overte-thingvellir/libraries/render/src/render
HifiExperiments 4806f901b4 wip
2023-11-19 14:57:01 -08:00
..
Args.h fix view + projection, texture flipping, billboarding 2023-11-13 14:40:56 -08:00
blurGaussianDepthAwareH.slf
blurGaussianDepthAwareH.slp
blurGaussianDepthAwareV.slf
blurGaussianDepthAwareV.slp
blurGaussianH.slf
blurGaussianH.slp
blurGaussianV.slf
blurGaussianV.slp
BlurTask.cpp convert explicit shared pointer creation (using "new") to make_shared where possible/appropriate 2021-09-11 15:15:04 -07:00
BlurTask.h
BlurTask.slh
BlurTask_shared.slh
CullTask.cpp wip 2023-11-19 14:57:01 -08:00
CullTask.h wip 2023-11-19 14:57:01 -08:00
drawCellBounds.slf
drawCellBounds.slp
drawCellBounds.slv
drawItemBounds.slf
drawItemBounds.slp
drawItemBounds.slv
drawItemStatus.slf
drawItemStatus.slp
drawItemStatus.slv
drawLODReticle.slf
drawLODReticle.slp
DrawSceneOctree.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
DrawSceneOctree.h
DrawStatus.cpp
DrawStatus.h Fix copyright headers 2023-05-19 00:17:38 +02:00
DrawTask.cpp Remove executable permission from a bunch of files 2023-03-14 00:02:33 +01:00
DrawTask.h Remove executable permission from a bunch of files 2023-03-14 00:02:33 +01:00
Engine.cpp
Engine.h merging the various job/task/switch congif into one 2019-07-29 00:07:16 -07:00
EngineStats.cpp FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
EngineStats.h FIrst pass to clean up before pushing a pr: 2019-09-26 11:59:01 -07:00
FilterTask.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
FilterTask.h
Forward.h
HighlightStage.cpp
HighlightStage.h
HighlightStyle.h
IndexedContainer.h
Item.cpp mirrors wip 2023-11-13 14:40:56 -08:00
Item.h mirrors wip 2023-11-13 14:40:56 -08:00
Logging.cpp
Logging.h
RenderFetchCullSortTask.cpp mirrors wip 2023-11-13 14:40:56 -08:00
RenderFetchCullSortTask.h mirrors wip 2023-11-13 14:40:56 -08:00
ResampleTask.cpp fix view + projection, texture flipping, billboarding 2023-11-13 14:40:56 -08:00
ResampleTask.h fix view + projection, texture flipping, billboarding 2023-11-13 14:40:56 -08:00
Scene.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
Scene.h
SceneOctree.slh
SceneTask.cpp
SceneTask.h
Selection.cpp
Selection.h
ShapePipeline.cpp avoid using explicit dialects when we want just a default one 2019-08-13 15:45:24 -07:00
ShapePipeline.h material entities support cullFaceMode and support gltf doubleSided 2019-12-12 23:01:57 -05:00
SortTask.cpp proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
SortTask.h
SpatialTree.cpp
SpatialTree.h
Stage.cpp
Stage.h
Transition.h
TransitionStage.cpp
TransitionStage.h