overte-thingvellir/scripts
Anthony J. Thibault c9f440a49d handControllerGrab: initial rendering of equip hot-spots
* When trigger is depressed, any entities that are marked with a wearable equip-point
  will become highlighted by a wireframe box (temporary art).
* The grab state machine is now defined by the CONTROLLER_STATE_MACHINE object.
  this includes each state's name and updateMethod name.
* Support was added for entry and exit methods when changing states, this
  functionality is used to draw and delete the hot spots when entering
  and exiting the searching state.
2016-06-06 14:40:57 -07:00
..
developer Add a generic shape primitive 2016-05-21 23:46:44 -07:00
system handControllerGrab: initial rendering of equip hot-spots 2016-06-06 14:40:57 -07:00
tutorials d'oh 2016-05-09 15:28:25 -07:00
defaultScripts.js Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into goto-button 2016-06-05 10:46:18 -07:00