Seth Alves
c25082d86f
use -fsanitize=address in all code rather than just the top-level links
2015-08-20 10:14:16 -07:00
Seiji Emery
6b5fb60fcf
Merge remote-tracking branch 'highfidelity/master' into gputest
2015-08-19 11:24:15 -07:00
Andrew Meadows
9ee49c3e1e
Merge pull request #5551 from sethalves/quiet-compiler
...
Quiet compiler
2015-08-18 09:54:29 -07:00
Anthony J. Thibault
cd58f012a3
Fix for ATI discrete graphics on 2015 macbook pro / mac pro.
...
Fixed incorrect size for camera transform uniforms passed via
glBindBufferRange. This is a legitimate bug on our side.
I guess Intel and nVidia drivers just happen to ignore this field.
This was likely causing many of the shader TransformCamera members
to be identity or un-initialized, specifically, the projection
matrix values.
This was resulting in a black screen on ATI gpus.
2015-08-15 09:42:05 -07:00
Brad Davis
f539e95e53
Fixing includes
2015-08-11 12:02:40 -07:00
Bradley Austin Davis
e94cff594d
Working on breaking up transfers and draws
2015-08-11 12:02:39 -07:00
Seth Alves
fedbfe8881
fix jumbled merge
2015-08-11 11:00:04 -07:00
Seth Alves
804c1ecf8e
quiet compiler
2015-08-11 10:46:53 -07:00
Seth Alves
dab5848330
quiet compiler
2015-08-11 10:21:30 -07:00
Bradley Austin Davis
7e60aee1bf
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/Head.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/devices/3DConnexionClient.cpp
interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
Atlante45
3dc8bd47ae
Fix warning and remove unused headers
2015-08-05 16:46:44 -07:00
Seiji Emery
5ca8d20251
Merge branch 'master' of https://github.com/highfidelity/hifi into gputest
...
Conflicts:
cmake/modules/Find3DConnexionClient.cmake
interface/external/connexionclient/readme.txt
interface/src/devices/3DConnexionClient.cpp
interface/src/devices/3DConnexionClient.h
2015-08-05 15:56:06 -07:00
Stephen Birarda
998a8168a3
remove an extra unneeded message
2015-08-05 14:38:14 -07:00
Stephen Birarda
653e0d29c7
resolve conflicts on merge with upstream/core
2015-08-05 14:37:30 -07:00
Stephen Birarda
6c337b8aeb
repairs for build type of glew external
2015-08-05 14:30:36 -07:00
Bradley Austin Davis
89cc2ccfa5
More merge comments
2015-08-05 13:53:19 -07:00
Bradley Austin Davis
649b9d6ce9
Fixing signed/unsigned comparisons
2015-08-05 13:48:05 -07:00
Stephen Birarda
cc909507f4
get GLEW for all platforms as external project
2015-08-05 12:34:11 -07:00
Bradley Austin Davis
04d579be7a
Removing integrated glew
2015-08-05 11:21:59 -07:00
Sam Gateau
fc0ee28b84
FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD
2015-08-04 16:31:20 -07:00
Seiji Emery
e5cb9cb862
integrating core-profile work to get opengl 4.1 on mac
2015-08-04 15:18:47 -07:00
Sam Gateau
10fcce7064
FIx again the issue of the COlor 32 format to NUINT8
2015-08-04 14:38:43 -07:00
Sam Gateau
34183b9ddf
COmmenting the remove of the glLIneWidth and demoving dead code
2015-08-04 12:36:35 -07:00
Sam Gateau
d07ab353fc
remove glLineWidth completely because it s not available anymore for wide lines in core
2015-08-04 11:57:20 -07:00
Bradley Austin Davis
53ccbfc4fa
Merge branch 'core' into plugins
2015-08-03 22:25:50 -07:00
Sam Gateau
44e7223547
Fixing the skinning by simply reverting the change to the format for the inSkinIndex
2015-08-03 16:05:04 -07:00
samcake
caa5732e06
Remove completely GL transform legacy support
2015-08-03 14:51:57 -07:00
Sam Gateau
647abe5009
Replace the glCOlor4f by a glVertexAttribute4f on the color slot instead
2015-08-03 13:41:02 -07:00
Sam Gateau
f23df03ea9
REsolve the bracket issue,
2015-08-03 13:10:06 -07:00
samcake
32c253453b
REsolving the input
2015-08-03 12:47:51 -07:00
Seiji Emery
4e3cfd7c49
clear empty frame buffer fix
...
thanks sam!
