moved blended _children union into BLENDED_UNION_CHILDREN

This commit is contained in:
ZappoMan 2013-10-28 12:54:37 -07:00
parent 87a44bafc9
commit 03b2ace488
3 changed files with 44 additions and 14 deletions

View file

@ -136,7 +136,9 @@ int VoxelServer::civetwebRequestHandler(struct mg_connection* connection) {
mg_printf(connection, "%s", "\r\n");
mg_printf(connection, "%s", "VoxelNode Children Encoding Statistics...\r\n");
mg_printf(connection, " Single or No Children: %10.llu nodes (%5.2f%%)\r\n",
#ifdef BLENDED_UNION_CHILDREN
mg_printf(connection, " Single or No Children: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::getSingleChildrenCount(), ((float)VoxelNode::getSingleChildrenCount()/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Two Children as Offset: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::getTwoChildrenOffsetCount(),
@ -150,14 +152,19 @@ int VoxelServer::civetwebRequestHandler(struct mg_connection* connection) {
mg_printf(connection, " Three Children as External: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::getThreeChildrenExternalCount(),
((float)VoxelNode::getThreeChildrenExternalCount()/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Children as External Array: %10.llu nodes (%5.2f%%)\r\n",
#endif
mg_printf(connection, " Children as External Array: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::getExternalChildrenCount(),
((float)VoxelNode::getExternalChildrenCount()/(float)nodeCount) * AS_PERCENT);
uint64_t checkSum = VoxelNode::getSingleChildrenCount() +
#ifdef BLENDED_UNION_CHILDREN
uint64_t checkSum = VoxelNode::getSingleChildrenCount() +
VoxelNode::getTwoChildrenOffsetCount() + VoxelNode::getTwoChildrenExternalCount() +
VoxelNode::getThreeChildrenOffsetCount() + VoxelNode::getThreeChildrenExternalCount() +
VoxelNode::getExternalChildrenCount();
#else
uint64_t checkSum = VoxelNode::getExternalChildrenCount();
#endif
mg_printf(connection, "%s", " ----------------\r\n");
mg_printf(connection, " Total: %10.llu nodes\r\n", checkSum);
@ -175,11 +182,14 @@ int VoxelServer::civetwebRequestHandler(struct mg_connection* connection) {
mg_printf(connection, " Total: %10.llu nodes\r\n", checkSum);
mg_printf(connection, "%s", "\r\n");
#ifdef BLENDED_UNION_CHILDREN
mg_printf(connection, "%s", "In other news....\r\n");
mg_printf(connection, "could store 4 children internally: %10.llu nodes\r\n",
VoxelNode::getCouldStoreFourChildrenInternally());
mg_printf(connection, "could NOT store 4 children internally: %10.llu nodes\r\n",
VoxelNode::getCouldNotStoreFourChildrenInternally());
#endif
return 1;
} else {

View file

@ -65,8 +65,11 @@ void VoxelNode::init(unsigned char * octalCode) {
// set up the _children union
_childBitmask = 0;
_childrenExternal = false;
#ifdef BLENDED_UNION_CHILDREN
_children.external = NULL;
_singleChildrenCount++;
#endif
_childrenCount[0]++;
// default pointers to child nodes to NULL
@ -314,20 +317,25 @@ uint64_t VoxelNode::_getChildAtIndexCalls = 0;
uint64_t VoxelNode::_setChildAtIndexTime = 0;
uint64_t VoxelNode::_setChildAtIndexCalls = 0;
#ifdef BLENDED_UNION_CHILDREN
uint64_t VoxelNode::_singleChildrenCount = 0;
uint64_t VoxelNode::_twoChildrenOffsetCount = 0;
uint64_t VoxelNode::_twoChildrenExternalCount = 0;
uint64_t VoxelNode::_threeChildrenOffsetCount = 0;
uint64_t VoxelNode::_threeChildrenExternalCount = 0;
uint64_t VoxelNode::_externalChildrenCount = 0;
uint64_t VoxelNode::_childrenCount[NUMBER_OF_CHILDREN + 1] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
uint64_t VoxelNode::_couldStoreFourChildrenInternally = 0;
uint64_t VoxelNode::_couldNotStoreFourChildrenInternally = 0;
#endif
uint64_t VoxelNode::_externalChildrenCount = 0;
uint64_t VoxelNode::_childrenCount[NUMBER_OF_CHILDREN + 1] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
VoxelNode* VoxelNode::getChildAtIndex(int childIndex) const {
#ifdef SIMPLE_CHILD_ARRAY
return _simpleChildArray[childIndex];
#else
#endif // SIMPLE_CHILD_ARRAY
#ifdef BLENDED_UNION_CHILDREN
PerformanceWarning warn(false,"getChildAtIndex",false,&_getChildAtIndexTime,&_getChildAtIndexCalls);
VoxelNode* result = NULL;
int childCount = getChildCount();
@ -439,6 +447,7 @@ VoxelNode* VoxelNode::getChildAtIndex(int childIndex) const {
#endif
}
#ifdef BLENDED_UNION_CHILDREN
void VoxelNode::storeTwoChildren(VoxelNode* childOne, VoxelNode* childTwo) {
int64_t offsetOne = (uint8_t*)childOne - (uint8_t*)this;
int64_t offsetTwo = (uint8_t*)childTwo - (uint8_t*)this;
@ -633,6 +642,7 @@ void VoxelNode::checkStoreFourChildren(VoxelNode* childOne, VoxelNode* childTwo,
_couldNotStoreFourChildrenInternally++;
}
}
#endif
void VoxelNode::deleteAllChildren() {
// first delete all the VoxelNode objects...
@ -643,6 +653,7 @@ void VoxelNode::deleteAllChildren() {
}
}
#ifdef BLENDED_UNION_CHILDREN
// now, reset our internal state and ANY and all population data
int childCount = getChildCount();
switch (childCount) {
@ -686,6 +697,7 @@ void VoxelNode::deleteAllChildren() {
delete[] _children.external;
}
_children.single = NULL;
#endif // BLENDED_UNION_CHILDREN
}
void VoxelNode::setChildAtIndex(int childIndex, VoxelNode* child) {
@ -707,7 +719,8 @@ void VoxelNode::setChildAtIndex(int childIndex, VoxelNode* child) {
_childrenCount[newChildCount]++;
}
#else
#endif
#ifdef BLENDED_UNION_CHILDREN
PerformanceWarning warn(false,"setChildAtIndex",false,&_setChildAtIndexTime,&_setChildAtIndexCalls);
// Here's how we store things...

