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Fix web entity texture not displayed
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1 changed files with 1 additions and 0 deletions
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@ -178,6 +178,7 @@ void RenderableWebEntityItem::render(RenderArgs* args) {
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gpu::Batch& batch = *args->_batch;
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gpu::Batch& batch = *args->_batch;
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batch.setModelTransform(getTransformToCenter());
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batch.setModelTransform(getTransformToCenter());
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if (_texture) {
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if (_texture) {
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batch._glActiveTexture(GL_TEXTURE0);
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batch._glBindTexture(GL_TEXTURE_2D, _texture);
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batch._glBindTexture(GL_TEXTURE_2D, _texture);
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batch._glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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batch._glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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batch._glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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batch._glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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