2015-08-03 12:04:02 -07:00
samcake
d3fc05e99f
FIxed a few shaders varyings, problem identified on MAC to be solved
2015-08-03 11:18:08 -07:00
Sam Gateau
785fd03085
Merge branch 'core' of https://github.com/highfidelity/hifi into punk
2015-08-03 10:26:06 -07:00
samcake
85077604dc
Merge pull request #5478 from jherico/marge
...
CORE BRANCH - More shader fixes
2015-08-03 10:25:33 -07:00
Sam Gateau
1a276924f0
Merging core
2015-08-03 10:05:23 -07:00
Brad Davis
5c07a7d85b
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-01 21:58:05 -07:00
Brad Davis
53feaf2ab6
More shader fixes
2015-08-01 20:17:57 -07:00
Bradley Austin Davis
f19653f3e2
Integrate glew
2015-08-01 20:08:19 -07:00
Brad Davis
180f912924
Merge remote-tracking branch 'upstream/master' into core
...
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
ZappoMan
493836e363
remove QUADS from GLBackendShared and Format
2015-08-01 17:26:38 -07:00
Brad Davis
b84eef93c9
Core profile shader work and test code
2015-08-01 14:43:52 -07:00
ZappoMan
1dd6c1117d
change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive
2015-08-01 11:29:28 -07:00
Sam Gateau
6a8faca0ee
Install the GLCore way of doing input without all the legacy stuff
2015-07-31 22:46:06 -07:00
Sam Gateau
ca4dbdb996
Merging with upstream and compiling on windows
2015-07-31 16:14:53 -07:00
Brad Davis
aea07fe671
Merge branch 'master' into gl4_1
...
Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
2015-07-31 15:08:37 -07:00
Brad Davis
155f88e267
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/devices/TV3DManager.h
libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00
samcake
fbf21cb089
FIxed the problem on Mac, by removing all of the gpuConfig includesgit status
...
q
:q
wq
2015-07-30 18:27:47 -07:00
Sam Gateau
14f4c9c6c0
REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend
2015-07-30 15:07:36 -07:00
Brad Davis
f7a2513f26
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/MyAvatar.h
tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Sam Gateau
d84e2d31ea
Merge with master
2015-07-30 11:20:00 -07:00
Seth Alves
a9556660c4
fix linux build
2015-07-29 20:53:24 -07:00
samcake
70d64a7777
Really fixing the depth write mask issue on clear...
