overte-thingvellir/libraries/render-utils/src/CauterizedMeshPartPayload.cpp
2018-01-08 13:18:42 -08:00

55 lines
2.3 KiB
C++

//
// CauterizedMeshPartPayload.cpp
// interface/src/renderer
//
// Created by Andrew Meadows 2017.01.17
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "CauterizedMeshPartPayload.h"
#include <PerfStat.h>
#include "CauterizedModel.h"
using namespace render;
CauterizedMeshPartPayload::CauterizedMeshPartPayload(ModelPointer model, int meshIndex, int partIndex, int shapeIndex, const Transform& transform, const Transform& offsetTransform)
: ModelMeshPartPayload(model, meshIndex, partIndex, shapeIndex, transform, offsetTransform) {}
void CauterizedMeshPartPayload::updateClusterBuffer(const std::vector<TransformType>& clusterTransforms, const std::vector<TransformType>& cauterizedClusterTransforms) {
ModelMeshPartPayload::updateClusterBuffer(clusterTransforms);
if (cauterizedClusterTransforms.size() > 1) {
if (!_cauterizedClusterBuffer) {
_cauterizedClusterBuffer = std::make_shared<gpu::Buffer>(cauterizedClusterTransforms.size() * sizeof(TransformType),
(const gpu::Byte*) cauterizedClusterTransforms.data());
} else {
_cauterizedClusterBuffer->setSubData(0, cauterizedClusterTransforms.size() * sizeof(TransformType),
(const gpu::Byte*) cauterizedClusterTransforms.data());
}
}
}
void CauterizedMeshPartPayload::updateTransformForCauterizedMesh(const Transform& renderTransform) {
_cauterizedTransform = renderTransform;
}
void CauterizedMeshPartPayload::bindTransform(gpu::Batch& batch, const render::ShapePipeline::LocationsPointer locations, RenderArgs::RenderMode renderMode) const {
bool useCauterizedMesh = (renderMode != RenderArgs::RenderMode::SHADOW_RENDER_MODE && renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE) && _enableCauterization;
if (useCauterizedMesh) {
if (_cauterizedClusterBuffer) {
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::SKINNING, _cauterizedClusterBuffer);
}
batch.setModelTransform(_cauterizedTransform);
} else {
if (_clusterBuffer) {
batch.setUniformBuffer(ShapePipeline::Slot::BUFFER::SKINNING, _clusterBuffer);
}
batch.setModelTransform(_transform);
}
}