Commit graph

22 commits

Author SHA1 Message Date
Anthony J. Thibault
dff49cafaa Embiggen the stick deadspots for oculus touch controllers
This effectively splits the controller into directional zones.
This should make driving/flying navigation more predictable and less prone
to drifting in unintentional directions, which could induce nausea.
2017-11-28 17:11:44 -08:00
Seth Alves
7a47250aa7 oops missed a comma 2017-05-31 10:21:10 -07:00
Seth Alves
af5ba3a90a ask display-plugins if they are head-controllers 2017-05-25 15:14:10 -07:00
Dante Ruiz
2d28ae1ffe fixed context menu showing up in the correct location 2016-11-29 18:15:40 +00:00
Thijs Wenker
597e52636a Fix Oculus hand controllers to only work in HMD 2016-10-28 19:22:44 +02:00
Anthony J. Thibault
aa52963e5d Made the Grip buttons less sensitive to inadvertent squeezes. 2016-10-12 12:59:43 -07:00
Anthony J. Thibault
ace8639f5b Bug fixes in oculus_touch default mapping
* Made sticks less sensitive. Raised deadSpot min from 0.05 to 0.3.
* Fixed problem were grip and trigger was mapped to Standard triggers. This was causing all sorts of problems
  with the handControllerGrab script.  Including double lasers and a stuck right hand laser.
* mapped grip to standard grip. So now you can use the grip button to drop equipped objects.
* increased deadZone on grip to make inadvertent drops less likely to happen.
2016-10-10 18:42:06 -07:00
James B. Pollack
5a2c7cf58e cleanup 2016-08-16 09:58:18 -07:00
James B. Pollack
f143c62e9c whoops 2016-08-15 11:53:32 -07:00
James B. Pollack
a078b20f9d make it work with click 2016-08-15 10:24:24 -07:00
James B. Pollack
493adca04f map oculus grip to trigger 2016-08-15 10:02:53 -07:00
SamGondelman
a5f3089fda fix ABXY mapping for touch 2016-08-08 13:14:14 -07:00
Chris Collins
2473bbf1db Merge pull request #8313 from imgntn/tweak_lazers
Tweak Teleport + Hand Lasers
2016-08-03 16:40:28 -07:00
SamGondelman
458e43fadc added dead zones to hydras, style fixes 2016-08-03 10:18:57 -07:00
James B. Pollack
88ebeaa4cb start no movement mode. using actual keys since avatar speed doesnt work with gtting stuck 2016-08-02 18:46:47 -07:00
SamGondelman
1ce7623f41 added deadzones to oculus touch movements 2016-08-02 18:19:58 -07:00
James B. Pollack
a7b8f2c9df updates 2016-08-02 12:25:24 -07:00
Brad Davis
8d5b60a266 Simulate LTClick/RTClick for Oculus Touch and Hydra controllers 2016-07-14 12:30:17 -07:00
James B. Pollack
0c60d87d3b fix some touch mappings 2016-07-01 10:32:37 -07:00
SamGondelman
2367cb1995 fixing input mapping for vive/touch grip button/trigger, script needs fixing 2016-06-03 15:07:21 -07:00
SamGondelman
8b76af531b made touch hand orientation more comfortable, fixed all the touch key mappings, exposed capacitive touch keys for use later 2016-06-02 16:52:17 -07:00
Brad Davis
a58a627fdf Support oculus remote input 2016-04-07 13:20:59 -07:00