overte-thingvellir/libraries/entities-renderer/src
2016-11-10 17:57:34 -08:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
EntityTreeRenderer.h stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
paintStroke.slf fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
paintStroke.slv
polyvox.slf remove polyvox fade, possibly fix web fade 2016-08-05 10:36:48 -07:00
polyvox.slv
RenderableEntityItem.cpp polyvox fade WIP 2016-08-04 10:55:37 -07:00
RenderableEntityItem.h Destroy render scene & engine before Application is destroyed 2016-10-25 15:28:37 -07:00
RenderableLightEntityItem.cpp cleaning up the comments from review and trying something to adress the issue that showed up on i5 2016-10-07 16:04:19 -07:00
RenderableLightEntityItem.h CLeaning up the code for the RenderableLightEntityItem 2016-09-06 12:39:48 -07:00
RenderableLineEntityItem.cpp
RenderableLineEntityItem.h
RenderableModelEntityItem.cpp implement RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame and RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame 2016-11-04 11:44:42 -07:00
RenderableModelEntityItem.h getLocalJointRotation getLocalJointTranslation, started on getLocalJointTranslation getLocalJointRotation 2016-11-03 10:06:07 -07:00
RenderableParticleEffectEntityItem.cpp
RenderableParticleEffectEntityItem.h
RenderablePolyLineEntityItem.cpp performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
RenderablePolyLineEntityItem.h refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
RenderablePolyVoxEntityItem.cpp polyvox corners stitch together reliably. surface-extractor dropdown in edit.js works again 2016-11-02 16:31:34 -07:00
RenderablePolyVoxEntityItem.h polyvox corners stitch together reliably. surface-extractor dropdown in edit.js works again 2016-11-02 16:31:34 -07:00
RenderableShapeEntityItem.cpp Fix transparency on procedural shapes 2016-08-16 15:42:17 -07:00
RenderableShapeEntityItem.h fixed procedural entity fade 2016-08-05 16:15:10 -07:00
RenderableTextEntityItem.cpp Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
RenderableTextEntityItem.h Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
RenderableWebEntityItem.cpp Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 16:41:39 -07:00
RenderableWebEntityItem.h stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
RenderableZoneEntityItem.cpp Destroy render scene & engine before Application is destroyed 2016-10-25 15:28:37 -07:00
RenderableZoneEntityItem.h
textured_particle.slf
textured_particle.slv misc fixes from particles branch 2016-07-29 15:36:32 -07:00
untextured_particle.slf
untextured_particle.slv