overte-thingvellir/libraries/shared/src/NodeList.h
2014-01-13 17:09:21 -08:00

169 lines
5.7 KiB
C++

//
// NodeList.h
// hifi
//
// Created by Stephen Birarda on 2/15/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#ifndef __hifi__NodeList__
#define __hifi__NodeList__
#include <netinet/in.h>
#include <stdint.h>
#include <iterator>
#include <unistd.h>
#include <QtCore/QSettings>
#include <QtCore/QSharedPointer>
#include <QtNetwork/QHostAddress>
#include <QtNetwork/QUdpSocket>
#include "Node.h"
#include "NodeTypes.h"
const int MAX_NUM_NODES = 10000;
const int NODES_PER_BUCKET = 100;
const int MAX_PACKET_SIZE = 1500;
const uint64_t NODE_SILENCE_THRESHOLD_USECS = 2 * 1000 * 1000;
const uint64_t DOMAIN_SERVER_CHECK_IN_USECS = 1 * 1000000;
const uint64_t PING_INACTIVE_NODE_INTERVAL_USECS = 1 * 1000 * 1000;
extern const char SOLO_NODE_TYPES[2];
const int MAX_HOSTNAME_BYTES = 256;
extern const QString DEFAULT_DOMAIN_HOSTNAME;
extern const unsigned short DEFAULT_DOMAIN_SERVER_PORT;
const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
const int MAX_SILENT_DOMAIN_SERVER_CHECK_INS = 5;
class Assignment;
class HifiSockAddr;
class DomainChangeListener {
public:
virtual void domainChanged(QString domain) = 0;
};
typedef QSharedPointer<Node> SharedNodePointer;
typedef QHash<QUuid, SharedNodePointer> NodeHash;
class NodeList : public QObject {
Q_OBJECT
public:
static NodeList* createInstance(char ownerType, unsigned short int socketListenPort = 0);
static NodeList* getInstance();
NODE_TYPE getOwnerType() const { return _ownerType; }
void setOwnerType(NODE_TYPE ownerType) { _ownerType = ownerType; }
const QString& getDomainHostname() const { return _domainHostname; }
void setDomainHostname(const QString& domainHostname);
const QHostAddress& getDomainIP() const { return _domainSockAddr.getAddress(); }
void setDomainIPToLocalhost() { _domainSockAddr.setAddress(QHostAddress(INADDR_LOOPBACK)); }
void setDomainSockAddr(const HifiSockAddr& domainSockAddr) { _domainSockAddr = domainSockAddr; }
unsigned short getDomainPort() const { return _domainSockAddr.getPort(); }
const QUuid& getOwnerUUID() const { return _ownerUUID; }
void setOwnerUUID(const QUuid& ownerUUID) { _ownerUUID = ownerUUID; }
QUdpSocket& getNodeSocket() { return _nodeSocket; }
void(*linkedDataCreateCallback)(Node *);
const NodeHash& getNodeHash() { return _nodeHash; }
int size() const { return _nodeHash.size(); }
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
void clear();
void reset();
void setNodeTypesOfInterest(const char* nodeTypesOfInterest, int numNodeTypesOfInterest);
int processDomainServerList(unsigned char *packetData, size_t dataBytes);
void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
void sendAssignment(Assignment& assignment);
int fillPingPacket(unsigned char* buffer);
int fillPingReplyPacket(unsigned char* pingBuffer, unsigned char* replyBuffer);
void pingPublicAndLocalSocketsForInactiveNode(Node* node);
void killNodeWithUUID(const QUuid& nodeUUID);
void sendKillNode(const char* nodeTypes, int numNodeTypes);
SharedNodePointer nodeWithAddress(const HifiSockAddr& senderSockAddr);
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID);
SharedNodePointer addOrUpdateNode(const QUuid& uuid, char nodeType, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
void processNodeData(const HifiSockAddr& senderSockAddr, unsigned char *packetData, size_t dataBytes);
void processBulkNodeData(const HifiSockAddr& senderSockAddr, unsigned char *packetData, int numTotalBytes);
int updateNodeWithData(Node *node, const HifiSockAddr& senderSockAddr, unsigned char *packetData, int dataBytes);
unsigned broadcastToNodes(unsigned char *broadcastData, size_t dataBytes, const char* nodeTypes, int numNodeTypes);
SharedNodePointer soloNodeOfType(char nodeType);
void loadData(QSettings* settings);
void saveData(QSettings* settings);
void addDomainListener(DomainChangeListener* listener);
void removeDomainListener(DomainChangeListener* listener);
const HifiSockAddr* getNodeActiveSocketOrPing(Node* node);
public slots:
void sendDomainServerCheckIn();
void pingInactiveNodes();
void removeSilentNodes();
signals:
void nodeAdded(QSharedPointer<Node>);
void nodeKilled(QSharedPointer<Node>);
private:
static NodeList* _sharedInstance;
NodeList(char ownerType, unsigned short int socketListenPort);
~NodeList();
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton
void sendSTUNRequest();
void processSTUNResponse(unsigned char* packetData, size_t dataBytes);
void processKillNode(unsigned char* packetData, size_t dataBytes);
NodeHash _nodeHash;
QString _domainHostname;
HifiSockAddr _domainSockAddr;
QUdpSocket _nodeSocket;
char _ownerType;
char* _nodeTypesOfInterest;
QUuid _ownerUUID;
int _numNoReplyDomainCheckIns;
HifiSockAddr _assignmentServerSocket;
HifiSockAddr _publicSockAddr;
bool _hasCompletedInitialSTUNFailure;
unsigned int _stunRequestsSinceSuccess;
void activateSocketFromNodeCommunication(const HifiSockAddr& nodeSockAddr);
void timePingReply(const HifiSockAddr& nodeAddress, unsigned char *packetData);
std::vector<DomainChangeListener*> _domainListeners;
void resetDomainData(char domainField[], const char* domainData);
void notifyDomainChanged();
void domainLookup();
};
#endif /* defined(__hifi__NodeList__) */