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Alezia Kurdis 71b3451d08
Remove useless code
This removes some useless code that never worked for the Multiple Zone Selector component used for renderWithZones.
It was using an element variable that wasn't declare and set that was causing the failure of the entire function (since probably the implementation)
the function was call to update the selector with any changes with a zone.
but the selector is rebuild anyway at each click on the Add Zone button. It could also update the list by displaying a deleted zone as unkonwn.
But this was overkill, in addition that it has never worked without causing any real issues.

At least now, it will stop to cause error like this:
[DEBUG] [qml] [FlickableWebViewCore.qml] Web Entity JS message: file:///C:/Program%20Files/Overte%20-%20PR146/scripts/system/create/entityProperties/html/js/entityProperties.js 3988 Uncaught ReferenceError: element is not defined
2022-08-12 22:51:23 -04:00
.github Disable Android builds 2022-06-24 19:37:17 +02:00
android
assignment-client Improve error reporting for incorrect --logOptions 2022-06-28 00:34:43 +02:00
cmake Update zlib to 1.2.12, improve hosting 2022-07-16 12:42:04 +02:00
debian
docs
domain-server Change standard automatic networking setting 2022-07-29 10:48:30 +02:00
ice-server Ignore deprecated OpenSSL functions 2022-06-15 00:01:28 +02:00
interface Update interface/resources/qml/stylesUit/FiraSansSemiBold.qml 2022-08-08 01:18:24 +02:00
launchers Review fixes 2022-08-07 17:32:44 +02:00
libraries Update libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp 2022-07-30 12:02:55 +02:00
pkg-scripts
plugins
screenshare Review fixes 2022-08-07 17:32:44 +02:00
script-archive
scripts Remove useless code 2022-08-12 22:51:23 -04:00
server-console
tests Fix AABoxCubeTest 2022-06-07 16:49:15 +02:00
tests-manual
tools Review fixes 2022-08-07 17:32:44 +02:00
unpublishedScripts
.clang-format
.editorconfig
.eslintrc.js
.gitattributes
.gitignore
.grenrc.js
BUILD.md
BUILD_ANDROID.md
BUILD_LINUX.md
BUILD_LINUX_CHEATSHEET.md
BUILD_OSX.md
BUILD_WIN.md
CMakeGraphvizOptions.cmake
CMakeLists.txt Download dependencies from overte.org 2022-07-14 00:15:39 +02:00
CODING_STANDARD.md
CONTRIBUTING.md
hifi_android.py
hifi_qt.py Changed Windows Qt package name and format 2022-08-02 00:26:27 +02:00
hifi_singleton.py Made lock message more verbose 2022-07-10 18:22:06 +02:00
hifi_utils.py
hifi_vcpkg.py
INSTALLER.md
LICENSE
prebuild.py
README.md Update README for dark mode 2022-07-19 16:28:14 +02:00
README_hifi.md
VCPKG.md

Overte

Website | Matrix | Download

GitHub contributors GitHub stars GitHub forks Apache 2.0 Matrix

Build Status

Master CI Build API-docs CI Build & Deploy

What is this?

Overte is a 3D social software project seeking to incrementally bring about a truly free and open metaverse.

  • Desktop and VR use
  • Hundreds of users simultaneously
  • Full-body avatars
  • FBX, glTF, and OBJ support
  • JavaScript scripting engine
  • 16km³ world space in a server
  • Fully self-hosted
  • Apache 2.0

Releases

View Releases here Pre-releases for testing are available here

How to deploy a Server

Building

How to build the Interface

How to build a Server

How to generate an Installer

Boot to Metaverse: The Goal

Having a place to experience adventure, a place to relax with calm breath, that's a world to live in. An engine to support infinite combinations and possibilities of worlds without censorship and interruption, that's metaverse. Finding a way to make infinite realities our reality is the dream.

Boot to Metaverse: The Technicals

Overte consists of many projects and codebases with its unifying structure's goal being a decentralized metaverse.

Tools

Documentation

Contribution

There are many contributors to Overte. Code writers, reviewers, testers, documentation writers, modellers, and general supporters of the project are all integral to its development and success towards its goals. Find out how you can contribute!