2015-07-29 18:27:10 -07:00
samcake
e32e45ed2b
make sure the writting mask is on for depth buffer
2015-07-29 18:06:46 -07:00
Sam Gateau
4972cb024f
Try to make the inlucde sequence simpler in gpu for GLBackend
2015-07-29 16:48:23 -07:00
Sam Gateau
269db0ff6f
fixing the stars rendering that was vilently broken durign the hunt for GPUCOnfig.h includes
2015-07-29 16:08:16 -07:00
Sam Gateau
3c934af297
clean the gpuCOnfig.h for linux
2015-07-29 14:45:48 -07:00
Sam Gateau
9601e09ba9
A simpler way to add the NSIGHT_FOUND define to all the projects depending on GPU
2015-07-29 14:42:24 -07:00
Sam Gateau
661f29924f
Clean up the cmakelist to normally onlly do th eminimal linking and include for gl
2015-07-29 13:55:26 -07:00
Andrew Meadows
475d069185
fix rendering on linux
2015-07-28 18:12:10 -07:00
Andrew Meadows
77a12eb50e
compile on linux with GLEW
2015-07-28 17:53:01 -07:00
samcake
27d3d3f450
fix w to x
2015-07-28 15:51:15 -07:00
Sam Gateau
8b20f9d3a6
do the minimum include to use glew on linux
2015-07-28 15:48:01 -07:00
Sam Gateau
df9b66d267
Implement the uniform buffer and resource texture cache and their reset
2015-07-28 15:08:52 -07:00
Sam Gateau
f525a8a245
Removing all the unecessary calls of Batch from the gl legacy time
2015-07-27 17:17:56 -07:00
Sam Gateau
a5ad40bee9
INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
2015-07-27 14:07:28 -07:00
Bradley Austin Davis
3c6416d6b8
Merge branch 'master' into plugins
2015-07-27 10:09:02 -04:00
Bradley Austin Davis
4bdd41c608
Working on ubuntu build
2015-07-27 10:08:20 -04:00
Sam Gateau
776d4747b2
Cleaning up the FBO cache and the output stage in general
2015-07-24 14:47:44 -07:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
samcake
e6f2504514
FIx the problem of clear when the color mask is not WRITE_ALL
2015-07-24 09:26:32 -07:00
samcake
52ac5b3ef6
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
Sam Gateau
66cd17ec66
REmove the crappy solution for drawing transparent texture into overlay by a proper shader
2015-07-23 23:09:40 -07:00
Sam Gateau
ded95a3dde
removing dead code
2015-07-23 16:58:21 -07:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
d56b5f39fb
strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f
Introducing the download Framebuffer call on the context to capture a snapshot
2015-07-23 16:15:10 -07:00
Bradley Austin Davis
901dd77f05
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-23 18:11:25 -04:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
ZappoMan
bd6534a991
remove deprecated renderBatch()
2015-07-23 08:35:03 -07:00
Sam Gateau
f70553ec95
Fixing merge
2015-07-22 11:31:46 -07:00
Sam Gateau
8dbd991652
USing a modern singleton guard
2015-07-22 10:54:40 -07:00
Sam Gateau
7ac2030862
Preparing for first pr
2015-07-22 10:43:50 -07:00
Bradley Austin Davis
114ab9e47f
Merge branch 'master' into plugins
2015-07-22 11:47:56 -04:00
Sam Gateau
7b35048e52
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-21 11:18:15 -07:00
Sam Gateau
93afdf79a3
Removing the gl driver version report intiialization code out of applciation
2015-07-21 11:17:41 -07:00
Bradley Austin Davis
fda1cb6f7b
Merge remote-tracking branch 'upstream/master' into marge
2015-07-21 08:59:29 -07:00
Brad Davis
9016f437a8
Merge pull request #5371 from Atlante45/smart_pointers
...
Smart pointers fixes
2015-07-21 08:52:29 -07:00
Brad Davis
c3a2b72c13
Breaking framebuffer ops out of texture cache
2015-07-20 17:26:26 -07:00
Sam Gateau
59666f664a
merging my changes to remove cruff from application to AUstin;s latest
2015-07-20 15:37:17 -07:00
Atlante45
59acfc9f47
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 13:51:51 -07:00
Brad Davis
359abd6474
Merge branch 'master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/GLCanvas.cpp
interface/src/GLCanvas.h
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
interface/src/devices/TV3DManager.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
libraries/render-utils/src/OffscreenGlCanvas.cpp
libraries/render-utils/src/OffscreenGlCanvas.h
libraries/render-utils/src/text/EffectType.h
2015-07-20 13:33:24 -07:00
Sam Gateau
1a9f6e12a5
something not compiling but just before merge with upstream
2015-07-20 12:20:04 -07:00
Brad Davis
d4e637c5b8
Removing superfluous lighting and naked GL in mirror
2015-07-20 09:36:05 -07:00
Brad Davis
35f7307f30
More header cleanup
2015-07-18 22:15:50 -07:00
Bradley Austin Davis
5e0a0409bf
Removing setupWorldLight from viewstateinterface
2015-07-18 12:16:51 -07:00
Brad Davis
b7fdfd8663
Working on lighting
2015-07-18 10:55:53 -07:00
Brad Davis
d68618e206
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
Atlante45
256c786e28
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-17 17:59:19 -07:00
Brad Davis
c822e66317
Merge pull request #5346 from samcake/daft
...
