Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels

This commit is contained in:
Andrzej Kapolka 2014-10-08 11:51:10 -07:00
commit 049a00b85b
41 changed files with 4230 additions and 156 deletions

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@ -1,4 +1,4 @@
The project embraces distributed development and if you'd like to help, we'll pay you -- find out more at Worklist.net. If you find a small bug and have a fix, pull requests are welcome. If you'd like to get paid for your work, make sure you report the bug via a job on Worklist.net.
The project embraces distributed development and if you'd like to help, we'll pay you -- find out more at [Worklist.net](https://worklist.net). If you find a small bug and have a fix, pull requests are welcome. If you'd like to get paid for your work, make sure you report the bug via a job on Worklist.net.
We're hiring! We're looking for skilled developers; send your resume to hiring@highfidelity.io
@ -16,7 +16,7 @@ Contributing
git checkout -b new_branch_name
```
4. Code
* Follow the [coding standard](https://github.com/highfidelity/hifi/wiki/Coding-Standard)
* Follow the [coding standard](http://docs.highfidelity.io/v1.0/docs/coding-standard)
5. Commit
* Use [well formed commit messages](http://tbaggery.com/2008/04/19/a-note-about-git-commit-messages.html)
6. Update your branch
@ -38,11 +38,11 @@ Contributing
Reporting Bugs
===
1. Always update to the latest code on master, it is possible the bug has already been fixed!
2. Search the [repository issues](https://github.com/highfidelity/hifi/issues) to make sure that somebody has not already reported the same bug.
3. Open an [issue on GitHub](https://github.com/highfidelity/hifi/issues) including information about your system and how to reproduce the bug.
1. Always update to the latest code on master, we make many merges every day and it is possible the bug has already been fixed!
2. Search jobs [on Worklist](https://worklist.net) to make sure that somebody has not already reported the same bug.
3. Add a [job on Worklist](https://worklist.net/job/add) including information about your system and how to reproduce the bug.
Requesting a feature
===
1. Search the [repository issues](https://github.com/highfidelity/hifi/issues) to make sure that somebody has not already requested the same feature. If you find a matching request, feel free to add any additional comments to the existing issue.
2. Submit an [issue on GitHub](https://github.com/highfidelity/hifi/issues) that is tagged as a feature.
1. Search the [the Worklist](https://worklist.net) to make sure that somebody has not already requested the same feature. If you find a matching request, feel free to add any additional comments to the existing issue.
2. Add a [job on Worklist](https://worklist.net/job/add) that is labeled as a Feature (and select any other appropriate Labels) and includes a detailed description of your request.

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@ -3,10 +3,10 @@ lab experimenting with Virtual Worlds and VR.
In this repository you'll find the source to many of the components in our
alpha-stage virtual world. The project embraces distributed development
and if you'd like to help, we'll pay you -- find out more at Worklist.net.
and if you'd like to help, we'll pay you -- find out more at [Worklist.net](https://worklist.net).
If you find a small bug and have a fix, pull requests are welcome. If you'd
like to get paid for your work, make sure you report the bug via a job on
Worklist.net.
[Worklist.net](https://worklist.net).
We're hiring! We're looking for skilled developers;
send your resume to hiring@highfidelity.io
@ -14,6 +14,10 @@ send your resume to hiring@highfidelity.io
##### Chat with us
Come chat with us in [our Gitter](http://gitter.im/highfidelity/hifi) if you have any questions or just want to say hi!
Documentation
=========
Documentation is available at [docs.highfidelity.io](http://docs.highfidelity.io), if something is missing, please suggest it via a new job on Worklist (add to the hifi-docs project).
Build Instructions
=========
All information required to build is found in the [build guide](BUILD.md).

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@ -206,7 +206,7 @@ void Agent::run() {
scriptURL = QUrl(_payload);
}
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply *reply = networkAccessManager.get(QNetworkRequest(scriptURL));
QNetworkDiskCache* cache = new QNetworkDiskCache();

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@ -59,6 +59,7 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
const QString ASSIGNMENT_POOL_OPTION = "pool";
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet";
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a";
const QString CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION = "p";
Assignment::Type requestAssignmentType = Assignment::AllTypes;
@ -87,17 +88,29 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
// create a NodeList as an unassigned client
NodeList* nodeList = NodeList::createInstance(NodeType::Unassigned);
unsigned short assignmentServerPort = DEFAULT_DOMAIN_SERVER_PORT;
// check for an overriden assignment server port
if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION)) {
assignmentServerPort =
argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION).toString().toUInt();
}
HifiSockAddr assignmentServerSocket(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME, assignmentServerPort);
// check for an overriden assignment server hostname
if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION)) {
_assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString();
// set the custom assignment socket on our NodeList
HifiSockAddr customAssignmentSocket = HifiSockAddr(_assignmentServerHostname, DEFAULT_DOMAIN_SERVER_PORT);
nodeList->setAssignmentServerSocket(customAssignmentSocket);
// change the hostname for our assignment server
assignmentServerSocket = HifiSockAddr(_assignmentServerHostname, assignmentServerSocket.getPort());
}
nodeList->setAssignmentServerSocket(assignmentServerSocket);
qDebug() << "Assignment server socket is" << assignmentServerSocket;
