overte-thingvellir/libraries
Dale Glass 7b6fbe1f69 Set OpenGL_GL_PREFERENCE to LEGACY
GLVND appears to break the entire UI on ATI video cards.

It was set to GLVND due to an understanding that this was a no-op setting, but it turns
out the documentation in OpenGL_GL_PREFERENCE is confusing, and it looks like LEGACY
is the setting that was being used after all.

An additional point of interest is that debian/rules contained OpenGL_GL_PREFERENCE=GLVND,
and this was done back in the High Fidelity days. It's uncertain whether this was correct
or not, though.
2020-10-13 20:13:45 +02:00
..
animation Add init for timer to constructor. 2020-07-04 00:48:03 -04:00
audio Update classes' JSDoc per @hideconstructor 2019-12-23 14:13:48 +13:00
audio-client Update AudioClient.cpp 2020-09-14 02:58:36 -04:00
auto-updater Move user agent to networking constants. 2020-07-08 14:18:24 -04:00
avatars Merge pull request #62 from HifiExperiments/blendshapes 2020-05-31 18:34:42 -04:00
avatars-renderer Rename FACESHIFT_BLENDSHAPES to BLENDSHAPE_NAMES 2020-08-29 11:21:56 +12:00
baking Move user agent to networking constants. 2020-07-08 14:18:24 -04:00
controllers no negatives 2020-05-28 15:47:05 -07:00
display-plugins Set OpenGL_GL_PREFERENCE to LEGACY 2020-10-13 20:13:45 +02:00
embedded-webserver Make it possible to turn the Prometheus exporter on and off 2020-06-07 02:47:39 +02:00
entities Merge branch 'master' into fix/update-api-docs 2020-10-02 15:33:28 -04:00
entities-renderer Add missing 'override' 2020-09-26 22:58:44 +02:00
fbx Remove unused variable 2020-09-26 23:01:05 +02:00
gl Set OpenGL_GL_PREFERENCE to LEGACY 2020-10-13 20:13:45 +02:00
gpu fix VS2019 (Version 16.5.1) builds 2020-04-07 16:57:05 +02:00
gpu-gl Set OpenGL_GL_PREFERENCE to LEGACY 2020-10-13 20:13:45 +02:00
gpu-gl-common Set OpenGL_GL_PREFERENCE to LEGACY 2020-10-13 20:13:45 +02:00
gpu-gles Cleaning up android build warnings 2019-09-27 09:19:52 -07:00
graphics Merge pull request #301 from HifiExperiments/modelBackface 2020-05-13 16:06:26 -04:00
graphics-scripting Add fall-through comments to fix GCC warnings 2020-08-27 19:27:11 +02:00
hfm Add HFM model dump for FBX files 2020-08-29 11:02:54 +12:00
image Fix unsigned warnings 2020-08-27 19:48:27 +02:00
input-plugins Fix build under Qt 5.14 and later. 2020-08-25 23:32:24 +02:00
ktx Add another missing #include <stdexcept> for building under Windows. 2020-06-13 13:07:06 -07:00
material-networking Fix build under Qt 5.14 and later. 2020-08-25 23:32:24 +02:00
midi Lots of renamings, more to come. 2020-04-07 04:56:02 -04:00
model-baker Revert commit 359248829c using -m 1 to temporarily fix issue 383. 2020-06-03 16:08:18 -04:00
model-networking Revert commit 359248829c using -m 1 to temporarily fix issue 383. 2020-06-03 16:08:18 -04:00
networking Merge branch 'master' into feature/transparent-web-entities 2020-09-26 01:25:02 -04:00
octree Merge pull request #349 from daleglass/fix_warnings 2020-09-24 17:06:16 -04:00
oculusMobile
oculusMobilePlugin
physics fix lag on restart with scaled avatar 2020-07-17 14:40:40 -07:00
platform Remove useless variable 2019-08-14 11:54:39 -07:00
plugins Lots of renamings, more to come. 2020-04-07 04:56:02 -04:00
pointers Fix misc. JSDoc typo 2019-12-06 21:27:50 +13:00
procedural Revert commit 359248829c using -m 1 to temporarily fix issue 383. 2020-06-03 16:08:18 -04:00
qml Set OpenGL_GL_PREFERENCE to LEGACY 2020-10-13 20:13:45 +02:00
recording Code review 2019-09-25 07:50:56 +12:00
render Merge branch 'master' into blendshapes 2020-05-07 13:38:59 -07:00
render-utils Merge pull request #349 from daleglass/fix_warnings 2020-09-24 17:06:16 -04:00
script-engine Merge pull request #669 from odysseus654/pr/script-logging 2020-10-06 04:35:11 -04:00
shaders Cleaning up android build warnings 2019-09-27 09:19:52 -07:00
shared Merge branch 'master' into pr/669 2020-10-02 15:29:51 -04:00
task Qt 5.13 warnings & fixes 2019-10-08 15:40:13 -07:00
test-utils
ui Set OpenGL_GL_PREFERENCE to LEGACY 2020-10-13 20:13:45 +02:00
ui-plugins
workload add workload job to help debug entity proxies 2019-11-12 10:35:16 -08:00