ericrius1
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dbec1aad0c
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line entity points are now local to entity position. Changed paint script to reflect this
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2015-06-19 18:54:28 -07:00 |
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ericrius1
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6a5deaaef1
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returning true from set line points
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2015-06-18 16:54:39 -07:00 |
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ericrius1
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2b4146125f
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adding logic to check points of line are inside bounds
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2015-06-18 16:27:06 -07:00 |
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Seth Alves
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45c7cd4929
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respond to code review, add a simple hold-a-stick script
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2015-06-10 18:48:51 -07:00 |
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Seth Alves
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3dcc6c9b8c
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make action-factory interface and subclass it in Interface. this allows an action to use avatar data. the login the AvatarActionHold is still bogus.
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2015-06-10 12:04:44 -07:00 |
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Seth Alves
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aff582287d
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use const references for arguments in action-related calls
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2015-06-05 11:26:54 -07:00 |
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Seth Alves
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28c034698f
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Merge branch 'master' of github.com:highfidelity/hifi into actions
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2015-06-05 10:41:20 -07:00 |
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Seth Alves
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51f5730e68
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formatting
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2015-06-05 10:05:11 -07:00 |
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Seth Alves
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eb912892dc
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code review
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2015-06-05 09:56:34 -07:00 |
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Seth Alves
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086b9d404a
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fix return-type in lambda
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2015-06-05 08:59:08 -07:00 |
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Seth Alves
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3dbf28b7b4
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use lambdas to remove some repeated code
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2015-06-05 07:33:39 -07:00 |
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Seth Alves
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ba42b0dcc4
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updateAction and deleteAction
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2015-06-04 17:51:59 -07:00 |
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Seth Alves
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66ab3d455f
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use shared pointers to keep track of action objects
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2015-06-04 12:29:05 -07:00 |
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Seth Alves
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14026667f5
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script interface for creating an action now takes an action-type name rather than having a different call for each action
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2015-06-04 10:55:32 -07:00 |
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Seth Alves
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d634663bb1
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simple action is working. destructor sequense is still suspicous
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2015-06-03 17:33:55 -07:00 |
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Seth Alves
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c8ab22c517
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hook up entity-scripting-interface to actions
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2015-06-03 11:19:45 -07:00 |
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Andrew Meadows
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acb3163f43
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add comments for future work
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2015-06-02 17:20:41 -07:00 |
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Andrew Meadows
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0e2028b820
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merge
Conflicts:
libraries/entities/src/EntityItem.cpp
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2015-06-02 15:08:36 -07:00 |
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Andrew Meadows
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fa491a5c4f
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fix theoretical crash bug in editEntity()
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2015-06-01 13:59:56 -07:00 |
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Seth Alves
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d1bb6473d9
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more work on edge handling and resizing
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2015-06-01 13:57:28 -07:00 |
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Seth Alves
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fe59f8846f
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recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shape
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2015-05-30 16:43:11 -07:00 |
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Seth Alves
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96a40bd673
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basic collisions with cubic polyvoxes
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2015-05-29 18:50:26 -07:00 |
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Seth Alves
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a96520ca74
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set up EntityItemPropertiesFromScript to either ignore or honor read-only properties
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2015-05-29 13:43:18 -07:00 |
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Andrew Meadows
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8177512432
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send all TerseUpdate properties when one changes
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2015-05-29 11:35:50 -07:00 |
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Seth Alves
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a91a7942a4
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Merge branch 'master' of github.com:highfidelity/hifi into polyvox
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2015-05-28 06:59:39 -07:00 |
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Howard Stearns
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4fffe05b63
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Play still sound for still objects and those just created in a script.
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2015-05-27 16:25:11 -07:00 |
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Seth Alves
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df795cf296
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adapting to entitypointer merge
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2015-05-27 08:54:15 -07:00 |
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Seth Alves
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c80f2970fd
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Merge branch 'master' of github.com:highfidelity/hifi into polyvox
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2015-05-27 07:37:51 -07:00 |
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Seth Alves
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6b5020285b
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set last-edited in properties when changing voxel data
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2015-05-26 21:32:33 -07:00 |
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Seth Alves
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ebae87136f
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debugging
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2015-05-26 20:57:58 -07:00 |
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Seth Alves
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cd2b6473ba
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debugging
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2015-05-26 18:21:45 -07:00 |
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Seth Alves
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55028f6cb0
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voxel data sent over wire and saved to json
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2015-05-26 16:34:35 -07:00 |
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Seth Alves
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cdef502e2e
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expose setVoxelSphere to js
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2015-05-26 14:26:05 -07:00 |
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ZappoMan
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9fa9942861
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more work on smart pointers
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2015-05-22 21:45:57 -07:00 |
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ZappoMan
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8b78fc4190
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EnitityItem smart pointers
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2015-05-22 17:57:50 -07:00 |
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Seth Alves
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4a59dc24c5
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split entity-add and entity-edit messages
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2015-05-20 14:52:03 -07:00 |
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Seth Alves
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124ff68cee
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make EntityItemID a subclass of QUuid
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2015-05-20 14:22:08 -07:00 |
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Seth Alves
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f522334c99
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sort out script interface changes
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2015-05-20 12:30:06 -07:00 |
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Seth Alves
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a769cfdaf2
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client decides on new entity-ids, keep EntityItemID class
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2015-05-20 10:42:19 -07:00 |
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Seth Alves
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f9d46b0cb5
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interface decides on entityIDs rather than bouncing a temporary id through the entity server
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2015-05-19 14:25:23 -07:00 |
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Andrew Meadows
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180590145d
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check for NULL before using pointer to EntityItem
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2015-05-16 11:12:19 -07:00 |
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Andrew Meadows
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4872a565c9
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bid for simulation ownership
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2015-05-12 21:46:52 -07:00 |
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Seth Alves
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5ac8558168
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flash yellow box when transmitting an edit packet
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2015-05-06 17:03:27 -07:00 |
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Ryan Huffman
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8ed5284dfa
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Add drawZoneBoundaries get/set to EntitiesScriptingInterface
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2015-05-01 12:52:59 -07:00 |
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Seth Alves
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6f441e3490
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if our Node isn't allowed to create entities in this domain, don't try.
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2015-04-27 19:07:53 -07:00 |
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Seth Alves
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bc65616bb3
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Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
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2015-04-23 13:09:22 -07:00 |
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Ryan Huffman
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e0d4a0b1e1
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Add functionality to turn zone picking off
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2015-04-23 09:36:41 -07:00 |
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Seth Alves
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d51f5a0ae8
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remove commented out code
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2015-04-22 17:22:37 -07:00 |
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Seth Alves
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5a7f8a2f5a
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git rid of unneeded bump code. re-indent billiards.js and rez in balls with some y velocity so they fall to the table
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2015-04-22 17:06:21 -07:00 |
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Seth Alves
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7781808bea
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remove debug prints, fix a comment
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2015-04-22 15:25:09 -07:00 |
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