// // VoxelAgentData.h // hifi // // Created by Stephen Birarda on 3/21/13. // // #ifndef __hifi__VoxelAgentData__ #define __hifi__VoxelAgentData__ #include #include #include "MarkerNode.h" class VoxelAgentData : public AgentData { public: float position[3]; MarkerNode *rootMarkerNode; VoxelAgentData(); ~VoxelAgentData(); VoxelAgentData(const VoxelAgentData &otherAgentData); void parseData(unsigned char* sourceBuffer, int numBytes); VoxelAgentData* clone() const; }; #endif /* defined(__hifi__VoxelAgentData__) */