Adding the scissor rect in the Batch and a way to enable the scissor during clear command
2015-07-17 17:04:42 -07:00
Sam Gateau
9eff19b0f7
add th emissing function
2015-07-17 15:47:17 -07:00
ZappoMan
ccd2f98a76
one more try
2015-07-17 15:28:25 -07:00
Brad Davis
ae882c8347
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationCompositor.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-16 16:37:55 -07:00
Sam Gateau
50a521e1f2
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-16 12:38:47 -07:00
Sam Gateau
4ca333efe1
Adding the scissor rect in the Batch and a way to enable the scissor test locally for clear commands
2015-07-16 12:38:11 -07:00
ZappoMan
d1e511efcb
more naked gl cleanup, deleting dead code, tweaking comments so they don't give false positives in searching for more naked gl
2015-07-15 15:52:12 -07:00
Sam Gateau
440464f884
Trying to improve the GLBackendINtpu cahce a bit and thinking about moving to core profile
2015-07-14 18:35:11 -07:00
Brad Davis
f8144e4ee2
Merge branch 'master' into plugins
2015-07-13 19:52:53 -07:00
samcake
99ae0326ad
FIxing th ecompilation issue on mac, ready to ship
2015-07-13 19:17:09 -07:00
Sam Gateau
5555ccd225
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-13 16:19:09 -07:00
Sam Gateau
4743bbad80
Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js
2015-07-13 16:18:39 -07:00
Clément Brisset
24eb4c8263
Merge pull request #5309 from sethalves/quiet-compiler
...
quiet compiler
2015-07-13 15:55:35 -07:00
Brad Davis
9eb15d3d55
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/GLCanvas.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
libraries/render-utils/src/DeferredLightingEffect.cpp
2015-07-13 12:54:19 -07:00
Seth Alves
5aca0c28ef
quiet compiler
2015-07-13 07:37:59 -07:00
Seth Alves
fb23eb0faf
Merge pull request #5301 from samcake/yellow
...
Rename gpu::Batch::setUniformTexture into gpu::Batch::setResourceTexture
2015-07-12 11:36:03 -07:00
Seth Alves
c17c9f1818
quiet compiler
2015-07-12 10:29:43 -07:00
Atlante45
80fe090a94
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-10 20:20:03 -07:00
Sam Gateau
6c04e6d382
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-10 11:59:31 -07:00
samcake
014802fd45
Merge pull request #5277 from venkatn93/gpuquery
...
GPU Query infrastructure
2015-07-10 11:59:08 -07:00
Niraj Venkat
2e5fd04d9e
Fix to get build working on Linux
2015-07-10 11:27:34 -07:00
Sam Gateau
2c05349b06
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-10 11:10:07 -07:00
Sam Gateau
7fc9fd97ff
Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.
