Commit graph

84607 commits

Author SHA1 Message Date
David Rowe
367e8c1f87 Updated Windows VCPKG that includes an alternative JOM download URL 2021-01-23 09:10:58 +13:00
HifiExperiments
7bed9b0754 Merge remote-tracking branch 'origin/pivot' into pivot 2021-01-21 21:05:28 -08:00
HifiExperiments
bb898aac33 non-exact collisions should work on models with pivots and useOriginalPivot=true 2021-01-21 21:05:00 -08:00
HifiExperiments
54d57afdae use rotation property to determine which axis is facing you 2021-01-21 19:21:38 -08:00
HifiExperiments
ff6f7233e4 I'm a big dumb idiot 2021-01-21 17:39:50 -08:00
David Rowe
36dea900e7
Merge pull request #982 from liberza/fix/getPlatformTierNameTypo
Fix small typo in getPlatformTierNames()
2021-01-22 14:35:28 +13:00
Nick Levesque
c3d7e02964 Fix small typo in getPlatformTierNames() 2021-01-21 18:45:10 -05:00
Kalila
a1fe046350
Merge pull request #953 from Phil-Palmer/fix/alpha-zwrite
Disable z-write for transparent draws
2021-01-21 17:54:59 -05:00
Kalila
ef12a136f4
Merge pull request #967 from liberza/patch-1
Update BUILD_WIN.md
2021-01-21 17:51:42 -05:00
Kalila L
82313eccbf Add userAgent property for web entities. 2021-01-21 01:51:37 -05:00
HifiExperiments
2667af3682 more safeguards 2021-01-20 21:25:30 -08:00
Alezia Kurdis
a9c2a3d46a
Snap to Next Clicked Surface
Rename the action: "Rotate as Next Clicked Surface" 
for "Snap to Next Clicked Surface"
since it is now doing the rotation and the move to the clicked surface.
2021-01-20 23:19:43 -05:00
Alezia Kurdis
aedce21007
Snap to Next Clicked Surface
This adds the move in addition to the rotation
to the "Rotate as Next Clicked Surface" action.
Which is now become: "Snap to Next Clicked Surface"
2021-01-20 23:17:06 -05:00
Alezia Kurdis
5b40ac4c1e
Transmitting Intersection to Create App
Transmitting Intersection to Create App
2021-01-20 23:13:47 -05:00
Kalila L
a0747b2912 Add "RELEASE_NAME" env variable. 2021-01-20 01:17:45 -05:00
HifiExperiments
3335c040e5 hurr durr I'm an idiot 2021-01-18 18:39:12 -08:00
Kalila L
407d436ed0 Add appreciate app as default app. 2021-01-18 19:56:12 -05:00
HifiExperiments
4bf952260f fix crashes when running with qml disabled in VR 2021-01-18 12:57:44 -08:00
HifiExperiments
3a821c2b74 update create 2021-01-18 11:23:44 -08:00
HifiExperiments
7030798d41 cleanup 2021-01-17 22:47:26 -08:00
HifiExperiments
92ea14a059 proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
HifiExperiments
1f71a23082 optimize picking 2021-01-17 13:09:09 -08:00
Nick Levesque
c484bb6041
Update BUILD_WIN.md
Add MSVC v142 to Visual Studio 2019 install, as it was also required for me.
2021-01-17 13:32:16 -05:00
daleglass
06b1a8e17c
Merge pull request #928 from Phil-Palmer/fix/vr-recenter
VR fixes for: couldn't sit on the floor, wrong walk directions.
2021-01-16 20:51:03 +01:00
Kalila
76b7b51e68
Merge pull request #517 from vircadia/dependabot/npm_and_yarn/screenshare/electron-7.2.4
Bump electron from 6.0.12 to 7.2.4 in /screenshare
2021-01-16 14:16:34 -05:00
HifiExperiments
2a27fc4de2 billboarding for model entities 2021-01-13 22:31:21 -08:00
HifiExperiments
6d1667df5a better picking against billboarded shapes other than spheres 2021-01-10 16:48:44 -08:00
HifiExperiments
bef0c79b67 billboard mode working on most entity types 2021-01-10 16:03:04 -08:00
Dale Glass
aab5b22e25 Skip duplicated log entries
This helps with log flooding. Successive repeated log messages will be skipped and counted,
the count will be output when a different message is logged.