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
qDebug() << "Waiting for assignment -" << _requestAssignment;

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@ -364,7 +364,6 @@ int AudioMixer::addStreamToMixForListeningNodeWithStream(AudioMixerClientData* l
const float ZERO_DB = 1.0f;
const float NEGATIVE_ONE_DB = 0.891f;
const float NEGATIVE_THREE_DB = 0.708f;
const float NEGATIVE_SIX_DB = 0.501f;
const float FILTER_GAIN_AT_0 = ZERO_DB; // source is in front
const float FILTER_GAIN_AT_90 = NEGATIVE_ONE_DB; // source is incident to left or right ear

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@ -940,7 +940,7 @@ void OctreeServer::run() {
qDebug("--statusHost=%s", statusHost);
_statusHost = statusHost;
} else {
_statusHost = QHostAddress(getHostOrderLocalAddress()).toString();
_statusHost = getLocalAddress().toString();
}
qDebug("statusHost=%s", qPrintable(_statusHost));

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@ -33,6 +33,14 @@
"label": "None: use the network information I have entered for this domain at data.highfidelity.io"
}
]
},
{
"name": "local_port",
"label": "Local UDP Port",
"help": "This is the local port your domain-server binds to for UDP connections.<br/>Depending on your router, this may need to be changed to run multiple full automatic networking domain-servers in the same network.",
"default": "40102",
"type": "int",
"advanced": true
}
]
},

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@ -46,6 +46,11 @@ var viewHelpers = {
form_group += "<input type='hidden' name='" + setting_name + "' value='" + setting_value + "'>"
} else {
if (input_type == 'integer') {
input_type = "text"
}
form_group += "<input type='" + input_type + "' class='form-control' name='" + setting_name +
"' placeholder='" + (_.has(setting, 'placeholder') ? setting.placeholder : "") +
"' value='" + setting_value + "'" + (isLocked ? " disabled" : "") + "/>"
@ -292,7 +297,7 @@ function chooseFromHighFidelityDomains(clickedButton) {
modal_buttons["success"] = {
label: 'Create new domain',
callback: function() {
window.open("https://data.highfidelity.io/domains", '_blank');
window.open("https://data.highfidelity.io/user/domains", '_blank');
}
}
modal_body = "<p>You do not have any domains in your High Fidelity account." +

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@ -57,6 +57,10 @@ DomainServer::DomainServer(int argc, char* argv[]) :
setApplicationName("domain-server");
QSettings::setDefaultFormat(QSettings::IniFormat);
// make sure we have a fresh AccountManager instance
// (need this since domain-server can restart itself and maintain static variables)
AccountManager::getInstance(true);
_settingsManager.setupConfigMap(arguments());
installNativeEventFilter(&_shutdownEventListener);
@ -82,10 +86,6 @@ DomainServer::DomainServer(int argc, char* argv[]) :
void DomainServer::restart() {
qDebug() << "domain-server is restarting.";
// make sure all static instances are reset
LimitedNodeList::getInstance()->reset();
AccountManager::getInstance(true);
exit(DomainServer::EXIT_CODE_REBOOT);
}
@ -189,17 +189,20 @@ bool DomainServer::optionallySetupOAuth() {
const QString DOMAIN_CONFIG_ID_KEY = "id";
const QString METAVERSE_AUTOMATIC_NETWORKING_KEY_PATH = "metaverse.automatic_networking";
const QString FULL_AUTOMATIC_NETWORKING_VALUE = "full";
const QString IP_ONLY_AUTOMATIC_NETWORKING_VALUE = "ip";
const QString DISABLED_AUTOMATIC_NETWORKING_VALUE = "disabled";
void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
const QString CUSTOM_PORT_OPTION = "port";
unsigned short domainServerPort = DEFAULT_DOMAIN_SERVER_PORT;
const QString CUSTOM_LOCAL_PORT_OPTION = "metaverse.local_port";
QVariant localPortValue = _settingsManager.valueOrDefaultValueForKeyPath(CUSTOM_LOCAL_PORT_OPTION);
unsigned short domainServerPort = (unsigned short) localPortValue.toUInt();
QVariantMap& settingsMap = _settingsManager.getSettingsMap();
if (settingsMap.contains(CUSTOM_PORT_OPTION)) {
domainServerPort = (unsigned short) settingsMap.value(CUSTOM_PORT_OPTION).toUInt();
}
unsigned short domainServerDTLSPort = 0;
if (_isUsingDTLS) {
@ -310,12 +313,7 @@ bool DomainServer::optionallySetupAssignmentPayment() {
return true;
}
const QString FULL_AUTOMATIC_NETWORKING_VALUE = "full";
const QString IP_ONLY_AUTOMATIC_NETWORKING_VALUE = "ip";
const QString DISABLED_AUTOMATIC_NETWORKING_VALUE = "disabled";
void DomainServer::setupAutomaticNetworking() {
const QString METAVERSE_AUTOMATIC_NETWORKING_KEY_PATH = "metaverse.automatic_networking";
if (!didSetupAccountManagerWithAccessToken()) {
qDebug() << "Cannot setup domain-server automatic networking without an access token.";
@ -357,7 +355,8 @@ void DomainServer::setupAutomaticNetworking() {
connect(iceHeartbeatTimer, &QTimer::timeout, this, &DomainServer::performICEUpdates);
iceHeartbeatTimer->start(ICE_HEARBEAT_INTERVAL_MSECS);
// call our sendHeartbeaToIceServer immediately anytime a public address changes
// call our sendHeartbeaToIceServer immediately anytime a local or public socket changes
connect(nodeList, &LimitedNodeList::localSockAddrChanged, this, &DomainServer::sendHearbeatToIceServer);
connect(nodeList, &LimitedNodeList::publicSockAddrChanged, this, &DomainServer::sendHearbeatToIceServer);
// tell the data server which type of automatic networking we are using

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@ -254,11 +254,14 @@ void DomainServerSettingsManager::recurseJSONObjectAndOverwriteSettings(const QJ
QString settingType = groupObject[SETTING_DESCRIPTION_TYPE_KEY].toString();
const QString INPUT_DOUBLE_TYPE = "double";
const QString INPUT_INTEGER_TYPE = "int";
// make sure the resulting json value has the right type
if (settingType == INPUT_DOUBLE_TYPE) {
settingsVariant[key] = rootValue.toString().toDouble();
} else if (settingType == INPUT_INTEGER_TYPE) {
settingsVariant[key] = rootValue.toString().toInt();
} else {
settingsVariant[key] = rootValue.toString();
}

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@ -1215,19 +1215,44 @@ var toolBar = (function () {
Overlays.editOverlay(loadFileMenuItem, { visible: active });
}
var RESIZE_INTERVAL = 50;
var RESIZE_TIMEOUT = 20000;
var RESIZE_MAX_CHECKS = RESIZE_TIMEOUT / RESIZE_INTERVAL;
