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38 lines
989 B
C++
38 lines
989 B
C++
//
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// GL41BackendQuery.cpp
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// libraries/gpu/src/gpu
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//
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// Created by Sam Gateau on 7/7/2015.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "GL41Backend.h"
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#include <gpu/gl/GLQuery.h>
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using namespace gpu;
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using namespace gpu::gl;
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using namespace gpu::gl41;
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class GL41Query : public GLQuery {
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using Parent = GLQuery;
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public:
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static GLuint allocateQuery() {
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GLuint result;
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glGenQueries(1, &result);
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return result;
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}
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GL41Query(const std::weak_ptr<GLBackend>& backend, const Query& query)
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: Parent(backend, query, allocateQuery(), allocateQuery()) { }
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};
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GLQuery* GL41Backend::syncGPUObject(const Query& query) {
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return GL41Query::sync<GL41Query>(*this, query);
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}
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GLuint GL41Backend::getQueryID(const QueryPointer& query) {
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return GL41Query::getId<GL41Query>(*this, query);
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}
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