// // AirHockey.js // // Created by Philip Rosedale on January 26, 2015 // Copyright 2015 High Fidelity, Inc. // // AirHockey table and pucks // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // var debugVisible = false; var FIELD_WIDTH = 1.21; var FIELD_LENGTH = 1.92; var FLOOR_THICKNESS = 0.20; var EDGE_THICKESS = 0.10; var EDGE_HEIGHT = 0.10; var DROP_HEIGHT = 0.3; var PUCK_SIZE = 0.15; var PUCK_THICKNESS = 0.05; var PADDLE_SIZE = 0.15; var PADDLE_THICKNESS = 0.05; var GOAL_WIDTH = 0.35; var GRAVITY = -9.8; var LIFETIME = 6000; var PUCK_DAMPING = 0.02; var PADDLE_DAMPING = 0.35; var ANGULAR_DAMPING = 0.4; var PADDLE_ANGULAR_DAMPING = 0.75; var MODEL_SCALE = 1.52; var MODEL_OFFSET = { x: 0, y: -0.19, z: 0 }; var scoreSound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_score.wav"); var polyTable = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyTableForPolyworld.fbx" var normalTable = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyTable.fbx" var hitSound1 = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit1.wav" var hitSound2 = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit2.wav" var hitSideSound = "https://s3.amazonaws.com/hifi-public/sounds/Collisions-hitsandslaps/airhockey_hit3.wav" var puckModel = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyPuck.fbx" var puckCollisionModel = "http://headache.hungry.com/~seth/hifi/airHockeyPuck-hull.obj" var paddleModel = "https://hifi-public.s3.amazonaws.com/ozan/props/airHockeyTable/airHockeyPaddle.obj" var paddleCollisionModel = "http://headache.hungry.com/~seth/hifi/paddle-hull.obj" var center = Vec3.sum(MyAvatar.position, Vec3.multiply((FIELD_WIDTH + FIELD_LENGTH) * 0.60, Quat.getFront(Camera.getOrientation()))); var edgeRestitution = 0.9; var floorFriction = 0.01; var floor = Entities.addEntity( { type: "Box", position: Vec3.subtract(center, { x: 0, y: 0, z: 0 }), dimensions: { x: FIELD_WIDTH, y: FLOOR_THICKNESS, z: FIELD_LENGTH }, color: { red: 128, green: 128, blue: 128 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, locked: true, friction: floorFriction, visible: debugVisible, lifetime: LIFETIME }); var edge1 = Entities.addEntity( { type: "Box", collisionSoundURL: hitSideSound, position: Vec3.sum(center, { x: FIELD_WIDTH / 2.0, y: FLOOR_THICKNESS / 2.0, z: 0 }), dimensions: { x: EDGE_THICKESS, y: EDGE_HEIGHT, z: FIELD_LENGTH + EDGE_THICKESS }, color: { red: 100, green: 100, blue: 100 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, visible: debugVisible, restitution: edgeRestitution, locked: true, lifetime: LIFETIME }); var edge2 = Entities.addEntity( { type: "Box", collisionSoundURL: hitSideSound, position: Vec3.sum(center, { x: -FIELD_WIDTH / 2.0, y: FLOOR_THICKNESS / 2.0, z: 0 }), dimensions: { x: EDGE_THICKESS, y: EDGE_HEIGHT, z: FIELD_LENGTH + EDGE_THICKESS }, color: { red: 100, green: 100, blue: 100 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, visible: debugVisible, restitution: edgeRestitution, locked: true, lifetime: LIFETIME }); var edge3a = Entities.addEntity( { type: "Box", collisionSoundURL: hitSideSound, position: Vec3.sum(center, { x: FIELD_WIDTH / 4.0 + (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: -FIELD_LENGTH / 2.0 }), dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS }, color: { red: 100, green: 100, blue: 100 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, visible: debugVisible, restitution: edgeRestitution, locked: true, lifetime: LIFETIME }); var edge3b = Entities.addEntity( { type: "Box", collisionSoundURL: hitSideSound, position: Vec3.sum(center, { x: -FIELD_WIDTH / 4.0 - (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: -FIELD_LENGTH / 2.0 }), dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS }, color: { red: 100, green: 100, blue: 100 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, visible: debugVisible, restitution: edgeRestitution, locked: true, lifetime: LIFETIME }); var edge4a = Entities.addEntity( { type: "Box", collisionSoundURL: hitSideSound, position: Vec3.sum(center, { x: FIELD_WIDTH / 4.0 + (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: FIELD_LENGTH / 2.0 }), dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS }, color: { red: 100, green: 100, blue: 100 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, visible: debugVisible, restitution: edgeRestitution, locked: true, lifetime: LIFETIME }); var edge4b = Entities.addEntity( { type: "Box", collisionSoundURL: hitSideSound, position: Vec3.sum(center, { x: -FIELD_WIDTH / 4.0 - (GOAL_WIDTH / 4.0), y: FLOOR_THICKNESS / 2.0, z: FIELD_LENGTH / 2.0 }), dimensions: { x: FIELD_WIDTH / 2.0 - GOAL_WIDTH / 2.0, y: EDGE_HEIGHT, z: EDGE_THICKESS }, color: { red: 100, green: 100, blue: 100 }, gravity: { x: 0, y: 0, z: 0 }, ignoreCollisions: false, visible: debugVisible, restitution: edgeRestitution, locked: true, lifetime: LIFETIME }); var table = Entities.addEntity( { type: "Model", modelURL: polyTable, dimensions: Vec3.multiply({ x: 0.8, y: 0.45, z: 1.31 }, MODEL_SCALE), position: Vec3.sum(center, MODEL_OFFSET), ignoreCollisions: false, visible: true, locked: true, lifetime: LIFETIME }); var puck; var paddle1, paddle2; // Create pucks function makeNewProp(which) { if (which == "puck") { return Entities.addEntity( { type: "Model", modelURL: puckModel, compoundShapeURL: puckCollisionModel, collisionSoundURL: hitSound1, position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT, z: 0 }), dimensions: { x: PUCK_SIZE, y: PUCK_THICKNESS, z: PUCK_SIZE }, gravity: { x: 0, y: GRAVITY, z: 0 }, velocity: { x: 0, y: 0.05, z: 0 }, ignoreCollisions: false, damping: PUCK_DAMPING, angularDamping: ANGULAR_DAMPING, lifetime: LIFETIME, collisionsWillMove: true }); } else if (which == "paddle1") { return Entities.addEntity( { type: "Model", modelURL: paddleModel, compoundShapeURL: paddleCollisionModel, collisionSoundURL: hitSound2, position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT * 1.5, z: FIELD_LENGTH * 0.35 }), dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE }, gravity: { x: 0, y: GRAVITY, z: 0 }, velocity: { x: 0, y: 0.07, z: 0 }, ignoreCollisions: false, damping: PADDLE_DAMPING, angularDamping: PADDLE_ANGULAR_DAMPING, lifetime: LIFETIME, collisionsWillMove: true }); } else if (which == "paddle2") { return Entities.addEntity( { type: "Model", modelURL: paddleModel, compoundShapeURL: paddleCollisionModel, collisionSoundURL: hitSound2, position: Vec3.sum(center, { x: 0, y: DROP_HEIGHT * 1.5, z: -FIELD_LENGTH * 0.35 }), dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE }, gravity: { x: 0, y: GRAVITY, z: 0 }, velocity: { x: 0, y: 0.07, z: 0 }, ignoreCollisions: false, damping: PADDLE_DAMPING, angularDamping: PADDLE_ANGULAR_DAMPING, lifetime: LIFETIME, collisionsWillMove: true }); } } puck = makeNewProp("puck"); paddle1 = makeNewProp("paddle1"); paddle2 = makeNewProp("paddle2"); function update(deltaTime) { if (Math.random() < 0.1) { puckProps = Entities.getEntityProperties(puck); paddle1Props = Entities.getEntityProperties(paddle1); paddle2Props = Entities.getEntityProperties(paddle2); if (puckProps.position.y < (center.y - DROP_HEIGHT)) { Audio.playSound(scoreSound, { position: center, volume: 1.0 }); Entities.deleteEntity(puck); puck = makeNewProp("puck"); } if (paddle1Props.position.y < (center.y - DROP_HEIGHT)) { Entities.deleteEntity(paddle1); paddle1 = makeNewProp("paddle1"); } if (paddle2Props.position.y < (center.y - DROP_HEIGHT)) { Entities.deleteEntity(paddle2); paddle2 = makeNewProp("paddle2"); } } } function scriptEnding() { Entities.editEntity(edge1, { locked: false }); Entities.editEntity(edge2, { locked: false }); Entities.editEntity(edge3a, { locked: false }); Entities.editEntity(edge3b, { locked: false }); Entities.editEntity(edge4a, { locked: false }); Entities.editEntity(edge4b, { locked: false }); Entities.editEntity(floor, { locked: false }); Entities.editEntity(table, { locked: false }); Entities.deleteEntity(edge1); Entities.deleteEntity(edge2); Entities.deleteEntity(edge3a); Entities.deleteEntity(edge3b); Entities.deleteEntity(edge4a); Entities.deleteEntity(edge4b); Entities.deleteEntity(floor); Entities.deleteEntity(puck); Entities.deleteEntity(paddle1); Entities.deleteEntity(paddle2); Entities.deleteEntity(table); } Script.update.connect(update); Script.scriptEnding.connect(scriptEnding);