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entityScripts
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resolve conflicts on merge with upstream master
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2014-11-11 20:53:24 -08:00 |
html
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Update grid tool html location
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2014-11-11 09:55:30 -08:00 |
libraries
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only set animationIsPlaying if it changed
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2014-11-13 08:37:54 -08:00 |
addVoxelOnMouseClickExample.js
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airGuitar.js
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update airGuitar.js to new AudioInjectionOptions format
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2014-11-11 10:26:53 -08:00 |
animatedModelExample.js
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animationStateExample.js
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audioBall.js
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update audioBall to new hash injector format
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2014-11-11 10:28:33 -08:00 |
audioDeviceExample.js
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audioMuteExample.js
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Adds AudioDevice mute functionality to ScriptEngine
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2014-11-01 02:42:22 +01:00 |
audioReflectorTools.js
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audioReverbOn.js
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avatarCollision.js
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update avatarCollision to new hash injector format
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2014-11-11 10:29:29 -08:00 |
avatarLocalLight.js
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birdSongs.js
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repairs to birdSongs for new hash injector format
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2014-11-11 10:55:45 -08:00 |
bot.js
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bot_procedural.js
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repairs to bot_procedrual for hash injector options format
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2014-11-11 10:57:07 -08:00 |
bot_randomExpression.js
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botProceduralWayPoints.js
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use new AudioInjectionOptions format in botProceduralWayPoints
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2014-11-11 11:05:35 -08:00 |
butterflies.js
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cameraExample.js
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more js changes for changes to camera interface
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2014-11-04 10:41:36 -08:00 |
clap.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
clipboardExample.js
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collidingEntities.js
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ControlACs.js
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ControlledAC.js
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controllerExample.js
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count.js
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crazylegs.js
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currentAPI.js
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dancing_bot.js
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defaultScripts.js
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dialogExample.js
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drumStick.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
editEntityExample.js
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editModelExample.js
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editModels.js
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Auto-size load URL and file menu items in editModels and newEditEntities
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2014-11-11 17:32:37 -08:00 |
editVoxels.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
entityBirds.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
entityModelExample.js
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fallingSand.js
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fileBrowserExample.js
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findEntitiesExample.js
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flockingBirds.js
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followThroughOverlappingAction.js
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fountain.js
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frisbee.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
gameoflife.js
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gamepad.js
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globalCollisionsExample.js
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globalServicesExample.js
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gracefulControls.js
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grenadeLauncher.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
growTrees.js
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guidedTour.js
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first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body'
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2014-11-05 16:58:58 -08:00 |
gun.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
headMove.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
hideAvatarExample.js
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hydraMove.js
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includeExample.js
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inspect.js
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expose camera mode as property and leverage in scripts
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2014-11-04 10:41:13 -08:00 |
inWorldTestTone.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
laserPointer.js
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leapHands.js
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Better estimate of HMD offset
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2014-11-03 11:14:04 -08:00 |
leapOfFaith.js
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lightExample.js
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updated header
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2014-11-05 17:09:26 -08:00 |
loadScriptFromMessage.js
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lobby.js
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fix audio injector cleanup for local only injectors
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2014-11-11 17:34:03 -08:00 |
localVoxelsExample.js
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locationExample.js
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locationsMenu.js
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lookAtExample.js
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expose camera mode as property and leverage in scripts
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2014-11-04 10:41:13 -08:00 |
lookWithMouse.js
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lookWithTouch.js
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menuExample.js
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metavoxels.js
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move.js
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movingVoxel.js
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multipleCursorsExample.js
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multitouchExample.js
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myBalance.js
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newEditEntities.js
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Merge pull request #3782 from ctrlaltdavid/20140
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2014-11-13 13:52:53 -08:00 |
overlaysExample.js
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Make text overlays apply alpha to text as well as background
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2014-11-11 17:54:02 -08:00 |
PlayRecordingOnAC.js
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playSound.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
playSoundLoop.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
playSoundOrbit.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
playSoundWave.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
proceduralAnimationAPI.js
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radio.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
rayPickExample.js
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Recorder.js
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ribbon.js
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rideAlongWithAnEntityExample.js
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rockPaperScissorsCells.js
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seeingVoxelsExample.js
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selectAudioDevice.js
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settingsExample.js
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sit.js
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spaceInvadersExample.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
speechControl.js
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spotlightExample.js
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squeezeHands.js
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streetAreaExample.js
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testingVoxelViewerRestart.js
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testModelOverlaySubMeshes.js
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Revert "remove sample code"
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2014-10-29 21:22:06 -07:00 |
testXMLHttpRequest.js
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textInputOverlayExample.js
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timer.js
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toyball.js
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use hash in place of AudioInjectionOptions in other js files
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2014-11-11 11:16:45 -08:00 |
twoFallingEntities.js
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typedArraysUnitTest.js
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voxelsoundwaves.js
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voxelwall.js
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walk.js
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resolve conflicts on merge with upstream master
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2014-11-11 20:53:24 -08:00 |
windowExample.js
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