diff --git a/script-archive/controllers/kinectToAnimation.js b/script-archive/controllers/kinectToAnimation.js index 84e5da866c..3965b4e4bb 100644 --- a/script-archive/controllers/kinectToAnimation.js +++ b/script-archive/controllers/kinectToAnimation.js @@ -24,10 +24,16 @@ mapping.from(Controller.Hardware.Kinect.RightFoot).debug(true).to(function(pose) function init() { var t = 0; var propList = [ - "leftHandType", "leftHandPosition", "leftHandRotation", "rightHandType", "rightHandPosition", "rightHandPosition", - "leftFootType", "leftFootPosition", "leftFootRotation", "rightFootType", "rightFootPosition", "rightFootPosition" + "leftHandType", "leftHandPosition", "leftHandRotation", "rightHandType", "rightHandPosition", "rightHandRotation", + "leftFootType", "leftFootPosition", "leftFootRotation", "rightFootType", "rightFootPosition", "rightFootRotation" ]; handlerId = MyAvatar.addAnimationStateHandler(function (props) { + + Vec3.print("recentRightHand.translation:", recentRightHand.translation); + Vec3.print("recentLeftHand.translation:", recentLeftHand.translation); + Vec3.print("recentRightFoot.translation:", recentRightFoot.translation); + Vec3.print("recentLeftFoot.translation:", recentLeftFoot.translation); + return { rightHandType: ikTypes["RotationAndPosition"],