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render-utils
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merge with master
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2019-09-05 00:46:56 -07:00 |
text
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Qt 5.13 warnings & fixes
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2019-10-08 15:40:13 -07:00 |
AbstractViewStateInterface.cpp
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AbstractViewStateInterface.h
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AmbientOcclusionEffect.cpp
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AmbientOcclusionEffect.h
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AnimDebugDraw.cpp
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allow drawing DebugDraw spheres with a specific size
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2019-09-17 09:43:19 -07:00 |
AnimDebugDraw.h
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animdebugdraw.slf
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animdebugdraw.slv
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AntialiasingEffect.cpp
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Exposing the AA mode of the AA job
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2019-08-20 18:15:35 -07:00 |
AntialiasingEffect.h
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REverting the change in the jittering sequence length
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2019-09-03 17:01:03 -07:00 |
AssembleLightingStageTask.cpp
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AssembleLightingStageTask.h
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BackgroundStage.cpp
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
BackgroundStage.h
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
Blendshape.slh
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BloomApply.shared.slh
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BloomApply.slf
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BloomEffect.cpp
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propagating the Bloom on off correctly and fixing the problem where Luci prevents from seeing the zone and finally, update the luci.js with the newer version
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2019-09-03 16:28:32 -07:00 |
BloomEffect.h
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propagating the Bloom on off correctly and fixing the problem where Luci prevents from seeing the zone and finally, update the luci.js with the newer version
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2019-09-03 16:28:32 -07:00 |
BloomStage.cpp
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BloomStage.h
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BloomThreshold.shared.slh
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BloomThreshold.slf
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CauterizedMeshPartPayload.cpp
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in the middle of something
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2019-10-10 17:09:54 -07:00 |
CauterizedMeshPartPayload.h
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in the middle of something
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2019-10-10 17:09:54 -07:00 |
CauterizedModel.cpp
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Merge branch 'master' into instancing
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2019-11-05 10:22:24 -08:00 |
CauterizedModel.h
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Clening up left over comments and typos, simplify the code to update Matrices in the model classes and removed renderITemsIdMap because not needed, chasing the problem of the physics objects transform
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2019-10-18 03:31:06 -07:00 |
debug_deferred_buffer.slf
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debug_deferred_buffer.slv
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debug_deferred_buffer_shared.slh
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DebugDeferredBuffer.cpp
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DebugDeferredBuffer.h
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DefaultMaterials.slh
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deferred_light.slv
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deferred_light_limited.slv
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deferred_light_point.slv
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deferred_light_spot.slv
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DeferredBuffer.slh
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DeferredBufferRead.slh
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DeferredBufferWrite.slh
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render opaque PolyLines with opaque pipepline
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2019-08-22 08:13:11 -07:00 |
DeferredFramebuffer.cpp
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DeferredFramebuffer.h
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DeferredFrameTransform.cpp
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DeferredFrameTransform.h
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DeferredLighting.slh
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DeferredLightingEffect.cpp
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changes from cr
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2019-07-29 18:25:36 -07:00 |
DeferredLightingEffect.h
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DeferredTransform.slh
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directional_skybox_light.slf
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condense direction light shaders using slp defines
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2019-07-16 11:24:19 -07:00 |
DrawHaze.cpp
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
DrawHaze.h
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drawWorkloadProxy.slf
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drawWorkloadProxy.slv
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drawWorkloadView.slf
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drawWorkloadView.slv
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Fade.slh
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Fade_shared.slh
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FadeEffect.cpp
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FadeEffect.h
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FadeEffectJobs.cpp
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FadeEffectJobs.h
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FadeObjectParams.shared.slh
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FboCache.cpp
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FboCache.h
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FramebufferCache.cpp
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BUGZ-987: fix depth testing of HUD layer 3D objects
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2019-07-23 12:09:12 -07:00 |
FramebufferCache.h
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fxaa.slf
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fxaa.slv
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fxaa_blend.slf
