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Update JSDoc for Menu JavaScript API
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2 changed files with 43 additions and 47 deletions
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@ -18,15 +18,15 @@
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class MenuItemProperties;
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/**jsdoc
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* The `Menu` provides access to the menu that is shown at the top of the window
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* shown on a user's desktop and the right click menu that is accessible
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* in both Desktop and HMD mode.
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* The Menu API provides access to the menu that is displayed at the top of the window
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* on a user's desktop and when the "MENU" button is pressed on the tablet.
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*
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* <h3>Groupings</h3>
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* A `grouping` is a way to group a set of menus and/or menu items together
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* so that they can all be set visible or invisible as a group. There are
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* 2 available groups: "Advanced" and "Developer"
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* A "grouping" provides a way to group a set of menus or menu items together so
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* that they can all be set visible or invisible as a group.
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* There are two available groups: "Advanced" and "Developer".
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* These groupings can be toggled in the "Settings" menu.
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* If a menu item doesn't belong to a group it is always displayed.
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*
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* @namespace Menu
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*/
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@ -55,8 +55,8 @@ public slots:
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/**jsdoc
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* Add a new top-level menu.
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* @function Menu.addMenu
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* @param {string} menuName Name that will be shown in the menu.
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* @param {string} grouping Name of the grouping to add this menu to.
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* @param {string} menuName Name that will be displayed for the menu.
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* @param {string} [grouping] Name of the grouping, if any, to add this menu to.
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*/
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void addMenu(const QString& menuName, const QString& grouping = QString());
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@ -71,7 +71,7 @@ public slots:
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* Check whether a top-level menu exists.
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* @function Menu.menuExists
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* @param {string} menuName Name of the menu to check for existence.
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* @return {bool} `true` if the menu exists, otherwise `false`.
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* @returns {bool} `true` if the menu exists, otherwise `false`.
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*/
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bool menuExists(const QString& menuName);
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@ -80,14 +80,14 @@ public slots:
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* The line will be placed at the bottom of the menu.
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* @function Menu.addSeparator
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* @param {string} menuName Name of the menu to add a separator to.
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* @param {string} separatorName Name of the separator that will be shown (but unclickable) below the separator line.
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* @param {string} separatorName Name of the separator that will be displayed as the label below the separator line.
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*/
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void addSeparator(const QString& menuName, const QString& separatorName);
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/**jsdoc
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* Remove a separator and its label from a menu.
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* Remove a separator from a menu.
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* @function Menu.removeSeparator
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* @param {string} menuName Name of the menu to remove a separator from.
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* @param {string} menuName Name of the menu to remove the separator from.
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* @param {string} separatorName Name of the separator to remove.
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*/
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void removeSeparator(const QString& menuName, const QString& separatorName);
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@ -95,7 +95,7 @@ public slots:
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/**jsdoc
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* Add a new menu item to a menu.
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* @function Menu.addMenuItem
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* @param {Menu.MenuItemProperties} properties
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* @param {Menu.MenuItemProperties} properties Properties of the menu item to create.
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*/
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void addMenuItem(const MenuItemProperties& properties);
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@ -104,16 +104,9 @@ public slots:
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* @function Menu.addMenuItem
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* @param {string} menuName Name of the menu to add a menu item to.
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* @param {string} menuItem Name of the menu item. This is what will be displayed in the menu.
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* @param {string} shortcutKey A shortcut key that can be used to trigger the menu item.
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* @param {string} [shortcutKey] A shortcut key that can be used to trigger the menu item.
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*/
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void addMenuItem(const QString& menuName, const QString& menuitem, const QString& shortcutKey);
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/**jsdoc
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* Add a new menu item to a menu.
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* @function Menu.addMenuItem
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* @param {string} menuName Name of the menu to add a menu item to.
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* @param {string} menuItem Name of the menu item. This is what will be displayed in the menu.
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*/
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void addMenuItem(const QString& menuName, const QString& menuitem);
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/**jsdoc
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@ -129,12 +122,12 @@ public slots:
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* @function Menu.menuItemExists
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* @param {string} menuName Name of the menu that the menu item is in.
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* @param {string} menuItem Name of the menu item to check for existence of.
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* @return {bool} `true` if the menu item exists, otherwise `false`.
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* @returns {bool} `true` if the menu item exists, otherwise `false`.
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*/
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bool menuItemExists(const QString& menuName, const QString& menuitem);
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/**
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* Not working, will not document until fixed
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* TODO: Not working; don't document until fixed.
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*/
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void addActionGroup(const QString& groupName, const QStringList& actionList,
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const QString& selected = QString());
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@ -144,7 +137,7 @@ public slots:
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* Check whether a checkable menu item is checked.
