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Just in-case it actually gets through, it will fail to be parsed by AvatarData::parseDataFromBuffer() due to it's size. AvatarData::hasIdentityChangedAfterParsing() has no such checks. |
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AvatarMixer.cpp | ||
AvatarMixer.h | ||
AvatarMixerClientData.cpp | ||
AvatarMixerClientData.h | ||
ScriptableAvatar.cpp | ||
ScriptableAvatar.h |