// // CauterizedMeshPartPayload.cpp // interface/src/renderer // // Created by Andrew Meadows 2017.01.17 // Copyright 2017 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "CauterizedMeshPartPayload.h" #include #include #include "CauterizedModel.h" using namespace render; CauterizedMeshPartPayload::CauterizedMeshPartPayload(ModelPointer model, int meshIndex, int partIndex, int shapeIndex, const Transform& transform, const uint64_t& created) : ModelMeshPartPayload(model, meshIndex, partIndex, shapeIndex, transform, created) {} void CauterizedMeshPartPayload::updateClusterBuffer(const std::vector& clusterMatrices, const std::vector& cauterizedClusterMatrices) { ModelMeshPartPayload::updateClusterBuffer(clusterMatrices); if (cauterizedClusterMatrices.size() > 1) { if (!_cauterizedClusterBuffer) { _cauterizedClusterBuffer = std::make_shared(cauterizedClusterMatrices.size() * sizeof(glm::mat4), (const gpu::Byte*) cauterizedClusterMatrices.data()); } else { _cauterizedClusterBuffer->setSubData(0, cauterizedClusterMatrices.size() * sizeof(glm::mat4), (const gpu::Byte*) cauterizedClusterMatrices.data()); } } } void CauterizedMeshPartPayload::updateClusterBuffer(const std::vector& clusterDualQuaternions, const std::vector& cauterizedClusterDualQuaternions) { ModelMeshPartPayload::updateClusterBuffer(clusterDualQuaternions); if (cauterizedClusterDualQuaternions.size() > 1) { if (!_cauterizedClusterBuffer) { _cauterizedClusterBuffer = std::make_shared(cauterizedClusterDualQuaternions.size() * sizeof(Model::TransformDualQuaternion), (const gpu::Byte*) cauterizedClusterDualQuaternions.data()); } else { _cauterizedClusterBuffer->setSubData(0, cauterizedClusterDualQuaternions.size() * sizeof(Model::TransformDualQuaternion), (const gpu::Byte*) cauterizedClusterDualQuaternions.data()); } } } void CauterizedMeshPartPayload::updateTransformForCauterizedMesh(const Transform& modelTransform, const Model::MeshState& meshState, bool useDualQuaternionSkinning) { Transform renderTransform = modelTransform; if (useDualQuaternionSkinning) { if (meshState.clusterDualQuaternions.size() == 1 || meshState.clusterDualQuaternions.size() == 2) { const auto& dq = meshState.clusterDualQuaternions[0]; Transform transform(dq.getRotation(), dq.getScale(), dq.getTranslation()); renderTransform = modelTransform.worldTransform(Transform(transform)); } } else { if (meshState.clusterMatrices.size() == 1 || meshState.clusterMatrices.size() == 2) { renderTransform = modelTransform.worldTransform(Transform(meshState.clusterMatrices[0])); } } _cauterizedTransform = renderTransform; } void CauterizedMeshPartPayload::bindTransform(gpu::Batch& batch, const Transform& transform, RenderArgs::RenderMode renderMode, size_t mirrorDepth) const { bool useCauterizedMesh = _enableCauterization && (renderMode != RenderArgs::RenderMode::SHADOW_RENDER_MODE && renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE) && mirrorDepth == 0; if (useCauterizedMesh) { if (_cauterizedClusterBuffer) { batch.setUniformBuffer(graphics::slot::buffer::Skinning, _cauterizedClusterBuffer); } batch.setModelTransform(_cauterizedTransform); } else { ModelMeshPartPayload::bindTransform(batch, transform, renderMode, mirrorDepth); } }