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* @function Menu.isOptionChecked
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* @param {string} menuOption The name of the menu item.
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* @return `true` if the option is checked, otherwise false.
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* @returns {bool} `true` if the option is checked, otherwise false.
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*/
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bool isOptionChecked(const QString& menuOption);
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@ -157,39 +150,41 @@ public slots:
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void setIsOptionChecked(const QString& menuOption, bool isChecked);
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/**jsdoc
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* Toggle the status of a checkable menu item. If it is checked, it will be unchecked.
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* If it is unchecked, it will be checked.
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* @function Menu.setIsOptionChecked
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* @param {string} menuOption The name of the menu item to toggle.
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* Trigger the menu item as if the user clicked on it.
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* @function Menu.triggerOption
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* @param {string} menuOption The name of the menu item to trigger.
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*/
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void triggerOption(const QString& menuOption);
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/**jsdoc
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* Check whether a menu is enabled. If a menu is disabled it will be greyed out
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* and unselectable.
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* Check whether a menu is enabled. If a menu is disabled it is grayed out and unusable.
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* Menus are enabled by default.
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* @function Menu.isMenuEnabled
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* @param {string} menuName The name of the menu to check.
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* @return {bool} `true` if the menu is enabled, otherwise false.
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* @returns {bool} `true` if the menu is enabled, otherwise false.
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*/
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bool isMenuEnabled(const QString& menuName);
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/**jsdoc
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* Set a menu to be enabled or disabled.
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* Set a menu to be enabled or disabled. If a menu is disabled it is grayed out and unusable.
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* @function Menu.setMenuEnabled
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* @param {string} menuName The name of the menu to modify.
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* @param {bool} isEnabled Whether the menu will be enabled or not.
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*/
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void setMenuEnabled(const QString& menuName, bool isEnabled);
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/**
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* TODO: Not used or useful; will not document until used.
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*/
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void closeInfoView(const QString& path);
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bool isInfoViewVisible(const QString& path);
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signals:
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/**jsdoc
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* This is a signal that is emitted when a menu item is clicked.
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* Notifies scripts when a menu item is clicked (or triggered by {@link Menu.triggerOption}).
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* @function Menu.menuItemEvent
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* @param {string} menuItem Name of the menu item that was triggered.
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* @param {string} menuItem Name of the menu item that was clicked.
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* @returns {Signal}
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*/
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void menuItemEvent(const QString& menuItem);
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};
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@ -51,22 +51,23 @@ QScriptValue menuItemPropertiesToScriptValue(QScriptEngine* engine, const MenuIt
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}
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/**jsdoc
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* `MenuItemProperties` is a list of properties that can be passed to Menu.addMenuItem
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* to create a new menu item.
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* A set of properties that can be passed to {@link Menu.addMenuItem} to create a new menu item.
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*
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* If none of position, beforeItem, afterItem, or grouping are specified, the
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* menu item will be placed in the last position.
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* If none of `position`, `beforeItem`, `afterItem`, or `grouping` are specified, the menu item will be placed in the last
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* position.
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*
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* @typedef {Object} Menu.MenuItemProperties
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* @property {string} menuName Name of the top-level menu
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* @property {string} menuItemName Name of the menu item
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* @property {bool} isCheckable Whether the menu item is checkable or not
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* @property {bool} isChecked Where the menu item is checked or not
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* @property {string} shortcutKey An optional shortcut key to trigger the menu item.
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* @property {int} position The position to place the new menu item. `0` is the first menu item.
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* @property {string} beforeItem The name of the menu item to place this menu item before.
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* @property {string} afterItem The name of the menu item to place this menu item after.
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* @property {string} grouping The name of grouping to add this menu item to.
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* @property {string} menuName Name of the menu.
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* @property {string} menuItemName Name of the menu item.
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* @property {bool} [isCheckable=false] Whether or not the menu item is checkable.
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* @property {bool} [isChecked=false] Whether or not the menu item is checked.
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* @property {bool} [isSeparator=false] Whether or not the menu item is a separator.
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* @property {string} [shortcutKey] A shortcut key that triggers the menu item.
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* @property {KeyEvent} [shortcutKeyEvent] A {@link KeyEvent} that specifies a key that triggers the menu item.
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* @property {int} [position] The position to place the new menu item. `0` is the first menu item.
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* @property {string} [beforeItem] The name of the menu item to place this menu item before.
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* @property {string} [afterItem] The name of the menu item to place this menu item after.
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* @property {string} [grouping] The name of grouping to add this menu item to.
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*/
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void menuItemPropertiesFromScriptValue(const QScriptValue& object, MenuItemProperties& properties) {
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properties.menuName = object.property("menuName").toVariant().toString();
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