overte-thingvellir/libraries/entities-renderer/src
2017-08-24 17:56:44 -07:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
EntityTreeRenderer.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
paintStroke.slf fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
paintStroke.slv fixed ravestick, merged 2015-12-22 12:03:03 -08:00
paintStroke_fade.slf Fading on polyline now works when the polyline is added to the scene 2017-07-20 12:45:14 +02:00
paintStroke_fade.slv Added fade on poly line entities 2017-07-19 17:11:06 +02:00
polyvox.slf fix polyvox shader 2017-03-28 16:44:31 -07:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
polyvox_fade.slf Modified fade version of voxel shaders to use real world position 2017-07-20 14:44:01 +02:00
polyvox_fade.slv Modified fade version of voxel shaders to use real world position 2017-07-20 14:44:01 +02:00
RenderableEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLightEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLightEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLineEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLineEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableModelEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableModelEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableParticleEffectEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableParticleEffectEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderablePolyLineEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderablePolyLineEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderablePolyVoxEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderablePolyVoxEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableShapeEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableShapeEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableTextEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableTextEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableWebEntityItem.cpp Merge branch 'master' into tabletLayer2 2017-08-24 17:56:44 -07:00
RenderableWebEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableZoneEntityItem.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableZoneEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
textured_particle.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
textured_particle.slv misc fixes from particles branch 2016-07-29 15:36:32 -07:00