toadd: different colors for fireworks

This commit is contained in:
ericrius1 2016-02-24 16:14:46 -08:00
parent dea41edf9c
commit 0499334938
2 changed files with 133 additions and 85 deletions

View file

@ -17,7 +17,10 @@
_this = this; _this = this;
_this.launchSound = SoundCache.getSound("https://s3-us-west-1.amazonaws.com/hifi-content/eric/Sounds/missle+launch.wav"); _this.launchSound = SoundCache.getSound("https://s3-us-west-1.amazonaws.com/hifi-content/eric/Sounds/missle+launch.wav");
_this.explosionSound = SoundCache.getSound("https://s3-us-west-1.amazonaws.com/hifi-content/eric/Sounds/fireworksExplosion.wav"); _this.explosionSound = SoundCache.getSound("https://s3-us-west-1.amazonaws.com/hifi-content/eric/Sounds/fireworksExplosion.wav");
_this.timeToExplosionRange = {min: 1000, max: 2000}; _this.timeToExplosionRange = {
min: 2000,
max: 3000
};
}; };
Fireworks.prototype = { Fireworks.prototype = {
@ -32,90 +35,137 @@
}, },
shootFirework: function() { shootFirework: function() {
var rocketPosition = Vec3.sum(_this.position, {x: 0, y: 0.1, z: 0}); var rocketPosition = Vec3.sum(_this.position, {
Audio.playSound(_this.launchSound, {position: rocketPosition}); x: 0,
y: 0.1,
var MODEL_URL = "file:///C:/Users/Eric/Desktop/Rocket-2.fbx" z: 0
_this.missle = Entities.addEntity({ });
type: "Model", Audio.playSound(_this.launchSound, {
modelURL: MODEL_URL, position: rocketPosition
position: rocketPosition,
color: {red: 200, green : 10, blue: 200},
dimensions: {x: 0.2, y: 0.4, z: 0.2},
damping: 0,
dynamic: true,
velocity: {x: 0.0, y: 0.1, z: 0},
acceleration: {x: 0, y: 1, z: 0}
}); });
var smokeTrailPosition = Vec3.sum(rocketPosition, {x: 0, y: -0.15, z: 0}); var MODEL_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/models/Rocket-2.fbx";
var smokeSettings = { var missleDimensions = {
type: "ParticleEffect", x: 0.24,
position: smokeTrailPosition, y: 0.7,
lifespan: 2, z: 0.24
lifetime: 20,
name: "Smoke Trail",
maxParticles: 3000,
emitRate: 50,
emitSpeed: 0,
speedSpread: 0,
dimensions: {x: 1000, y: 1000, z: 1000},
polarStart: 0,
polarFinish: 0,
azimuthStart: -3.14,
azimuthFinish: 3.14,
emitAcceleration: {
x: 0,
y: 0.1,
z: 0
},
accelerationSpread: {
x: 0.1,
y: 0,
z: 0.1
},
radiusSpread: 0.001,
particleRadius: 0.06,
radiusStart: 0.06,
radiusFinish: 0.2,
alpha: 0.1,
alphaSpread: 0,
alphaStart: 0,
alphaFinish: 0,
textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
emitterShouldTrail: true,
parentID: _this.missle
}; };
_this.missle = Entities.addEntity({
type: "Model",
modelURL: MODEL_URL,
position: rocketPosition,
dimensions: missleDimensions,
damping: 0,
dynamic: true,
velocity: {
x: 0.0,
y: 0.1,
z: 0
},
acceleration: {
x: 0,
y: 1,
z: 0
}
});
_this.smoke = Entities.addEntity(smokeSettings); var smokeTrailPosition = Vec3.sum(rocketPosition, {
x: 0,
y: -missleDimensions.y/2 + 0.08,
z: 0
});
var smokeSettings = {
type: "ParticleEffect",
position: smokeTrailPosition,
lifespan: 1.6,
lifetime: 20,
name: "Smoke Trail",
maxParticles: 3000,
emitRate: 50,
emitSpeed: 0,
speedSpread: 0,
dimensions: {
x: 1000,
y: 1000,
z: 1000
},
polarStart: 0,
polarFinish: 0,
azimuthStart: -3.14,
azimuthFinish: 3.14,
emitAcceleration: {
x: 0,
y: 0.1,
z: 0
},
accelerationSpread: {
x: 0.1,
y: 0,
z: 0.1
},
radiusSpread: 0.001,
particleRadius: 0.06,
radiusStart: 0.06,
radiusFinish: 0.2,
alpha: 0.1,
alphaSpread: 0,
alphaStart: 0,
alphaFinish: 0,
textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
emitterShouldTrail: true,
parentID: _this.missle
};
smokeSettings.colorStart = {red: 75, green: 193, blue: 254}; _this.smoke = Entities.addEntity(smokeSettings);
smokeSettings.color = {red: 202, green: 132, blue: 151};
