overte-thingvellir/interface/src
2013-03-24 05:50:07 +01:00
..
Audio.cpp remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
Audio.h remove setSourcePosition that re-appeared on merge 2013-03-12 10:24:02 -07:00
AudioData.cpp allow client to request loopback from mixer 2013-03-08 15:37:41 -08:00
AudioData.h allow client to request loopback from mixer 2013-03-08 15:37:41 -08:00
Cloud.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Cloud.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Field.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Field.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
FieldOfView.cpp starfield and numerous utility components, initial checkin 2013-03-24 05:50:07 +01:00
FieldOfView.h starfield and numerous utility components, initial checkin 2013-03-24 05:50:07 +01:00
Finger.cpp remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
Finger.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Hand.cpp remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
Hand.h add missing copy constructors for Head and Hand 2013-03-12 10:42:41 -07:00
Head.cpp some more warning removal, temporarily excluding portaudio for windows 2013-03-19 11:49:36 -07:00
Head.h add back fred's flange, with some tuning 2013-03-12 13:59:19 -07:00
Lattice.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Lattice.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
main.cpp conditionally include winsock2.h instead of UNIX socket stuff 2013-03-19 11:46:53 -07:00
octal.cpp Added agent type to domain server, interface client 2013-02-12 20:48:09 -08:00
octal.h intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Oscilloscope.cpp Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Oscilloscope.h Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Particle.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Particle.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
SerialInterface.cpp conditionally include winsock2.h instead of UNIX socket stuff 2013-03-19 11:46:53 -07:00
SerialInterface.h some more warning removal, temporarily excluding portaudio for windows 2013-03-19 11:49:36 -07:00
Stars.cpp starfield and numerous utility components, initial checkin 2013-03-24 05:50:07 +01:00
Stars.h starfield and numerous utility components, initial checkin 2013-03-24 05:50:07 +01:00
Texture.cpp #19069 Add iris textures to avatar head, change lighting 2013-02-27 01:53:07 +01:00
Texture.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Util.cpp prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Util.h remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
VoxelSystem.cpp receive bitstream from voxel server on client 2013-03-19 15:51:48 -07:00
VoxelSystem.h receive bitstream from voxel server on client 2013-03-19 15:51:48 -07:00
world.h prelimanary changes for windows port 2013-03-19 11:01:08 -07:00