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https://thingvellir.net/git/overte
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To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle. Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions. |
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animation | ||
audio | ||
audio-client | ||
auto-updater | ||
avatars | ||
controllers | ||
display-plugins | ||
embedded-webserver | ||
entities | ||
entities-renderer | ||
environment | ||
fbx | ||
gl | ||
gpu | ||
input-plugins | ||
model | ||
model-networking | ||
networking | ||
octree | ||
physics | ||
plugins | ||
procedural | ||
recording | ||
render | ||
render-utils | ||
script-engine | ||
shared | ||
ui |