContents;
|
||||
|
||||
if (url.scheme() == "http" || url.scheme() == "ftp") {
|
||||
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
if (url.scheme() == "http" || url.scheme() == "https" || url.scheme() == "ftp") {
|
||||
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
|
||||
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
|
||||
qDebug() << "Downloading included script at" << includeFile;
|
||||
QEventLoop loop;
|
||||
|
|
Loading…
Reference in a new issue