function addModel(url) {
var position;
position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
if (position.x > 0 && position.y > 0 && position.z > 0) {
Entities.addEntity({
var entityId = Entities.addEntity({
type: "Model",
position: position,
dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
modelURL: url
});
print("Model added: " + url);
var checkCount = 0;
function resize() {
var entityProperties = Entities.getEntityProperties(entityId);
var naturalDimensions = entityProperties.naturalDimensions;
checkCount++;
if (naturalDimensions.x == 0 && naturalDimensions.y == 0 && naturalDimensions.z == 0) {
if (checkCount < RESIZE_MAX_CHECKS) {
Script.setTimeout(resize, RESIZE_INTERVAL);
} else {
print("Resize failed: timed out waiting for model (" + url + ") to load");
}
} else {
entityProperties.dimensions = naturalDimensions;
Entities.editEntity(entityId, entityProperties);
}
}
Script.setTimeout(resize, RESIZE_INTERVAL);
} else {
print("Can't add model: Model would be out of bounds.");
}

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@ -30,8 +30,6 @@ var leapHands = (function () {
CALIBRATING = 1,
CALIBRATED = 2,
CALIBRATION_TIME = 1000, // milliseconds
PI = 3.141593,
isWindows,
avatarScale,
avatarFaceModelURL,
avatarSkeletonModelURL,
@ -132,9 +130,6 @@ var leapHands = (function () {
if (hands[0].controller.isActive() && hands[1].controller.isActive()) {
leapHandHeight = (hands[0].controller.getAbsTranslation().y + hands[1].controller.getAbsTranslation().y) / 2.0;
// TODO: Temporary detection of Windows to work around Leap Controller problem.
isWindows = (hands[1].controller.getAbsRotation().z > (0.25 * PI));
} else {
calibrationStatus = UNCALIBRATED;
return;
@ -318,11 +313,7 @@ var leapHands = (function () {
j,
side,
handOffset,
handRoll,
handPitch,
handYaw,
handRotation,
wristAbsRotation,
locRotation,
cameraOrientation,
inverseAvatarOrientation;
@ -361,20 +352,22 @@ var leapHands = (function () {
handOffset.x = -handOffset.x;
// Hand rotation in camera coordinates ...
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
wristAbsRotation = wrists[h].controller.getAbsRotation();
handPitch = 2.0 * wristAbsRotation.x - PI / 2.0;
handYaw = 2.0 * -wristAbsRotation.y;
// TODO: Roll values only work if hand is upside down; Leap Motion controller code needs investigating.
handRoll = PI + handRoll;
handRotation = wrists[h].controller.getAbsRotation();
handRotation = {
x: handRotation.z,
y: handRotation.y,
z: handRotation.x,
w: handRotation.w
};
if (h === 0) {
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
handRotation.x = -handRotation.x;
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 1, y: 0, z: 0 }), handRotation);
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 0, z: 1 }), handRotation);
} else {
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
handRotation.z = -handRotation.z;
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 1, y: 0, z: 0 }), handRotation);
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 0, z: 1 }), handRotation);
}
// Hand rotation in avatar coordinates ...
@ -392,25 +385,22 @@ var leapHands = (function () {
z: hands[h].zeroPosition.z - handOffset.z
};
// TODO: 2.0* scale factors should not be necessary; Leap Motion controller code needs investigating.
handRoll = 2.0 * -hands[h].controller.getAbsRotation().z;
wristAbsRotation = wrists[h].controller.getAbsRotation();
handPitch = 2.0 * -wristAbsRotation.x;
handYaw = 2.0 * wristAbsRotation.y;
handRotation = wrists[h].controller.getAbsRotation();
handRotation = {
x: handRotation.z,
y: handRotation.y,
z: handRotation.x,
w: handRotation.w
};
// TODO: Leap Motion controller's right-hand roll calculation only works if physical hand is upside down.
// Approximate fix is to add a fudge factor.
if (h === 1 && isWindows) {
handRoll = handRoll + 0.6 * PI;
}
// Hand position and orientation ...
if (h === 0) {
handRotation.x = -handRotation.x;
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: handRoll, y: handYaw, z: -handPitch }));
handRotation);
} else {
handRotation.z = -handRotation.z;
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
Quat.fromVec3Radians({ x: -handRoll, y: handYaw, z: handPitch }));
handRotation);
}
}

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@ -169,7 +169,14 @@ SelectionDisplay = (function () {
alpha: 0.2,
solid: true,
visible: false,
rotation: yawOverlayRotation
rotation: yawOverlayRotation,
hasTickMarks: true,
majorTickMarksAngle: 12.5,
minorTickMarksAngle: 0,
majorTickMarksLength: -0.25,
minorTickMarksLength: 0,
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
});
var rotateOverlayOuter = Overlays.addOverlay("circle3d", {
@ -179,7 +186,15 @@ SelectionDisplay = (function () {
alpha: 0.2,
solid: true,
visible: false,
rotation: yawOverlayRotation
rotation: yawOverlayRotation,
hasTickMarks: true,
majorTickMarksAngle: 45.0,
minorTickMarksAngle: 5,
majorTickMarksLength: 0.25,
minorTickMarksLength: 0.1,
majorTickMarksColor: { red: 0, green: 0, blue: 0 },
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
});
var rotateOverlayCurrent = Overlays.addOverlay("circle3d", {
@ -571,7 +586,7 @@ SelectionDisplay = (function () {
innerRadius: 0.9,
startAt: 0,
endAt: 360,
alpha: outerAlpha
alpha: outerAlpha,
});
Overlays.editOverlay(rotateOverlayCurrent,
@ -584,7 +599,7 @@ SelectionDisplay = (function () {
size: outerRadius,
startAt: 0,
endAt: 0,
innerRadius: 0.9
innerRadius: 0.9,
});
// TODO: we have not implemented the rotating handle/controls yet... so for now, these handles are hidden

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@ -8,4 +8,4 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var HIFI_PUBLIC_BUCKET = "https://s3.amazonaws.com/hifi-public/";
HIFI_PUBLIC_BUCKET = "https://s3.amazonaws.com/hifi-public/";

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@ -64,8 +64,8 @@ var text = Overlays.addOverlay("text", {
y: 100,
width: 150,
height: 50,
color: { red: 0, green: 0, blue: 0},
textColor: { red: 255, green: 0, blue: 0},
backgroundColor: { red: 255, green: 255, blue: 255},
color: { red: 255, green: 0, blue: 0},
topMargin: 4,
leftMargin: 4,
text: "Here is some text.\nAnd a second line."

