..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp
Update Scene on ZoneEntity update
2016-02-25 10:06:19 -08:00
EntityTreeRenderer.h
Update Scene on ZoneEntity update
2016-02-25 10:06:19 -08:00
paintStroke.slf
fixed ravestick, merged
2015-12-22 12:03:03 -08:00
paintStroke.slv
fixed ravestick, merged
2015-12-22 12:03:03 -08:00
polyvox.slf
update polyvox shader to track changes in packDeferredFragment
2016-01-05 16:06:59 -08:00
polyvox.slv
RenderableBoxEntityItem.cpp
Update primitive instance rendering calls
2016-02-01 18:50:01 +01:00
RenderableBoxEntityItem.h
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
RenderableEntityItem.cpp
location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
2015-12-14 09:13:36 -08:00
RenderableEntityItem.h
Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
2016-02-23 10:40:50 -08:00
RenderableLightEntityItem.cpp
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
RenderableLightEntityItem.h
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
RenderableLineEntityItem.cpp
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
RenderableLineEntityItem.h
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
RenderableModelEntityItem.cpp
Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
2016-02-23 10:40:50 -08:00
RenderableModelEntityItem.h
Merge pull request #7102 from zzmp/fix/model-tex-revert
2016-02-16 09:25:40 -08:00
RenderableParticleEffectEntityItem.cpp
Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
2016-02-23 10:40:50 -08:00
RenderableParticleEffectEntityItem.h
THursday morning the frustum culling seems broken in one particular angle
2016-02-11 10:05:39 -08:00
RenderablePolyLineEntityItem.cpp
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
RenderablePolyLineEntityItem.h
fix for override warnings with clang on OS X
2016-01-15 15:41:34 -08:00
RenderablePolyVoxEntityItem.cpp
Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
2016-02-23 10:40:50 -08:00
RenderablePolyVoxEntityItem.h
THursday morning the frustum culling seems broken in one particular angle
2016-02-11 10:05:39 -08:00
RenderableProceduralItemShader.h
Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore
2015-12-22 12:41:31 -08:00
RenderableSphereEntityItem.cpp
Update primitive instance rendering calls
2016-02-01 18:50:01 +01:00
RenderableSphereEntityItem.h
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
RenderableTextEntityItem.cpp
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
RenderableTextEntityItem.h
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
RenderableWebEntityItem.cpp
fix build buster
2016-02-21 10:40:11 -08:00
RenderableWebEntityItem.h
Cap the max concurrent webviews, and deallocate unrendered views after 30 seconds
2016-02-19 15:41:40 -08:00
RenderableZoneEntityItem.cpp
Update Scene on ZoneEntity update
2016-02-25 10:06:19 -08:00
RenderableZoneEntityItem.h
Update Scene on ZoneEntity update
2016-02-25 10:06:19 -08:00
textured_particle.slf
Start moving update to shader
2015-11-24 11:51:56 -08:00
textured_particle.slv
Fixed inverted particle rendering.
2016-02-24 01:02:17 +00:00
untextured_particle.slf
untextured_particle.slv
Adding linear color in Particule system
2015-12-21 10:40:29 -08:00