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GeometryCache.cpp
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material entities support cullFaceMode and support gltf doubleSided
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2019-12-12 23:01:57 -05:00 |
GeometryCache.h
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material entities support cullFaceMode and support gltf doubleSided
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2019-12-12 23:01:57 -05:00 |
GlobalLight.slh
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
grid.slf
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merge with master
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2019-07-03 17:58:23 -07:00 |
Haze.slf
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add haze to skybox
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2019-07-11 11:00:30 -07:00 |
HazeStage.cpp
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HazeStage.h
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Highlight.slf
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Highlight.slh
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Highlight_aabox.slv
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Highlight_filled.slf
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Highlight_shared.slh
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HighlightEffect.cpp
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Fix crash when highlighting custom pipeline shapes
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2019-11-08 11:18:02 -08:00 |
HighlightEffect.h
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hmd_ui.slf
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fixed ui flipping issue
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2019-07-01 10:52:03 -07:00 |
hmd_ui.slv
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LightAmbient.slh
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LightClusterGrid.slh
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LightClusterGrid_shared.slh
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LightClusters.cpp
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LightClusters.h
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lightClusters_drawClusterContent.slf
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lightClusters_drawClusterContent.slv
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lightClusters_drawClusterFromDepth.slf
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lightClusters_drawClusterFromDepth.slv
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lightClusters_drawGrid.slf
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lightClusters_drawGrid.slv
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LightDirectional.slh
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LightingModel.cpp
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LightingModel.h
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LightingModel.slh
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LightLocal.slh
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LightPayload.cpp
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LightPayload.h
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LightPoint.slh
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LightSpot.slh
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LightStage.cpp
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mostly working equation?
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2019-07-09 13:34:33 -07:00 |
LightStage.h
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mostly working equation?
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2019-07-09 13:34:33 -07:00 |
local_lights_drawOutline.slf
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local_lights_shading.slf
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MeshDeformer.slh
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MeshPartPayload.cpp
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Merge remote-tracking branch 'hifi/master' into merge-hifi-master
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2020-04-09 16:46:27 +12:00 |
MeshPartPayload.h
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Made Sam's graphics patches work with 86 K2.
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2019-12-13 02:38:14 -05:00 |
MetaModelPayload.cpp
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MetaModelPayload.h
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Model.cpp
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Merge pull request #16548 from HifiExperiments/visible
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2019-12-13 13:20:15 -08:00 |
Model.h
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trying and failing to fix models
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2019-12-12 23:04:47 -05:00 |
model.slf
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put back stepping in translucent case
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2019-12-12 23:01:57 -05:00 |
model.slv
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nop.slf
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parabola.slf
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parabola.slv
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PickItemsJob.cpp
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PickItemsJob.h
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RenderCommonTask.cpp
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fix android/mac build error
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2019-07-30 13:15:26 -07:00 |
RenderCommonTask.h
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fix android/mac build error
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2019-07-30 13:15:26 -07:00 |
RenderDeferredTask.cpp
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propagating the Bloom on off correctly and fixing the problem where Luci prevents from seeing the zone and finally, update the luci.js with the newer version
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2019-09-03 16:28:32 -07:00 |
RenderDeferredTask.h
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RenderForwardTask.cpp
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Addressing review comments
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2019-08-14 10:28:42 -07:00 |
RenderForwardTask.h
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Addressing review comments
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2019-08-14 10:28:42 -07:00 |
RenderHifi.h
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RenderHUDLayerTask.cpp
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
RenderHUDLayerTask.h
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
RenderPipelines.cpp
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material entities support cullFaceMode and support gltf doubleSided
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2019-12-12 23:01:57 -05:00 |
RenderPipelines.h
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RenderShadowTask.cpp
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fix shadows!!
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2019-12-12 23:04:55 -05:00 |
RenderShadowTask.h
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mostly working equation?