3851
examples/walk.js Normal file

File diff suppressed because it is too large Load diff

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@ -350,7 +350,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkDiskCache* cache = new QNetworkDiskCache();
cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "interfaceCache");
networkAccessManager.setCache(cache);

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@ -28,7 +28,7 @@ FileLogger::FileLogger(QObject* parent) :
setExtraDebugging(false);
_fileName = FileUtils::standardPath(LOGS_DIRECTORY);
QHostAddress clientAddress = QHostAddress(getHostOrderLocalAddress());
QHostAddress clientAddress = getLocalAddress();
QDateTime now = QDateTime::currentDateTime();
_fileName.append(QString(FILENAME_FORMAT).arg(clientAddress.toString(), now.toString(DATETIME_FORMAT)));
}

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@ -1238,7 +1238,7 @@ void Menu::toggleLocationList() {
if (!_userLocationsDialog) {
JavascriptObjectMap locationObjectMap;
locationObjectMap.insert("InterfaceLocation", LocationScriptingInterface::getInstance());
_userLocationsDialog = DataWebDialog::dialogForPath("/locations", locationObjectMap);
_userLocationsDialog = DataWebDialog::dialogForPath("/user/locations", locationObjectMap);
}
if (!_userLocationsDialog->isVisible()) {
@ -1282,7 +1282,7 @@ void Menu::nameLocation() {
if (!_newLocationDialog) {
JavascriptObjectMap locationObjectMap;
locationObjectMap.insert("InterfaceLocation", LocationScriptingInterface::getInstance());
_newLocationDialog = DataWebDialog::dialogForPath("/locations/new", locationObjectMap);
_newLocationDialog = DataWebDialog::dialogForPath("/user/locations/new", locationObjectMap);
}
if (!_newLocationDialog->isVisible()) {

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@ -117,7 +117,7 @@ void ScriptsModel::requestRemoteFiles(QString marker) {
}
url.setQuery(query);
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest request(url);
QNetworkReply* reply = networkAccessManager.get(request);
connect(reply, SIGNAL(finished()), SLOT(downloadFinished()));

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@ -49,8 +49,8 @@ const float PITCH_SPEED = 100.0f; // degrees/sec
const float COLLISION_RADIUS_SCALAR = 1.2f; // pertains to avatar-to-avatar collisions
const float COLLISION_RADIUS_SCALE = 0.125f;
const float MIN_KEYBOARD_CONTROL_SPEED = 1.5f;
const float MAX_WALKING_SPEED = 3.0f * MIN_KEYBOARD_CONTROL_SPEED;
const float MIN_KEYBOARD_CONTROL_SPEED = 0.50f;
const float MAX_WALKING_SPEED = 4.5f;
// TODO: normalize avatar speed for standard avatar size, then scale all motion logic
// to properly follow avatar size.
@ -1262,21 +1262,19 @@ glm::vec3 MyAvatar::applyKeyboardMotor(float deltaTime, const glm::vec3& localVe
// Compute the target keyboard velocity (which ramps up slowly, and damps very quickly)
// the max magnitude of which depends on what we're doing:
float finalMaxMotorSpeed = hasFloor ? _scale * MAX_WALKING_SPEED : _scale * MAX_KEYBOARD_MOTOR_SPEED;
float motorLength = glm::length(_keyboardMotorVelocity);
float finalMaxMotorSpeed = hasFloor ? _scale * MAX_WALKING_SPEED : _scale * MAX_KEYBOARD_MOTOR_SPEED;
float speedGrowthTimescale = 2.0f;
float speedIncreaseFactor = 1.8f;
motorLength *= 1.0f + glm::clamp(deltaTime / speedGrowthTimescale , 0.0f, 1.0f) * speedIncreaseFactor;
if (motorLength < _scale * MIN_KEYBOARD_CONTROL_SPEED) {
// an active keyboard motor should never be slower than this
_keyboardMotorVelocity = _scale * MIN_KEYBOARD_CONTROL_SPEED * direction;
motorLength = _scale * MIN_KEYBOARD_CONTROL_SPEED;
motorEfficiency = 1.0f;
} else {
float KEYBOARD_MOTOR_LENGTH_TIMESCALE = 2.0f;
float INCREASE_FACTOR = 1.8f;
motorLength *= 1.0f + glm::clamp(deltaTime / KEYBOARD_MOTOR_LENGTH_TIMESCALE, 0.0f, 1.0f) * INCREASE_FACTOR;
if (motorLength > finalMaxMotorSpeed) {
motorLength = finalMaxMotorSpeed;
}
_keyboardMotorVelocity = motorLength * direction;
} else if (motorLength > finalMaxMotorSpeed) {
motorLength = finalMaxMotorSpeed;
}
_keyboardMotorVelocity = motorLength * direction;
_isPushing = true;
}
} else {

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@ -26,7 +26,7 @@ AddressBarDialog::AddressBarDialog() :
void AddressBarDialog::setupUI() {
const QString DIALOG_STYLESHEET = "font-family: Helvetica, Arial, sans-serif;";
const QString ADDRESSBAR_PLACEHOLDER = "Go to: domain, @user, #location";
const QString ADDRESSBAR_PLACEHOLDER = "Go to: domain, location, @user, /x,y,z";
const QString ADDRESSBAR_STYLESHEET = "padding: 5px 10px; font-size: 20px;";
const int ADDRESSBAR_MIN_WIDTH = 200;

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@ -26,7 +26,7 @@
const char* MODEL_TYPE_NAMES[] = { "entities", "heads", "skeletons", "attachments" };
static const QString S3_URL = "http://highfidelity-public.s3-us-west-1.amazonaws.com";
static const QString S3_URL = "https://s3.amazonaws.com/hifi-public";
static const QString PUBLIC_URL = "http://public.highfidelity.io";
static const QString MODELS_LOCATION = "models/";
@ -221,7 +221,7 @@ void ModelHandler::update() {
}
for (int i = 0; i < _model.rowCount(); ++i) {
QUrl url(_model.item(i,0)->data(Qt::UserRole).toString());
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest request(url);
QNetworkReply* reply = networkAccessManager.head(request);
connect(reply, SIGNAL(finished()), SLOT(downloadFinished()));
@ -272,7 +272,7 @@ void ModelHandler::queryNewFiles(QString marker) {
// Download
url.setQuery(query);
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest request(url);
QNetworkReply* reply = networkAccessManager.get(request);
connect(reply, SIGNAL(finished()), SLOT(downloadFinished()));

View file

@ -150,7 +150,7 @@ void ScriptEditorWidget::loadFile(const QString& scriptPath) {
disconnect(_scriptEngine, &ScriptEngine::finished, this, &ScriptEditorWidget::onScriptFinished);
}
} else {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
qDebug() << "Downloading included script at" << scriptPath;
QEventLoop loop;

View file

@ -21,8 +21,15 @@ Circle3DOverlay::Circle3DOverlay() :
_startAt(0.0f),
_endAt(360.0f),
_outerRadius(1.0f),
_innerRadius(0.0f)
_innerRadius(0.0f),
_hasTickMarks(false),
_majorTickMarksAngle(0.0f),
_minorTickMarksAngle(0.0f),
_majorTickMarksLength(0.0f),
_minorTickMarksLength(0.0f)
{
_majorTickMarksColor.red = _majorTickMarksColor.green = _majorTickMarksColor.blue = (unsigned char)0;
_minorTickMarksColor.red = _minorTickMarksColor.green = _minorTickMarksColor.blue = (unsigned char)0;
}
Circle3DOverlay::~Circle3DOverlay() {
@ -142,6 +149,66 @@ void Circle3DOverlay::render() {
glVertex2f(lastOuterPoint.x, lastOuterPoint.y);
glEnd();
}
// draw our tick marks
// for our overlay, is solid means we draw a ring between the inner and outer radius of the circle, otherwise
// we just draw a line...
if (getHasTickMarks()) {
glBegin(GL_LINES);
// draw our major tick marks
if (getMajorTickMarksAngle() > 0.0f && getMajorTickMarksLength() != 0.0f) {
xColor color = getMajorTickMarksColor();
glColor4f(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
float angle = startAt;
float angleInRadians = glm::radians(angle);
float tickMarkLength = getMajorTickMarksLength();
float startRadius = (tickMarkLength > 0.0f) ? innerRadius : outerRadius;
float endRadius = startRadius + tickMarkLength;
while (angle <= endAt) {
angleInRadians = glm::radians(angle);
glm::vec2 thisPointA(cos(angleInRadians) * startRadius, sin(angleInRadians) * startRadius);
glm::vec2 thisPointB(cos(angleInRadians) * endRadius, sin(angleInRadians) * endRadius);
glVertex2f(thisPointA.x, thisPointA.y);
glVertex2f(thisPointB.x, thisPointB.y);
angle += getMajorTickMarksAngle();
}
}
// draw our minor tick marks
if (getMinorTickMarksAngle() > 0.0f && getMinorTickMarksLength() != 0.0f) {
xColor color = getMinorTickMarksColor();
glColor4f(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha);
float angle = startAt;
float angleInRadians = glm::radians(angle);
float tickMarkLength = getMinorTickMarksLength();
float startRadius = (tickMarkLength > 0.0f) ? innerRadius : outerRadius;
