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Merge pull request #2503 from birarda/master
increase NodeList send buffer size to 1MB
This commit is contained in:
commit
020f4b020e
4 changed files with 37 additions and 7 deletions
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@ -32,6 +32,7 @@ const unsigned int AVATAR_DATA_SEND_INTERVAL_MSECS = (1.0f / 60.0f) * 1000;
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AvatarMixer::AvatarMixer(const QByteArray& packet) :
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ThreadedAssignment(packet),
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_broadcastThread(),
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_lastFrameTimestamp(QDateTime::currentMSecsSinceEpoch()),
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_trailingSleepRatio(1.0f),
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_performanceThrottlingRatio(0.0f),
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@ -44,6 +45,11 @@ AvatarMixer::AvatarMixer(const QByteArray& packet) :
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connect(NodeList::getInstance(), &NodeList::nodeKilled, this, &AvatarMixer::nodeKilled);
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}
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AvatarMixer::~AvatarMixer() {
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_broadcastThread.quit();
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_broadcastThread.wait();
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}
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void attachAvatarDataToNode(Node* newNode) {
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if (!newNode->getLinkedData()) {
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newNode->setLinkedData(new AvatarMixerClientData());
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@ -309,18 +315,15 @@ void AvatarMixer::run() {
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nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
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// create a thead for broadcast of avatar data
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QThread* broadcastThread = new QThread(this);
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// setup the timer that will be fired on the broadcast thread
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QTimer* broadcastTimer = new QTimer();
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broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
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broadcastTimer->moveToThread(broadcastThread);
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broadcastTimer->moveToThread(&_broadcastThread);
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// connect appropriate signals and slots
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connect(broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
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connect(broadcastThread, SIGNAL(started()), broadcastTimer, SLOT(start()));
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connect(&_broadcastThread, SIGNAL(started()), broadcastTimer, SLOT(start()));
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// start the broadcastThread
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broadcastThread->start();
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_broadcastThread.start();
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}
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@ -15,7 +15,7 @@
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class AvatarMixer : public ThreadedAssignment {
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public:
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AvatarMixer(const QByteArray& packet);
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~AvatarMixer();
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public slots:
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/// runs the avatar mixer
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void run();
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@ -30,6 +30,8 @@ public slots:
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private:
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void broadcastAvatarData();
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QThread _broadcastThread;
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quint64 _lastFrameTimestamp;
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float _trailingSleepRatio;
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@ -86,6 +86,29 @@ NodeList::NodeList(char newOwnerType, unsigned short int newSocketListenPort) :
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_packetStatTimer.start();
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}
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void NodeList::changeSendSocketBufferSize(int numSendBytes) {
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// change the socket send buffer size to be 1MB
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int oldBufferSize = 0;
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#ifdef Q_OS_WIN
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int sizeOfInt = sizeof(oldBufferSize);
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#else
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unsigned int sizeOfInt = sizeof(oldBufferSize);
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#endif
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getsockopt(_nodeSocket.socketDescriptor(), SOL_SOCKET, SO_SNDBUF, reinterpret_cast<char*>(&oldBufferSize), &sizeOfInt);
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const int LARGER_SNDBUF_SIZE = 1048576;
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setsockopt(_nodeSocket.socketDescriptor(), SOL_SOCKET, SO_SNDBUF, reinterpret_cast<const char*>(&LARGER_SNDBUF_SIZE),
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sizeof(LARGER_SNDBUF_SIZE));
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int newBufferSize = 0;
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getsockopt(_nodeSocket.socketDescriptor(), SOL_SOCKET, SO_SNDBUF, reinterpret_cast<char*>(&newBufferSize), &sizeOfInt);
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qDebug() << "Changed socket send buffer size from" << oldBufferSize << "to" << newBufferSize << "bytes";
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}
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bool NodeList::packetVersionAndHashMatch(const QByteArray& packet) {
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PacketType checkType = packetTypeForPacket(packet);
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if (packet[1] != versionForPacketType(checkType)
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@ -160,6 +160,8 @@ private:
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void requestAuthForDomainServer();
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void activateSocketFromNodeCommunication(const QByteArray& packet, const SharedNodePointer& sendingNode);
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void timePingReply(const QByteArray& packet, const SharedNodePointer& sendingNode);
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void changeSendSocketBufferSize(int numSendBytes);
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NodeHash _nodeHash;
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QMutex _nodeHashMutex;
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