Update pasteEntities to use vec3

This commit is contained in:
Ryan Huffman 2015-03-05 13:52:30 -08:00
parent 6848025504
commit 03c03a20f9
2 changed files with 3 additions and 3 deletions

View file

@ -26,6 +26,6 @@ bool ClipboardScriptingInterface::importEntities(const QString& filename) {
return Application::getInstance()->importEntities(filename); return Application::getInstance()->importEntities(filename);
} }
QVector<EntityItemID> ClipboardScriptingInterface::pasteEntities(float x, float y, float z, float s) { QVector<EntityItemID> ClipboardScriptingInterface::pasteEntities(glm::vec3 position) {
return Application::getInstance()->pasteEntities(x, y, z); return Application::getInstance()->pasteEntities(position.x, position.y, position.z);
} }

View file

@ -25,7 +25,7 @@ public slots:
bool importEntities(const QString& filename); bool importEntities(const QString& filename);
bool exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs); bool exportEntities(const QString& filename, const QVector<EntityItemID>& entityIDs);
bool exportEntities(const QString& filename, float x, float y, float z, float s); bool exportEntities(const QString& filename, float x, float y, float z, float s);
QVector<EntityItemID> pasteEntities(float x, float y, float z, float s); QVector<EntityItemID> pasteEntities(glm::vec3 position);
}; };
#endif // hifi_ClipboardScriptingInterface_h #endif // hifi_ClipboardScriptingInterface_h