View file

@ -131,16 +131,18 @@ public:
static uint64_t getSetChildAtIndexTime() { return _setChildAtIndexTime; }
static uint64_t getSetChildAtIndexCalls() { return _setChildAtIndexCalls; }
#ifdef BLENDED_UNION_CHILDREN
static uint64_t getSingleChildrenCount() { return _singleChildrenCount; }
static uint64_t getTwoChildrenOffsetCount() { return _twoChildrenOffsetCount; }
static uint64_t getTwoChildrenExternalCount() { return _twoChildrenExternalCount; }
static uint64_t getThreeChildrenOffsetCount() { return _threeChildrenOffsetCount; }
static uint64_t getThreeChildrenExternalCount() { return _threeChildrenExternalCount; }
static uint64_t getExternalChildrenCount() { return _externalChildrenCount; }
static uint64_t getChildrenCount(int childCount) { return _childrenCount[childCount]; }
static uint64_t getCouldStoreFourChildrenInternally() { return _couldStoreFourChildrenInternally; }
static uint64_t getCouldNotStoreFourChildrenInternally() { return _couldNotStoreFourChildrenInternally; }
#endif
static uint64_t getExternalChildrenCount() { return _externalChildrenCount; }
static uint64_t getChildrenCount(int childCount) { return _childrenCount[childCount]; }
#ifdef HAS_AUDIT_CHILDREN
void auditChildren(const char* label) const;
@ -149,6 +151,8 @@ public:
private:
void deleteAllChildren();
void setChildAtIndex(int childIndex, VoxelNode* child);
#ifdef BLENDED_UNION_CHILDREN
void storeTwoChildren(VoxelNode* childOne, VoxelNode* childTwo);
void retrieveTwoChildren(VoxelNode*& childOne, VoxelNode*& childTwo);
void storeThreeChildren(VoxelNode* childOne, VoxelNode* childTwo, VoxelNode* childThree);
@ -156,7 +160,7 @@ private:
void decodeThreeOffsets(int64_t& offsetOne, int64_t& offsetTwo, int64_t& offsetThree) const;
void encodeThreeOffsets(int64_t offsetOne, int64_t offsetTwo, int64_t offsetThree);
void checkStoreFourChildren(VoxelNode* childOne, VoxelNode* childTwo, VoxelNode* childThree, VoxelNode* childFour);
#endif
void calculateAABox();
void init(unsigned char * octalCode);
void notifyDeleteHooks();
@ -177,12 +181,14 @@ private:
VoxelNode* _simpleChildArray[8]; /// Only used when HAS_AUDIT_CHILDREN is enabled to help debug children encoding
#endif
#ifdef BLENDED_UNION_CHILDREN
union children_t {
VoxelNode* single;
int32_t offsetsTwoChildren[2];
uint64_t offsetsThreeChildrenEncoded;
VoxelNode** external;
} _children;
#endif //def BLENDED_UNION_CHILDREN
#ifdef HAS_AUDIT_CHILDREN
VoxelNode* _childrenArray[8]; /// Only used when HAS_AUDIT_CHILDREN is enabled to help debug children encoding
@ -237,16 +243,17 @@ private:
static uint64_t _setChildAtIndexTime;
static uint64_t _setChildAtIndexCalls;
#ifdef BLENDED_UNION_CHILDREN
static uint64_t _singleChildrenCount;
static uint64_t _twoChildrenOffsetCount;
static uint64_t _twoChildrenExternalCount;
static uint64_t _threeChildrenOffsetCount;
static uint64_t _threeChildrenExternalCount;
static uint64_t _externalChildrenCount;
static uint64_t _childrenCount[NUMBER_OF_CHILDREN + 1];
static uint64_t _couldStoreFourChildrenInternally;
static uint64_t _couldNotStoreFourChildrenInternally;
#endif
static uint64_t _externalChildrenCount;
static uint64_t _childrenCount[NUMBER_OF_CHILDREN + 1];
};
#endif /* defined(__hifi__VoxelNode__) */