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2019-07-09 13:34:33 -07:00 |
RenderUtilsLogging.cpp
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RenderUtilsLogging.h
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RenderViewTask.cpp
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RenderViewTask.h
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sdf_text3D.slf
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supporting text effects + fonts on text entities
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2019-07-30 09:59:45 -07:00 |
sdf_text3D.slh
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supporting text effects + fonts on text entities
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2019-07-30 09:59:45 -07:00 |
sdf_text3D.slv
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try to fix android shader build error
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2019-08-01 21:29:01 -07:00 |
ShadingModel.slh
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Shadow.slh
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ShadowCore.slh
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Shadows_shared.slh
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simple.slf
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haze on most entities, working on skybox
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2019-07-10 23:52:50 -07:00 |
simple.slv
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simple_procedural.slf
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wip adding haze to forward rendering
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2019-07-09 00:46:24 -07:00 |
simple_procedural.slv
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procedural vertex shaders
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2019-12-12 22:49:48 -05:00 |
Skinning.slh
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SoftAttachmentModel.cpp
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Fix code style / remove cruft
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2019-11-13 12:50:13 -08:00 |
SoftAttachmentModel.h
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ssao.slh
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ssao_bilateralBlur.slf
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ssao_bilateralBlur.slv
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ssao_buildNormals.slf
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ssao_debugOcclusion.slf
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ssao_gather.slf
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possible fix for shader compilation error
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2019-07-12 16:22:01 -07:00 |
ssao_makeOcclusion.slf
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ssao_makePyramid.slf
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ssao_mip_depth.slf
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ssao_shared.h
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standardDrawTexture.slf
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standardDrawTextureNoBlend.slf
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standardTransformPNTC.slv
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stencil_drawMask.slf
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StencilMaskPass.cpp
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StencilMaskPass.h
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SubsurfaceScattering.cpp
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SubsurfaceScattering.h
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SubsurfaceScattering.slh
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subsurfaceScattering_drawScattering.slf
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subsurfaceScattering_makeLUT.slf
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subsurfaceScattering_makeProfile.slf
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subsurfaceScattering_makeSpecularBeckmann.slf
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SurfaceGeometry.slh
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surfaceGeometry_copyDepth.slf
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surfaceGeometry_downsampleDepthNormal.slf
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surfaceGeometry_makeCurvature.slf
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surfaceGeometry_makeLinearDepth.slf
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SurfaceGeometryPass.cpp
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SurfaceGeometryPass.h
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taa.slf
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taa.slh
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taa_blend.slf
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TextRenderer3D.cpp
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supporting text effects + fonts on text entities
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2019-07-30 09:59:45 -07:00 |
TextRenderer3D.h
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supporting text effects + fonts on text entities
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2019-07-30 09:59:45 -07:00 |
TextureCache.h
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ToneMapAndResampleTask.cpp
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made color format for resolve FB a parameter, reverted name of tonemapping task to preserve back compatibility
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2019-07-30 11:57:01 -07:00 |
ToneMapAndResampleTask.h
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cleaning up
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2019-07-30 10:08:38 -07:00 |
toneMapping.slf
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broken on android again somehow
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2019-07-29 13:45:08 -07:00 |
UpdateSceneTask.cpp
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UpdateSceneTask.h
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velocityBuffer_cameraMotion.slf
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VelocityBufferPass.cpp
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VelocityBufferPass.h
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web_browser.slf
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fix haze on web entities, deferred and forward
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2019-07-11 14:56:17 -07:00 |
web_browser.slv
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fix haze on web entities, deferred and forward
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2019-07-11 14:56:17 -07:00 |
WorkloadResource.slh
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zone_draw.slh
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zone_drawAmbient.slf
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zone_drawKeyLight.slf
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zone_drawSkybox.slf
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ZoneRenderer.cpp
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ZoneRenderer.h
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