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Before this PR, there were small errors that can occur if you calibrate while not facing down the z-axis in vive sensor space. As indicated by the small arrow in the steam vr grid. The hands could end up flipped 180 degrees and the feet could end up with an incorrect offset resulting in a wider or narrower stance then expected. This PR is intended to fix these issues. |
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hifiCodec | ||
hifiKinect | ||
hifiLeapMotion | ||
hifiNeuron | ||
hifiSdl2 | ||
hifiSixense | ||
hifiSpacemouse | ||
oculus | ||
oculusLegacy | ||
openvr | ||
pcmCodec | ||
steamClient | ||
CMakeLists.txt |