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overte-thingvellir
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interface
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src
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ui
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HifiExperiments
18c7320879
3rd person camera clipping option
2025-01-06 21:19:32 -08:00
..
overlays
Fix Uuid.NULL behavior
2024-10-21 15:45:00 -07:00
AddressBarDialog.cpp
AddressBarDialog.h
AnimStats.cpp
AnimStats.h
ApplicationOverlay.cpp
ApplicationOverlay.h
AvatarCertifyBanner.cpp
AvatarCertifyBanner.h
AvatarInputs.cpp
AvatarInputs.h
BaseLogDialog.cpp
BaseLogDialog.h
ConnectionFailureDialog.cpp
ConnectionFailureDialog.h
DialogsManager.cpp
DialogsManager.h
DomainConnectionDialog.cpp
DomainConnectionDialog.h
DomainConnectionModel.cpp
DomainConnectionModel.h
EntityScriptServerLogDialog.cpp
EntityScriptServerLogDialog.h
HMDToolsDialog.cpp
HMDToolsDialog.h
InteractiveWindow.cpp
InteractiveWindow.h
JSConsole.cpp
JSConsole.h
Keyboard.cpp
Keyboard.h
LodToolsDialog.cpp
LodToolsDialog.h
LogDialog.cpp
LogDialog.h
LoginDialog.cpp
LoginDialog.h
ModelsBrowser.cpp
ModelsBrowser.h
OctreeStatsDialog.cpp
OctreeStatsDialog.h
OctreeStatsProvider.cpp
OctreeStatsProvider.h
OverlayConductor.cpp
OverlayConductor.h
PreferencesDialog.cpp
3rd person camera clipping option
2025-01-06 21:19:32 -08:00
PreferencesDialog.h
ResourceImageItem.cpp
ResourceImageItem.h
Snapshot.cpp
Snapshot.h
SnapshotAnimated.cpp
SnapshotAnimated.h
SnapshotUploader.cpp
SnapshotUploader.h
StandAloneJSConsole.cpp
StandAloneJSConsole.h
Stats.cpp
model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering
2024-08-18 20:55:22 -07:00
Stats.h
model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering
2024-08-18 20:55:22 -07:00
TestingDialog.cpp
TestingDialog.h
UpdateDialog.cpp
UpdateDialog.h