overte-thingvellir/libraries
2016-02-23 15:12:17 -08:00
..
animation Rig: prevent normalization of a zero vector 2016-02-18 10:24:36 -08:00
audio fix typo 2016-02-11 16:39:23 -08:00
audio-client clean sweep of old now unused audio files 2016-02-08 15:38:12 -08:00
auto-updater
avatars SpatiallyNestable: now with velocity support! 2016-02-08 19:43:23 -08:00
controllers Merge pull request #7095 from ZappoMan/hmdHacking 2016-02-12 17:50:42 -08:00
display-plugins Removing flicker from OpenVR mirror 2016-02-17 14:48:24 -08:00
embedded-webserver Pospone logging of the shutdown reason 2016-01-21 17:54:10 -08:00
entities adjust avatar-energy code to avoid editing local tree and then not telling the entity-server about it 2016-02-17 14:36:18 -08:00
entities-renderer Merge pull request #7102 from zzmp/fix/model-tex-revert 2016-02-16 09:25:40 -08:00
fbx Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
gl Ensure the QML content gets destroyed on deletion of a QML surface 2016-02-10 11:27:18 -08:00
gpu Move instanced pipeline setup to lambda from batch 2016-02-04 15:32:28 -08:00
input-plugins Controller Pose values are relative to Avatar. 2016-02-11 17:18:01 -08:00
model Removing dead comment 2016-02-15 17:44:40 -08:00
model-networking Update NetworkMaterial maps when changing textures 2016-02-12 12:37:07 -08:00
networking send hearbeat denied packet back from ice-server 2016-02-23 15:12:17 -08:00
octree Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-12 11:31:47 -08:00
physics Rig: Prevent the hand IK targets from entering the body. 2016-02-17 16:23:18 -08:00
plugins Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
procedural Render SKY_DOME when SKY_MAP tex is loading 2015-12-29 10:58:23 -08:00
recording
render init drawstatus to false 2016-02-16 12:11:19 -08:00
render-utils Merge pull request #7114 from samcake/hdr 2016-02-17 09:08:38 -08:00
script-engine When we don't make an audo injector (because we're at a limit), make sure the value returned to scripts is null. 2016-02-19 10:54:53 -08:00
shared Merge pull request #7093 from hyperlogic/tony/input-poses-in-avatar-space 2016-02-12 17:13:36 -08:00
ui Don't leave user data pointers around in objects after deletion 2016-02-12 12:07:23 -08:00