This commit is contained in:
Philip Rosedale 2013-12-20 22:57:35 -08:00
parent bad47bd527
commit 03d192574d

View file

@ -208,7 +208,7 @@ void Hand::simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, f
TOY_BALL_UPDATE_SCRIPT);
// after releasing the ball, we free our ParticleEditHandle so we can't edit it further
// note: deleting the edit handle doesn't effect the act ual particle
// note: deleting the edit handle doesn't effect the actual particle
delete _ballParticleEditHandles[handID];
_ballParticleEditHandles[handID] = NULL;