float endRadius = startRadius + tickMarkLength;
while (angle <= endAt) {
angleInRadians = glm::radians(angle);
glm::vec2 thisPointA(cos(angleInRadians) * startRadius, sin(angleInRadians) * startRadius);
glm::vec2 thisPointB(cos(angleInRadians) * endRadius, sin(angleInRadians) * endRadius);
glVertex2f(thisPointA.x, thisPointA.y);
glVertex2f(thisPointB.x, thisPointB.y);
angle += getMinorTickMarksAngle();
}
}
glEnd();
}
glPopMatrix();
glPopMatrix();
@ -173,6 +240,55 @@ void Circle3DOverlay::setProperties(const QScriptValue &properties) {
if (innerRadius.isValid()) {
setInnerRadius(innerRadius.toVariant().toFloat());
}
QScriptValue hasTickMarks = properties.property("hasTickMarks");
if (hasTickMarks.isValid()) {
setHasTickMarks(hasTickMarks.toVariant().toBool());
}
QScriptValue majorTickMarksAngle = properties.property("majorTickMarksAngle");
if (majorTickMarksAngle.isValid()) {
setMajorTickMarksAngle(majorTickMarksAngle.toVariant().toFloat());
}
QScriptValue minorTickMarksAngle = properties.property("minorTickMarksAngle");
if (minorTickMarksAngle.isValid()) {
setMinorTickMarksAngle(minorTickMarksAngle.toVariant().toFloat());
}
QScriptValue majorTickMarksLength = properties.property("majorTickMarksLength");
if (majorTickMarksLength.isValid()) {
setMajorTickMarksLength(majorTickMarksLength.toVariant().toFloat());
}
QScriptValue minorTickMarksLength = properties.property("minorTickMarksLength");
if (minorTickMarksLength.isValid()) {
setMinorTickMarksLength(minorTickMarksLength.toVariant().toFloat());
}
QScriptValue majorTickMarksColor = properties.property("majorTickMarksColor");
if (majorTickMarksColor.isValid()) {
QScriptValue red = majorTickMarksColor.property("red");
QScriptValue green = majorTickMarksColor.property("green");
QScriptValue blue = majorTickMarksColor.property("blue");
if (red.isValid() && green.isValid() && blue.isValid()) {
_majorTickMarksColor.red = red.toVariant().toInt();
_majorTickMarksColor.green = green.toVariant().toInt();
_majorTickMarksColor.blue = blue.toVariant().toInt();
}
}
QScriptValue minorTickMarksColor = properties.property("minorTickMarksColor");
if (minorTickMarksColor.isValid()) {
QScriptValue red = minorTickMarksColor.property("red");
QScriptValue green = minorTickMarksColor.property("green");
QScriptValue blue = minorTickMarksColor.property("blue");
if (red.isValid() && green.isValid() && blue.isValid()) {
_minorTickMarksColor.red = red.toVariant().toInt();
_minorTickMarksColor.green = green.toVariant().toInt();
_minorTickMarksColor.blue = blue.toVariant().toInt();
}
}
}

View file

@ -26,17 +26,38 @@ public:
float getEndAt() const { return _endAt; }
float getOuterRadius() const { return _outerRadius; }
float getInnerRadius() const { return _innerRadius; }
bool getHasTickMarks() const { return _hasTickMarks; }
float getMajorTickMarksAngle() const { return _majorTickMarksAngle; }
float getMinorTickMarksAngle() const { return _minorTickMarksAngle; }
float getMajorTickMarksLength() const { return _majorTickMarksLength; }
float getMinorTickMarksLength() const { return _minorTickMarksLength; }
xColor getMajorTickMarksColor() const { return _majorTickMarksColor; }
xColor getMinorTickMarksColor() const { return _minorTickMarksColor; }
void setStartAt(float value) { _startAt = value; }
void setEndAt(float value) { _endAt = value; }
void setOuterRadius(float value) { _outerRadius = value; }
void setInnerRadius(float value) { _innerRadius = value; }
void setHasTickMarks(bool value) { _hasTickMarks = value; }
void setMajorTickMarksAngle(float value) { _majorTickMarksAngle = value; }
void setMinorTickMarksAngle(float value) { _minorTickMarksAngle = value; }
void setMajorTickMarksLength(float value) { _majorTickMarksLength = value; }
void setMinorTickMarksLength(float value) { _minorTickMarksLength = value; }
void setMajorTickMarksColor(const xColor& value) { _majorTickMarksColor = value; }
void setMinorTickMarksColor(const xColor& value) { _minorTickMarksColor = value; }
protected:
float _startAt;
float _endAt;
float _outerRadius;
float _innerRadius;
bool _hasTickMarks;
float _majorTickMarksAngle;
float _minorTickMarksAngle;
float _majorTickMarksLength;
float _minorTickMarksLength;
xColor _majorTickMarksColor;
xColor _minorTickMarksColor;
};

View file

@ -37,7 +37,7 @@ ImageOverlay::~ImageOverlay() {
// TODO: handle setting image multiple times, how do we manage releasing the bound texture?
void ImageOverlay::setImageURL(const QUrl& url) {
_isLoaded = false;
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
connect(reply, &QNetworkReply::finished, this, &ImageOverlay::replyFinished);
}

View file

@ -78,7 +78,7 @@ Sound::Sound(const QUrl& sampleURL, bool isStereo, QObject* parent) :
// assume we have a QApplication or QCoreApplication instance and use the
// QNetworkAccess manager to grab the raw audio file at the given URL
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
qDebug() << "Requesting audio file" << sampleURL.toDisplayString();

View file

@ -1048,7 +1048,7 @@ void AvatarData::setBillboardFromURL(const QString &billboardURL) {
QNetworkRequest billboardRequest;
billboardRequest.setUrl(QUrl(billboardURL));
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* networkReply = networkAccessManager.get(billboardRequest);
connect(networkReply, SIGNAL(finished()), this, SLOT(setBillboardFromNetworkReply()));
}
@ -1113,7 +1113,7 @@ void AvatarData::updateJointMappings() {
_jointNames.clear();