2015-07-10 11:03:12 -07:00
Brad Davis
6c5d7b8789
Performance optimizations in transform buffers and geometry cache
2015-07-09 17:53:26 -07:00
Sam Gateau
6b229d8d2d
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-09 03:45:55 -07:00
Sam Gateau
8314fe8c7f
FInally getting a nice spot light volume working for all angles
2015-07-09 03:45:19 -07:00
Niraj Venkat
58f127f299
Fixing names of GL enums
2015-07-08 17:17:31 -07:00
Niraj Venkat
1894b42773
Added EXT support for Mac GL Query calls
2015-07-08 16:11:36 -07:00
Niraj Venkat
4478d76618
attempt #3 - fixing ubuntu build
2015-07-08 15:28:25 -07:00
Niraj Venkat
250d2e9e2c
attempt #2 to fix jenkins build error
2015-07-08 15:14:28 -07:00
Sam Gateau
4c44eb63da
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-08 14:25:41 -07:00
Sam Gateau
f992e875b4
Adding intrsumentation for nsight and hiding the nsight specific code in cpp
2015-07-08 14:25:13 -07:00
Niraj Venkat
a6ec668b2e
attempt #1 to fix jenkins build error
2015-07-08 14:24:24 -07:00
Niraj Venkat
7e59be6196
First take oon the query for the gpu
2015-07-08 10:00:58 -07:00
Brad Davis
a04921e74b
Merge branch 'master' into plugins
2015-07-07 11:10:51 -07:00
samcake
5557dc4da2
clean and release the new deferredLIghtingEffect
2015-07-07 10:00:05 -07:00
Atlante45
541d9ae431
Merge branch 'master' of https://github.com/highfidelity/hifi into fix_billboard
2015-07-06 18:05:43 -07:00
Brad Davis
95000eec3c
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-06 16:22:03 -07:00
samcake
a2f6693bd7
getting the deferred lighting to work
2015-07-06 14:40:10 -07:00
Atlante45
d243190caf
Coding standard
2015-07-04 16:06:39 -07:00
samcake
4019a216d4
Fixed the viewport expressed in int not getting to the shader, needed to be convert to float
2015-07-03 12:12:54 -07:00
samcake
84b70fbaca
Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred pass
2015-07-03 11:36:19 -07:00
Brad Davis
2a1776303d
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
2015-07-03 06:17:35 -07:00
Bradley Austin Davis
0034a14fc1
Working on mac functionality
2015-07-02 18:14:12 -07:00
Sam Gateau
8d8a902328
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-02 15:06:32 -07:00
Sam Gateau
be8fe25338
Trying to finalize the look and behavior of th estatus indicators
2015-07-02 15:06:07 -07:00
Brad Hefta-Gaub
2a03f62bf2
Merge pull request #5232 from sethalves/actions-over-wire-and-sim-ownership
...
Actions over wire and improved simulation ownership
2015-07-02 14:57:27 -07:00
Brad Davis
5abf08817e
Trying to fixup the plugins compilation
2015-07-02 00:00:00 -07:00
Bradley Austin Davis
54bbc841e2
Working on mac compilability
2015-07-01 23:03:33 -07:00
Atlante45
7b5a5a339a
Use make_shared/create to make shared pointers
2015-07-01 19:46:06 -07:00
samcake
b23f68107c
Adding the gpu_shader4 for linux and fixing function name for mac
2015-07-01 14:52:23 -07:00
Sam Gateau
2f04a9d3da
refining the shader pipeline and trying to pass a Status Getter from the model and fails
2015-07-01 07:47:46 -07:00
Sam Gateau
8bd5e15f73
Exposing the viewport to the shader and have a first draft of the draw status pipeline
2015-06-30 14:43:57 -07:00
Sam Gateau
20cb519c14
first draft at using the status of the item for representing stats and current data about it in the DrawStatus phase
2015-06-30 08:19:00 -07:00
samcake
1b69b38835
fix shader issue on mac
2015-06-27 06:34:58 -07:00
Atlante45
3c49e6231e
Sam's fix for pipeline edge case
...
Basically if we bind a uniform texture and the pipeline is not setup
correctly on mac
2015-06-26 16:17:40 -07:00
Sam Gateau
f73e56a93f
Covering all the case for rendering the light passes
2015-06-26 15:45:15 -07:00
Sam Gateau
c41ebcae78
Covering all the case for rendering the light passes
2015-06-26 15:40:08 -07:00
Brad Davis
fbf3a0cbe6
Working on GL 4
2015-06-23 09:48:16 -07:00
Bradley Austin Davis
0000b5a8c8
Working on GL 4.1 core
2015-06-23 09:48:15 -07:00
Brad Davis
f51c43f90d
Working on GL 4.1
2015-06-23 09:47:18 -07:00
Seth Alves
f75506bf1b
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-22 15:37:10 -07:00
Sam Gateau
9994cb7540
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-22 20:00:48 +02:00
Sam Gateau
6444bcab1b
commenting out
2015-06-22 20:00:06 +02:00
Seth Alves
03a2d190b0
quiet valgrind
2015-06-22 07:18:55 -07:00
samcake
ca652730b5
REfine the gpu/Context.slh to get gpu_shader4 and gl_VertexID
2015-06-22 15:47:13 +02:00
Sam Gateau
f7ca1f608f
Migrating the deferred lighting effect to Batch and in doing so, introducing the StandardShaderLib to gpu and the first 2 shaders
2015-06-22 14:06:14 +02:00
Brad Davis
cc6b589ae5
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-19 14:48:38 -07:00
Sam Gateau
5a2d2485c0
Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque
2015-06-19 16:30:48 +02:00
Brad Davis
9bef5f011b
Reverting mirror functionality
2015-06-19 00:03:46 -07:00
Brad Davis
48b27acc79
Merge remote-tracking branch 'upstream/master' into overlay
...
