overte-thingvellir/libraries/physics/src
2016-09-14 11:28:10 -07:00
..
BulletUtil.h GLM update and GLI integration 2016-09-09 10:18:15 -07:00
CharacterController.cpp add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
CharacterController.h Optimized MyAvatar.getCharacterControllerEnabled() 2016-06-09 09:35:19 -07:00
CollisionRenderMeshCache.cpp scale collision render mesh correctly 2016-08-24 22:26:56 -07:00
CollisionRenderMeshCache.h remove commented out cruft 2016-08-24 22:26:56 -07:00
ContactInfo.cpp
ContactInfo.h
EntityMotionState.cpp don't cripple interface with log-spam 2016-09-08 15:42:42 -07:00
EntityMotionState.h const shapes, and use *MotionState::setShape() 2016-08-24 22:26:56 -07:00
MeshMassProperties.cpp
MeshMassProperties.h
ObjectAction.cpp use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
ObjectAction.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
ObjectActionOffset.cpp
ObjectActionOffset.h
ObjectActionSpring.cpp fix indentation, move an early exit to earlier 2016-05-06 10:06:51 -07:00
ObjectActionSpring.h remove extra qualification 2016-05-04 11:33:41 -07:00
ObjectActionTravelOriented.cpp fix math, renamed a couple variables 2016-08-30 09:55:42 -07:00
ObjectActionTravelOriented.h action for arrow flight, etc 2016-08-28 19:08:13 -07:00
ObjectMotionState.cpp const shapes, and use *MotionState::setShape() 2016-08-24 22:26:56 -07:00
ObjectMotionState.h const shapes, and use *MotionState::setShape() 2016-08-24 22:26:56 -07:00
PhysicalEntitySimulation.cpp ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
PhysicalEntitySimulation.h use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
PhysicsEngine.cpp ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
PhysicsEngine.h update Aabb's of static objects when they move 2016-04-14 11:18:10 -07:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp fix physics compile for android 2016-08-31 16:55:31 -07:00
ShapeFactory.h ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
ShapeManager.cpp ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
ShapeManager.h ShapeManager hands out const shape pointers 2016-08-24 22:26:56 -07:00
ThreadSafeDynamicsWorld.cpp more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00
ThreadSafeDynamicsWorld.h more finely grained Bullet profiling 2016-04-22 09:38:43 -07:00