# Common Ambient Variables: # VCPKG_ROOT_DIR = # TARGET_TRIPLET is the current triplet (x86-windows, etc) # PORT is the current port name (zlib, etc) # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO JulianGro/nvidia-texture-tools REF 4c022091ad5dae8964052cadcc506c10e6956442 SHA512 dcae327f40e25408fdca73f01bc0555f38b0e9d6bf19adc87532e03365e3b4f6f12a6bcdd7dd27c7af3a5579b9ddd086a5f9c7ee7abd0d0f55c707db8666a780 HEAD_REF master ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} OPTIONS -DBUILD_TESTS=OFF -DBUILD_TOOLS=OFF -DUSE_CUDA=FALSE # Do not use CUDA even if available ) vcpkg_install_cmake() if(VCPKG_LIBRARY_LINKAGE STREQUAL static) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) endif() vcpkg_copy_pdbs() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) # Handle copyright file(REMOVE ${CURRENT_PACKAGES_DIR}/share/doc/nvtt/LICENSE) file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/nvtt) file(RENAME ${CURRENT_PACKAGES_DIR}/share/nvtt/LICENSE ${CURRENT_PACKAGES_DIR}/share/nvtt/copyright)