smokeSettings.colorFinish = {red: 250, green: 132, blue: 21};
smokeSettings.lifespan = 0.7;
smokeSettings.emitAcceleration.y= -1;;
smokeSettings.alphaStart = 0.7;
smokeSettings.alphaFinish = 0.1;
smokeSettings.radiusFinish = 0.06;
smokeSettings.particleRadius = 0.06;
smokeSettings.emitRate = 200;
smokeSettings.emitterShouldTrail = false;
_this.fire = Entities.addEntity(smokeSettings);
Script.setTimeout(function() { smokeSettings.colorStart = {
var explodePosition = Entities.getEntityProperties(_this.missle, "position").position; red: 75,
_this.explodeFirework(explodePosition); green: 193,
}, randFloat(_this.timeToExplosionRange.min, _this.timeToExplosionRange.max)); blue: 254
};
smokeSettings.color = {
red: 202,
green: 132,
blue: 151
};
smokeSettings.colorFinish = {
red: 250,
green: 132,
blue: 21
};
smokeSettings.lifespan = 0.7;
smokeSettings.emitAcceleration.y = -1;;
smokeSettings.alphaStart = 0.7;
smokeSettings.alphaFinish = 0.1;
smokeSettings.radiusFinish = 0.06;
smokeSettings.particleRadius = 0.06;
smokeSettings.emitRate = 200;
smokeSettings.emitterShouldTrail = false;
smokeSettings.name = "fire emitter";
_this.fire = Entities.addEntity(smokeSettings);
Script.setTimeout(function() {
var explodePosition = Entities.getEntityProperties(_this.missle, "position").position;
_this.explodeFirework(explodePosition);
}, randFloat(_this.timeToExplosionRange.min, _this.timeToExplosionRange.max));
}, },
explodeFirework: function(explodePosition) { explodeFirework: function(explodePosition) {
// We just exploded firework, so stop emitting its fire and smoke // We just exploded firework, so stop emitting its fire and smoke
Entities.editEntity(_this.smoke, {parentID: null, isEmitting: false}); Entities.editEntity(_this.smoke, {
Entities.editEntity(_this.fire, {parentID: null, isEmitting: false}); parentID: null,
isEmitting: false
});
Entities.editEntity(_this.fire, {
parentID: null,
isEmitting: false
});
Entities.deleteEntity(_this.missle); Entities.deleteEntity(_this.missle);
Audio.playSound(_this.explosionSound, {position: explodePosition}); Audio.playSound(_this.explosionSound, {
position: explodePosition
});
var fireworkSettings = { var fireworkSettings = {
name: "fireworks emitter", name: "fireworks emitter",
position: explodePosition, position: explodePosition,
@ -180,7 +230,9 @@
_this.firework = Entities.addEntity(fireworkSettings); _this.firework = Entities.addEntity(fireworkSettings);
Script.setTimeout(function() { Script.setTimeout(function() {
Entities.editEntity(_this.firework, {isEmitting: false}); Entities.editEntity(_this.firework, {
isEmitting: false
});
}, 1000) }, 1000)
}, },

View file

@ -18,19 +18,15 @@
// Math.random ensures no caching of script // Math.random ensures no caching of script
var SCRIPT_URL = Script.resolvePath("fireworksLaunchButtonEntityScript.js?v1" + Math.random()) var SCRIPT_URL = Script.resolvePath("fireworksLaunchButtonEntityScript.js?v1" + Math.random())
var MODEL_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/models/Launch-Button.fbx";
var myEntity = Entities.addEntity({ var launchButton = Entities.addEntity({
type: "Box", type: "Model",
color: { modelURL: MODEL_URL,
red: 200,
green: 10,
blue: 10
},
position: center, position: center,
dimensions: { dimensions: {
x: 0.1, x: 0.98,
y: 0.1, y: 1.16,
z: 0.1 z: 0.98
}, },
script: SCRIPT_URL, script: SCRIPT_URL,
userData: JSON.stringify({ userData: JSON.stringify({
@ -42,7 +38,7 @@
function cleanup() { function cleanup() {
Entities.deleteEntity(myEntity); Entities.deleteEntity(launchButton);
} }
Script.scriptEnding.connect(cleanup); Script.scriptEnding.connect(cleanup);