overte-thingvellir/interface/src/Hair.cpp
2014-06-27 09:30:51 -07:00

35 lines
739 B
C++

//
// Hair.cpp
// interface/src
//
// Created by Philip on June 26, 2014
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Creates single flexible vertlet-integrated strands that can be used for hair/fur/grass
#include "Hair.h"
#include "Util.h"
#include "world.h"
Hair::Hair() {
qDebug() << "Creating Hair";
}
void Hair::simulate(float deltaTime) {
}
void Hair::render() {
//
// Before calling this function, translate/rotate to the origin of the owning object
glPushMatrix();
glColor3f(1.0f, 1.0f, 0.0f);
glutSolidSphere(1.0f, 15, 15);
glPopMatrix();
}