Fixing header order and code style

This commit is contained in:
Brad Davis 2015-02-04 14:36:03 -08:00
parent 1745ba9a7e
commit 02f2f1c1bf

View file

@ -9,8 +9,6 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
// //
#include "TextRenderer.h"
#include "MatrixStack.h"
#include <gpu/GPUConfig.h> #include <gpu/GPUConfig.h>
#include <QApplication> #include <QApplication>
@ -36,6 +34,9 @@
#include "FontRoboto.h" #include "FontRoboto.h"
#include "FontTimeless.h" #include "FontTimeless.h"
#include "FontCourierPrime.h" #include "FontCourierPrime.h"
#include "MatrixStack.h"
#include "TextRenderer.h"
namespace Shaders { namespace Shaders {
// Normally we could use 'enum class' to avoid namespace pollution, // Normally we could use 'enum class' to avoid namespace pollution,