Anthony J. Thibault
dff49cafaa
Embiggen the stick deadspots for oculus touch controllers
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This effectively splits the controller into directional zones.
This should make driving/flying navigation more predictable and less prone
to drifting in unintentional directions, which could induce nausea.
2017-11-28 17:11:44 -08:00
Seth Alves
7a47250aa7
oops missed a comma
2017-05-31 10:21:10 -07:00
Seth Alves
af5ba3a90a
ask display-plugins if they are head-controllers
2017-05-25 15:14:10 -07:00
Dante Ruiz
2d28ae1ffe
fixed context menu showing up in the correct location
2016-11-29 18:15:40 +00:00
Thijs Wenker
597e52636a
Fix Oculus hand controllers to only work in HMD
2016-10-28 19:22:44 +02:00
Anthony J. Thibault
aa52963e5d
Made the Grip buttons less sensitive to inadvertent squeezes.
2016-10-12 12:59:43 -07:00
Anthony J. Thibault
ace8639f5b
Bug fixes in oculus_touch default mapping
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* Made sticks less sensitive. Raised deadSpot min from 0.05 to 0.3.
* Fixed problem were grip and trigger was mapped to Standard triggers. This was causing all sorts of problems
with the handControllerGrab script. Including double lasers and a stuck right hand laser.
* mapped grip to standard grip. So now you can use the grip button to drop equipped objects.
* increased deadZone on grip to make inadvertent drops less likely to happen.
2016-10-10 18:42:06 -07:00
James B. Pollack
5a2c7cf58e
cleanup
2016-08-16 09:58:18 -07:00
James B. Pollack
f143c62e9c
whoops
2016-08-15 11:53:32 -07:00
James B. Pollack
a078b20f9d
make it work with click
2016-08-15 10:24:24 -07:00
James B. Pollack
493adca04f
map oculus grip to trigger
2016-08-15 10:02:53 -07:00
SamGondelman
a5f3089fda
fix ABXY mapping for touch
2016-08-08 13:14:14 -07:00
Chris Collins
2473bbf1db
Merge pull request #8313 from imgntn/tweak_lazers
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Tweak Teleport + Hand Lasers
2016-08-03 16:40:28 -07:00
SamGondelman
458e43fadc
added dead zones to hydras, style fixes
2016-08-03 10:18:57 -07:00
James B. Pollack
88ebeaa4cb
start no movement mode. using actual keys since avatar speed doesnt work with gtting stuck
2016-08-02 18:46:47 -07:00
SamGondelman
1ce7623f41
added deadzones to oculus touch movements
2016-08-02 18:19:58 -07:00
James B. Pollack
a7b8f2c9df
updates
2016-08-02 12:25:24 -07:00
Brad Davis
8d5b60a266
Simulate LTClick/RTClick for Oculus Touch and Hydra controllers
2016-07-14 12:30:17 -07:00
James B. Pollack
0c60d87d3b
fix some touch mappings
2016-07-01 10:32:37 -07:00
SamGondelman
2367cb1995
fixing input mapping for vive/touch grip button/trigger, script needs fixing
2016-06-03 15:07:21 -07:00
SamGondelman
8b76af531b
made touch hand orientation more comfortable, fixed all the touch key mappings, exposed capacitive touch keys for use later
2016-06-02 16:52:17 -07:00
Brad Davis
a58a627fdf
Support oculus remote input
2016-04-07 13:20:59 -07:00