if (_skeletonModelURL.fileName().toLower().endsWith(".fst")) {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* networkReply = networkAccessManager.get(QNetworkRequest(_skeletonModelURL));
connect(networkReply, SIGNAL(finished()), this, SLOT(setJointMappingsFromNetworkReply()));
}

View file

@ -385,7 +385,7 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
if (url.scheme() == "http" || url.scheme() == "https" || url.scheme() == "ftp") {
// Download file if necessary
qDebug() << "Downloading recording at" << url;
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));

View file

@ -187,7 +187,7 @@ void AccountManager::invokedRequest(const QString& path,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray, QHttpMultiPart* dataMultiPart) {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest;
@ -359,7 +359,7 @@ void AccountManager::setAccessTokenForCurrentAuthURL(const QString& accessToken)
void AccountManager::requestAccessToken(const QString& login, const QString& password) {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest request;
@ -431,7 +431,7 @@ void AccountManager::requestAccessTokenError(QNetworkReply::NetworkError error)
}
void AccountManager::requestProfile() {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QUrl profileURL = _authURL;
profileURL.setPath("/api/v1/users/profile");

View file

@ -90,7 +90,7 @@ void DomainHandler::setSockAddr(const HifiSockAddr& sockAddr, const QString& hos
void DomainHandler::setUUID(const QUuid& uuid) {
if (uuid != _uuid) {
_uuid = uuid;
qDebug() << "Domain uuid changed to" << uuidStringWithoutCurlyBraces(_uuid);
qDebug() << "Domain ID changed to" << uuidStringWithoutCurlyBraces(_uuid);
}
}

View file

@ -90,32 +90,29 @@ QDataStream& operator>>(QDataStream& dataStream, HifiSockAddr& sockAddr) {
return dataStream;
}
quint32 getHostOrderLocalAddress() {
QHostAddress getLocalAddress() {
static int localAddress = 0;
QHostAddress localAddress;
if (localAddress == 0) {
foreach(const QNetworkInterface &networkInterface, QNetworkInterface::allInterfaces()) {
if (networkInterface.flags() & QNetworkInterface::IsUp
&& networkInterface.flags() & QNetworkInterface::IsRunning
&& networkInterface.flags() & ~QNetworkInterface::IsLoopBack) {
// we've decided that this is the active NIC
// enumerate it's addresses to grab the IPv4 address
foreach(const QNetworkAddressEntry &entry, networkInterface.addressEntries()) {
// make sure it's an IPv4 address that isn't the loopback
if (entry.ip().protocol() == QAbstractSocket::IPv4Protocol && !entry.ip().isLoopback()) {
qDebug("Node's local address is %s", entry.ip().toString().toLocal8Bit().constData());
// set our localAddress and break out
localAddress = entry.ip().toIPv4Address();
break;
}
foreach(const QNetworkInterface &networkInterface, QNetworkInterface::allInterfaces()) {
if (networkInterface.flags() & QNetworkInterface::IsUp
&& networkInterface.flags() & QNetworkInterface::IsRunning
&& networkInterface.flags() & ~QNetworkInterface::IsLoopBack) {
// we've decided that this is the active NIC
// enumerate it's addresses to grab the IPv4 address
foreach(const QNetworkAddressEntry &entry, networkInterface.addressEntries()) {
// make sure it's an IPv4 address that isn't the loopback
if (entry.ip().protocol() == QAbstractSocket::IPv4Protocol && !entry.ip().isLoopback()) {
// set our localAddress and break out
localAddress = entry.ip();
break;
}
}
if (localAddress != 0) {
break;
}
}
if (!localAddress.isNull()) {
break;
}
}

View file

@ -58,7 +58,7 @@ private:
uint qHash(const HifiSockAddr& key, uint seed);
quint32 getHostOrderLocalAddress();
QHostAddress getLocalAddress();
Q_DECLARE_METATYPE(HifiSockAddr)

View file

@ -70,6 +70,7 @@ LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short
_nodeHashMutex(QMutex::Recursive),
_nodeSocket(this),
_dtlsSocket(NULL),
_localSockAddr(),
_publicSockAddr(),
_numCollectedPackets(0),
_numCollectedBytes(0),
@ -89,6 +90,15 @@ LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short
const int LARGER_BUFFER_SIZE = 1048576;
changeSocketBufferSizes(LARGER_BUFFER_SIZE);
// check for local socket updates every so often
const int LOCAL_SOCKET_UPDATE_INTERVAL_MSECS = 5 * 1000;
QTimer* localSocketUpdate = new QTimer(this);
connect(localSocketUpdate, &QTimer::timeout, this, &LimitedNodeList::updateLocalSockAddr);
localSocketUpdate->start(LOCAL_SOCKET_UPDATE_INTERVAL_MSECS);
// check the local socket right now
updateLocalSockAddr();
_packetStatTimer.start();
}
@ -570,12 +580,19 @@ void LimitedNodeList::sendSTUNRequest() {
memcpy(stunRequestPacket + packetIndex, randomUUID.toRfc4122().data(), NUM_TRANSACTION_ID_BYTES);
// lookup the IP for the STUN server
static HifiSockAddr stunSockAddr(STUN_SERVER_HOSTNAME, STUN_SERVER_PORT);
HifiSockAddr stunSockAddr(STUN_SERVER_HOSTNAME, STUN_SERVER_PORT);
_nodeSocket.writeDatagram((char*) stunRequestPacket, sizeof(stunRequestPacket),
stunSockAddr.getAddress(), stunSockAddr.getPort());
}
void LimitedNodeList::rebindNodeSocket() {
quint16 oldPort = _nodeSocket.localPort();
_nodeSocket.close();
_nodeSocket.bind(QHostAddress::AnyIPv4, oldPort);
}
bool LimitedNodeList::processSTUNResponse(const QByteArray& packet) {
// check the cookie to make sure this is actually a STUN response
// and read the first attribute and make sure it is a XOR_MAPPED_ADDRESS
@ -652,6 +669,23 @@ bool LimitedNodeList::processSTUNResponse(const QByteArray& packet) {
return false;
}
