overte-thingvellir/interface/src/raypick/RayPickManager.h

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2.6 KiB
C++

//
// RayPickManager.h
// interface/src/raypick
//
// Created by Sam Gondelman 7/11/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RayPickManager_h
#define hifi_RayPickManager_h
#include <memory>
#include <unordered_map>
#include <queue>
#include <QtCore/QObject>
#include <RegisteredMetaTypes.h>
#include <pointers/rays/RayPick.h>
class RayPickResult;
typedef struct RayCacheKey {
RayPickFilter::Flags mask;
QVector<QUuid> include;
QVector<QUuid> ignore;
bool operator==(const RayCacheKey& other) const {
return (mask == other.mask && include == other.include && ignore == other.ignore);
}
} RayCacheKey;
namespace std {
template <>
struct hash<RayCacheKey> {
size_t operator()(const RayCacheKey& k) const {
return ((hash<RayPickFilter::Flags>()(k.mask) ^ (qHash(k.include) << 1)) >> 1) ^ (qHash(k.ignore) << 1);
}
};
}
class RayPickManager : protected ReadWriteLockable {
public:
void update();
QUuid createRayPick(const std::string& jointName, const glm::vec3& posOffset, const glm::vec3& dirOffset, const RayPickFilter& filter, const float maxDistance, const bool enabled);
QUuid createRayPick(const RayPickFilter& filter, const float maxDistance, const bool enabled);
QUuid createRayPick(const glm::vec3& position, const glm::vec3& direction, const RayPickFilter& filter, const float maxDistance, const bool enabled);
void removeRayPick(const QUuid& uid);
void enableRayPick(const QUuid& uid) const;
void disableRayPick(const QUuid& uid) const;
RayPickResult getPrevRayPickResult(const QUuid& uid) const;
void setPrecisionPicking(const QUuid& uid, bool precisionPicking) const;
void setIgnoreItems(const QUuid& uid, const QVector<QUuid>& ignore) const;
void setIncludeItems(const QUuid& uid, const QVector<QUuid>& include) const;
private:
RayPick::Pointer findRayPick(const QUuid& uid) const;
QHash<QUuid, RayPick::Pointer> _rayPicks;
typedef QHash<QPair<glm::vec3, glm::vec3>, std::unordered_map<RayCacheKey, RayPickResult>> RayPickCache;
// Returns true if this ray exists in the cache, and if it does, update res if the cached result is closer
bool checkAndCompareCachedResults(QPair<glm::vec3, glm::vec3>& ray, RayPickCache& cache, RayPickResult& res, const RayCacheKey& key);
void cacheResult(const bool intersects, const RayPickResult& resTemp, const RayCacheKey& key, RayPickResult& res, QPair<glm::vec3, glm::vec3>& ray, RayPickCache& cache);
};
#endif // hifi_RayPickManager_h