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.cpp
2015-06-18 18:17:59 -07:00
Brad Davis
8e5da5acaa
Fix debug compile error
2015-06-18 17:05:49 -07:00
Seth Alves
021dc64789
merge from upstream
2015-06-18 15:03:09 -07:00
Brad Davis
0cdee2d6ec
preprocessor error on Linux/Mac
2015-06-18 12:14:55 -07:00
Seth Alves
b258aeaa3d
merge from master
2015-06-18 10:04:14 -07:00
Atlante45
e8e1f81880
Make Batch copy constructor explicit
2015-06-18 15:22:48 +02:00
Atlante45
a486ed1a57
Add _glUniform1i to Batches
2015-06-18 15:22:48 +02:00
Brad Davis
5c4fa77acd
Merge branch 'temp' into overlay
2015-06-18 00:59:31 -07:00
Brad Davis
d9452cfd2e
Merge branch 'gpu-error-tweak' into overlay
2015-06-18 00:54:48 -07:00
Brad Davis
dfea571e62
Removing a 'using namespace' from a header and tweaking error checking code
2015-06-18 00:54:35 -07:00
Bradley Austin Davis
1705eb8f80
Reverting some changes, putting overlay rendering in its own state manager
2015-06-17 16:08:19 -07:00
Brad Davis
c8cc3a46b3
Merge remote-tracking branch 'origin/fix-gl-matrix' into overlay
2015-06-17 15:13:35 -07:00
Bradley Austin Davis
a27e06713b
Preserve the GL matrix stack when running batch commands
2015-06-17 14:57:14 -07:00
Brad Davis
4282c044ef
Working on mirror and overlay
2015-06-17 12:01:39 -07:00
Brad Davis
5ded9e7eb9
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-17 10:50:01 -07:00
ZappoMan
af5a910f58
Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereBatchFix
2015-06-17 09:36:16 -07:00
samcake
febc3333cd
Solving the rendering of textured overlay3d
2015-06-17 16:50:35 +02:00
ZappoMan
569971582d
more hacking on trying to port atmospheres to the new pipeline
2015-06-16 18:39:35 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
ZappoMan
167e7d1377
first cut at atmospheres in batch (doesn't work)
2015-06-16 14:05:14 -07:00
Brad Davis
49f4ab99df
Revert "Revert "Fix broken identity transforms on OSX""
...
This reverts commit 1feceec0c7
.
2015-06-13 10:03:10 -07:00
ZappoMan
1feceec0c7
Revert "Fix broken identity transforms on OSX"
...
This reverts commit 9262839564
.
2015-06-12 12:57:37 -07:00
Bradley Austin Davis
9262839564
Fix broken identity transforms on OSX
2015-06-12 10:33:52 -07:00
Sam Gateau
7de4c2eff7
first take on the materialKey
2015-06-09 12:17:10 -07:00
samcake
5e351c0328
FIxing the transparent rendering on Mac
2015-06-08 18:36:12 +02:00
samcake
1bff9a17e1
Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
2015-06-08 17:05:28 +02:00
Sam Gateau
8a93db6f5a
more typos and issues on mac
2015-06-08 07:25:32 -07:00
Sam Gateau
862d6abd79
Typo on mac build
2015-06-08 06:57:04 -07:00
Sam Gateau
b7d88e2642
add apotential fix to the issue with viewInverse for Legacy transform path support
2015-06-08 06:46:45 -07:00