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Update LocalModelOverlay to work prorperly with translations
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parent
06e6505584
commit
01737e18b2
4 changed files with 9 additions and 14 deletions
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@ -179,6 +179,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_lastNackTime(usecTimestampNow()),
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_lastSendDownstreamAudioStats(usecTimestampNow())
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{
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// read the ApplicationInfo.ini file for Name/Version/Domain information
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QSettings applicationInfo(Application::resourcesPath() + "info/ApplicationInfo.ini", QSettings::IniFormat);
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@ -227,6 +227,7 @@ public:
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float getPacketsPerSecond() const { return _packetsPerSecond; }
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float getBytesPerSecond() const { return _bytesPerSecond; }
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const glm::vec3& getViewMatrixTranslation() const { return _viewMatrixTranslation; }
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void setViewMatrixTranslation(const glm::vec3& translation) { _viewMatrixTranslation = translation; }
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/// if you need to access the application settings, use lockSettings()/unlockSettings()
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QSettings* lockSettings() { _settingsMutex.lock(); return _settings; }
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@ -15,7 +15,7 @@
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LocalModelsOverlay::LocalModelsOverlay(ModelTreeRenderer* modelTreeRenderer) :
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Volume3DOverlay(),
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_modelTreeRenderer(modelTree) {
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_modelTreeRenderer(modelTreeRenderer) {
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}
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LocalModelsOverlay::~LocalModelsOverlay() {
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@ -28,18 +28,13 @@ void LocalModelsOverlay::update(float deltatime) {
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void LocalModelsOverlay::render() {
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if (_visible) {
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glPushMatrix(); {
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glTranslatef(_position.x, _position.y, _position.z);
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glScalef(_size, _size, _size);
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Application* app = Application::getInstance();
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glm::vec3 oldTranslation = app->getViewMatrixTranslation();
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app->setViewMatrixTranslation(oldTranslation + _position);
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_modelTreeRenderer->render();
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Application::getInstance()->setViewMatrixTranslation(oldTranslation);
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} glPopMatrix();
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}
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}
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void LocalModelsOverlay::setProperties(const QScriptValue &properties) {
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Volume3DOverlay::setProperties(properties);
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if (properties.property("scale").isValid()) {
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setSize(properties.property("scale").toVariant().toFloat());
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}
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}
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@ -25,8 +25,6 @@ public:
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virtual void update(float deltatime);
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virtual void render();
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virtual void setProperties(const QScriptValue& properties);
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private:
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ModelTreeRenderer *_modelTreeRenderer;
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