void LimitedNodeList::updateLocalSockAddr() {
HifiSockAddr newSockAddr(getLocalAddress(), _nodeSocket.localPort());
if (newSockAddr != _localSockAddr) {
if (_localSockAddr.isNull()) {
qDebug() << "Local socket is" << newSockAddr;
} else {
qDebug() << "Local socket has changed from" << _localSockAddr << "to" << newSockAddr;
}
_localSockAddr = newSockAddr;
emit localSockAddrChanged(_localSockAddr);
}
}
void LimitedNodeList::sendHeartbeatToIceServer(const HifiSockAddr& iceServerSockAddr,
QUuid headerID, const QUuid& connectionRequestID) {
@ -662,7 +696,7 @@ void LimitedNodeList::sendHeartbeatToIceServer(const HifiSockAddr& iceServerSock
QByteArray iceRequestByteArray = byteArrayWithPopulatedHeader(PacketTypeIceServerHeartbeat, headerID);
QDataStream iceDataStream(&iceRequestByteArray, QIODevice::Append);
iceDataStream << _publicSockAddr << HifiSockAddr(QHostAddress(getHostOrderLocalAddress()), _nodeSocket.localPort());
iceDataStream << _publicSockAddr << _localSockAddr;
if (!connectionRequestID.isNull()) {
iceDataStream << connectionRequestID;

View file

@ -69,6 +69,8 @@ public:
const QUuid& getSessionUUID() const { return _sessionUUID; }
void setSessionUUID(const QUuid& sessionUUID);
void rebindNodeSocket();
QUdpSocket& getNodeSocket() { return _nodeSocket; }
QUdpSocket& getDTLSSocket();
@ -127,11 +129,15 @@ public slots:
void removeSilentNodes();
void updateLocalSockAddr();
void killNodeWithUUID(const QUuid& nodeUUID);
signals:
void uuidChanged(const QUuid& ownerUUID, const QUuid& oldUUID);
void nodeAdded(SharedNodePointer);
void nodeKilled(SharedNodePointer);
void localSockAddrChanged(const HifiSockAddr& localSockAddr);
void publicSockAddrChanged(const HifiSockAddr& publicSockAddr);
protected:
static std::auto_ptr<LimitedNodeList> _sharedInstance;
@ -153,6 +159,7 @@ protected:
QMutex _nodeHashMutex;
QUdpSocket _nodeSocket;
QUdpSocket* _dtlsSocket;
HifiSockAddr _localSockAddr;
HifiSockAddr _publicSockAddr;
int _numCollectedPackets;
int _numCollectedBytes;

View file

@ -13,15 +13,12 @@
#include "NetworkAccessManager.h"
QThreadStorage<NetworkAccessManager*> networkAccessManagers;
QThreadStorage<QNetworkAccessManager*> networkAccessManagers;
NetworkAccessManager& NetworkAccessManager::getInstance() {
QNetworkAccessManager& NetworkAccessManager::getInstance() {
if (!networkAccessManagers.hasLocalData()) {
networkAccessManagers.setLocalData(new NetworkAccessManager());
networkAccessManagers.setLocalData(new QNetworkAccessManager());
}
return *networkAccessManagers.localData();
}
NetworkAccessManager::NetworkAccessManager() {
}

View file

@ -15,13 +15,10 @@
#include <QNetworkAccessManager>
/// Wrapper around QNetworkAccessManager to restrict at one instance by thread
class NetworkAccessManager : public QNetworkAccessManager {
class NetworkAccessManager : public QObject {
Q_OBJECT
public:
static NetworkAccessManager& getInstance();
private:
NetworkAccessManager();
static QNetworkAccessManager& getInstance();
};
#endif // hifi_NetworkAccessManager_h

View file

@ -302,9 +302,7 @@ void NodeList::sendDomainServerCheckIn() {
QDataStream packetStream(&domainServerPacket, QIODevice::Append);
// pack our data to send to the domain-server
packetStream << _ownerType << _publicSockAddr
<< HifiSockAddr(QHostAddress(getHostOrderLocalAddress()), _nodeSocket.localPort())
<< (quint8) _nodeTypesOfInterest.size();
packetStream << _ownerType << _publicSockAddr << _localSockAddr << (quint8) _nodeTypesOfInterest.size();
// copy over the bytes for node types of interest, if required
foreach (NodeType_t nodeTypeOfInterest, _nodeTypesOfInterest) {
@ -420,13 +418,7 @@ void NodeList::sendAssignment(Assignment& assignment) {
packetStream << assignment;
static HifiSockAddr DEFAULT_ASSIGNMENT_SOCKET(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME, DEFAULT_DOMAIN_SERVER_PORT);
const HifiSockAddr* assignmentServerSocket = _assignmentServerSocket.isNull()
? &DEFAULT_ASSIGNMENT_SOCKET
: &_assignmentServerSocket;
_nodeSocket.writeDatagram(packet, assignmentServerSocket->getAddress(), assignmentServerSocket->getPort());
_nodeSocket.writeDatagram(packet, _assignmentServerSocket.getAddress(), _assignmentServerSocket.getPort());
}
void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {

View file

@ -59,6 +59,9 @@ void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeTy
NodeList* nodeList = NodeList::getInstance();
nodeList->setOwnerType(nodeType);
// this is a temp fix for Qt 5.3 - rebinding the node socket gives us readyRead for the socket on this thread
nodeList->rebindNodeSocket();
QTimer* domainServerTimer = new QTimer(this);
connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);

View file

@ -157,7 +157,7 @@ ScriptEngine::ScriptEngine(const QUrl& scriptURL,
emit errorMessage("ERROR Loading file:" + fileName);
}
} else {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
qDebug() << "Downloading script at" << url;
QEventLoop loop;
@ -681,8 +681,8 @@ void ScriptEngine::include(const QString& includeFile) {
QUrl url = resolveInclude(includeFile);
QString includeContents;
if (url.scheme() == "http" || url.scheme() == "ftp") {
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
if (url.scheme() == "http" || url.scheme() == "https" || url.scheme() == "ftp") {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply* reply = networkAccessManager.get(QNetworkRequest(url));
qDebug() << "Downloading included script at" << includeFile;
QEventLoop loop;