overte-thingvellir/libraries/entities-renderer/src
Zach Pomerantz c20bd6cbbc Update Scene on ZoneEntity update
ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.

This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
EntityTreeRenderer.h Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
paintStroke.slf fixed ravestick, merged 2015-12-22 12:03:03 -08:00
paintStroke.slv fixed ravestick, merged 2015-12-22 12:03:03 -08:00
polyvox.slf update polyvox shader to track changes in packDeferredFragment 2016-01-05 16:06:59 -08:00
polyvox.slv
RenderableBoxEntityItem.cpp Update primitive instance rendering calls 2016-02-01 18:50:01 +01:00
RenderableBoxEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableEntityItem.cpp location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent 2015-12-14 09:13:36 -08:00
RenderableEntityItem.h Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly 2016-02-23 10:40:50 -08:00
RenderableLightEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderableLightEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableLineEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderableLineEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableModelEntityItem.cpp Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly 2016-02-23 10:40:50 -08:00
RenderableModelEntityItem.h Merge pull request #7102 from zzmp/fix/model-tex-revert 2016-02-16 09:25:40 -08:00
RenderableParticleEffectEntityItem.cpp Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly 2016-02-23 10:40:50 -08:00
RenderableParticleEffectEntityItem.h THursday morning the frustum culling seems broken in one particular angle 2016-02-11 10:05:39 -08:00
RenderablePolyLineEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderablePolyLineEntityItem.h fix for override warnings with clang on OS X 2016-01-15 15:41:34 -08:00
RenderablePolyVoxEntityItem.cpp Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly 2016-02-23 10:40:50 -08:00
RenderablePolyVoxEntityItem.h THursday morning the frustum culling seems broken in one particular angle 2016-02-11 10:05:39 -08:00
RenderableProceduralItemShader.h Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore 2015-12-22 12:41:31 -08:00
RenderableSphereEntityItem.cpp Update primitive instance rendering calls 2016-02-01 18:50:01 +01:00
RenderableSphereEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableTextEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderableTextEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableWebEntityItem.cpp fix build buster 2016-02-21 10:40:11 -08:00
RenderableWebEntityItem.h Cap the max concurrent webviews, and deallocate unrendered views after 30 seconds 2016-02-19 15:41:40 -08:00
RenderableZoneEntityItem.cpp Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
RenderableZoneEntityItem.h Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
textured_particle.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
textured_particle.slv Fixed inverted particle rendering. 2016-02-24 01:02:17 +00:00
untextured_particle.slf
untextured_particle.slv Adding linear color in Particule system 2015-12-21 10:40:29 -08:00