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BulletUtil.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
CharacterController.cpp
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
CharacterController.h
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
CharacterGhostObject.cpp
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remove kinematic character controller implemention
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2017-05-05 09:35:49 -07:00 |
CharacterGhostObject.h
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remove kinematic character controller implemention
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2017-05-05 09:35:49 -07:00 |
CharacterGhostShape.cpp
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
CharacterGhostShape.h
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
CharacterRayResult.cpp
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
CharacterRayResult.h
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
CharacterSweepResult.cpp
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
CharacterSweepResult.h
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help avatar walk up steps
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2017-05-05 09:35:49 -07:00 |
CollisionRenderMeshCache.cpp
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
CollisionRenderMeshCache.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ContactInfo.cpp
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ContactInfo.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
EntityMotionState.cpp
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force locked entities to be static in bullet
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2017-05-20 11:54:42 -07:00 |
EntityMotionState.h
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MeshMassProperties.cpp
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MeshMassProperties.h
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ObjectAction.cpp
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actions shouldn't change locked entities
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2017-05-21 11:05:18 -07:00 |
ObjectAction.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ObjectActionOffset.cpp
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hinge is sort-of working
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2017-04-12 07:12:05 -07:00 |
ObjectActionOffset.h
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ObjectActionTractor.cpp
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clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring
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2017-05-08 16:36:51 -07:00 |
ObjectActionTractor.h
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clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring
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2017-05-08 16:36:51 -07:00 |
ObjectActionTravelOriented.cpp
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hinge is sort-of working
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2017-04-12 07:12:05 -07:00 |
ObjectActionTravelOriented.h
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ObjectConstraint.cpp
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attempt to remove dynamics associated with a rigid-body before removing the rigid-body
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2017-04-14 07:06:53 -07:00 |
ObjectConstraint.h
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fix bug that was causing spring action to cause constant re-insertion of its rigidbody into bullet. store UUIDs rather than shared pointers in _objectDynamicsByBody so that refcounting works right and actions get their destructors called.
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2017-04-14 11:06:40 -07:00 |
ObjectConstraintBallSocket.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintBallSocket.h
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entity export/import involving constraints now works
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2017-05-08 15:44:31 -07:00 |
ObjectConstraintConeTwist.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintConeTwist.h
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remove unused parameters from ObjectConstraintConeTwist
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2017-05-12 12:07:34 -07:00 |
ObjectConstraintHinge.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintHinge.h
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remove unused parameters from ObjectConstraintHinge
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2017-05-12 12:04:08 -07:00 |
ObjectConstraintSlider.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintSlider.h
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entity export/import involving constraints now works
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2017-05-08 15:44:31 -07:00 |
ObjectDynamic.cpp
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remove unused API from ObjectDynamic and friends
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2017-05-15 22:13:03 -07:00 |
ObjectDynamic.h
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remove unused API from ObjectDynamic and friends
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2017-05-15 22:13:03 -07:00 |
ObjectMotionState.cpp
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
ObjectMotionState.h
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
PhysicalEntitySimulation.cpp
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
PhysicalEntitySimulation.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
PhysicsEngine.cpp
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
PhysicsEngine.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ShapeFactory.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ShapeManager.cpp
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ShapeManager.h
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fix typo: physcis --> physics
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2017-05-05 09:33:50 -07:00 |
ThreadSafeDynamicsWorld.cpp
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ThreadSafeDynamicsWorld.h
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