A new option of 'keep_repeats' has been added to VIRCADIA_LOG_OPTIONS to disable this.
2021-01-09 19:39:32 +01:00
Phil Palmer
0f9117b978 Merge branch 'fix/alpha-zwrite' of https://github.com/Phil-Palmer/project-athena into fix/alpha-zwrite 2021-01-05 06:52:23 -05:00
Phil Palmer
1cdc3610c3 Disable z-write for transparent fonts, grid entities and teleport beams
as suggested in the review here: https://github.com/vircadia/vircadia/pull/953#pullrequestreview-560779456
2021-01-05 06:47:33 -05:00
Phil Palmer
12095fed96 Disable z-write for fonts, grid entities and teleport beams
as suggested in the review here: https://github.com/vircadia/vircadia/pull/953#pullrequestreview-560779456
2021-01-05 00:05:11 -05:00
Phil Palmer
265aeb7652 Merge branch 'fix/vr-recenter' of https://github.com/Phil-Palmer/project-athena into fix/vr-recenter 2021-01-04 15:55:54 -05:00
Phil Palmer
a54a40dc2c Apply suggestion from code review: fix debug message. 2021-01-04 15:55:34 -05:00
Phil Palmer
9f84b8384e Apply suggestion from code review: fix JSDoc comment. 2021-01-04 15:49:26 -05:00
HifiExperiments
1ccdfe37a6
Update libraries/entities/src/EntityItemProperties.cpp
Co-authored-by: David Rowe <david@ctrlaltstudio.com>
2021-01-04 12:14:35 -08:00
Phil Palmer
5d1bd5cc19 * Apply suggestions from code review
Fix JSDoc comments and debug messages.
2021-01-04 00:57:17 -05:00
Phil
646a5798e6
Apply suggestions from code review
Tidying (bracing style, spaces, remove final comma from enum, fix JSDoc comments).

Co-authored-by: David Rowe <david@ctrlaltstudio.com>
2021-01-04 00:12:57 -05:00
HifiExperiments
030524c3ee CR and actually send property over wire 2021-01-03 21:03:43 -08:00
HifiExperiments
6e0bad814e working on billboard mode for all entity types 2021-01-03 20:33:08 -08:00
Phil Palmer
4f71cb5945 Disable z-write when drawing web entities with alpha < 1. 2021-01-03 22:59:31 -05:00
Phil Palmer
90799e10da Fix z-write enabled for transparent draws.
Fix z-write being enabled for transparencies in GeometryCache::getSimplePipeline and Procedural::Procedural (fixes https://github.com/vircadia/vircadia/issues/224).
Z-write is controlled by the 'writeMask' parameter of gpu::State::setDepthTest.
2021-01-03 16:31:51 -05:00
HifiExperiments
5dc45e895c more fixes and create checkbox defaults to checked 2021-01-02 19:18:54 -08:00
HifiExperiments
a072010b02 Merge remote-tracking branch 'upstream/master' into pivot 2021-01-02 17:13:24 -08:00
HifiExperiments
20e0c24163 cleanup + create 2021-01-02 00:04:24 -08:00
HifiExperiments
002271a4cc finishing touches 2021-01-01 21:52:16 -08:00
Phil Palmer
3cc08022fc Leaning and lean recentering now work as intended at any avatar scale.
Individually tested each of these scale fixes in third-person view.
Simplify withinBaseOfSupport.
Change input parameter from float& to float (isWithinThresholdHeightMode).
Debug: remove unnecessary Y offset that didn't scale properly with the avatar (drawBaseOfSupport).
2020-12-31 05:09:06 -05:00
Phil Palmer
4a0bde415b Fix an old confusing comment from 952b112271 2020-12-31 00:06:25 -05:00
Phil Palmer
ba5bea15b6 Merge branch 'fix/vr-recenter' of https://github.com/Phil-Palmer/project-athena into fix/vr-recenter 2020-12-30 23:16:30 -05:00
Phil Palmer
c5fe49bc30 Decouple MyAvatar.centerOfGravityModelEnabled from the user standing state.
Engine code no longer controls MyAvatar.centerOfGravityModelEnabled.  Maybe we should deprecate it now, since its reason to exist seemed to be only to disable the CG model while the user was sitting, which is now done more explicitly (see below).

MyAvatar::FollowHelper:
- rename shouldActivateHorizontal to shouldActivateHorizontal_userSitting, now private.
- rename shouldActivateHorizontalCG to shouldActivateHorizontal_userStanding, now private.
- add new shouldActivateHorizontal that calls one of the above based on the user's sit/stand state.
- these functions no longer modify their 'myAvatar' parameter.

Add USER_CAN_TURN_BODY_WHILE_SITTING (false), which retains the old rotation behaviour of lean recentering:
a lean recenter doesn't rotate the body if the user is sitting (new: unless the feet are tracked).
In other words, the lean recentering assumes the user isn't on a swivel chair and keeps the avatar pointing in the same direction.  It might be good to expose that as an option.  (Regardless, rotation recentering does kick-in if they turn too far).
2020-12-30 23:14:42 -05:00