mirror of
https://github.com/overte-org/overte.git
synced 2025-08-04 15:59:57 +02:00
Fix full screen mirror keyboard controls
This commit is contained in:
parent
2636fdd3cb
commit
00c182ad7b
1 changed files with 6 additions and 6 deletions
|
@ -627,14 +627,14 @@ void Application::paintGL() {
|
|||
_myCamera.setRotation(_myAvatar->getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f)));
|
||||
_myCamera.setPosition(_myAvatar->getHead()->getEyePosition() +
|
||||
glm::vec3(0, _raiseMirror * _myAvatar->getScale(), 0) +
|
||||
_myAvatar->getOrientation() * glm::vec3(0,0,-1) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror);
|
||||
(_myAvatar->getOrientation() * glm::quat(glm::vec3(0.0f, _rotateMirror, 0.0f))) *
|
||||
glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror);
|
||||
} else {
|
||||
glm::vec3 eyePosition = _myAvatar->getHead()->getEyePosition();
|
||||
float headHeight = eyePosition.y - _myAvatar->getPosition().y;
|
||||
_myCamera.setPosition(_myAvatar->getPosition() +
|
||||
glm::vec3(0, headHeight + (_raiseMirror * _myAvatar->getScale()), 0) +
|
||||
_myAvatar->getOrientation() * glm::vec3(0,0,-1) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror);
|
||||
_myCamera.setRotation(_myAvatar->getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PI + _rotateMirror, 0.0f)));
|
||||
_myCamera.setPosition(_myAvatar->getHead()->getEyePosition() +
|
||||
glm::vec3(0, _raiseMirror * _myAvatar->getScale(), 0) +
|
||||
(_myAvatar->getOrientation() * glm::quat(glm::vec3(0.0f, _rotateMirror, 0.0f))) *
|
||||
glm::vec3(0.0f, 0.0f, -1.0f) * MIRROR_FULLSCREEN_DISTANCE * _scaleMirror);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue