Sam Gateau
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7e2c4c0561
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SImplified the Transform usage in the gpu::api, no more pointers, just values. Improved the Transform by compressing the memory footprint
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2014-11-13 10:57:32 -08:00 |
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Stephen Birarda
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fed711e331
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Merge branch 'master' of https://github.com/highfidelity/hifi into lobby
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2014-11-13 10:37:49 -08:00 |
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Philip Rosedale
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9cfc95bc6a
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Merge pull request #3786 from ZappoMan/animationUnification
Animation unification
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2014-11-13 10:23:36 -08:00 |
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Atlante45
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2498fd11a3
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Preload sounds / use hash injector options
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2014-11-13 10:22:45 -08:00 |
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Stephen Birarda
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fd6b9c3550
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changes to sound class to allow caching of sounds
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2014-11-13 10:16:42 -08:00 |
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ZappoMan
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3e521e089b
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fix unix build
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2014-11-13 09:48:15 -08:00 |
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Atlante45
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bc4514649e
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Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame
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2014-11-13 09:35:39 -08:00 |
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Brad Hefta-Gaub
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b92a617290
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Merge pull request #3785 from birarda/script-cleanup
remove some scripts from example dir
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2014-11-13 09:34:59 -08:00 |
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ZappoMan
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8ad3ce7daf
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bump packet version
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2014-11-13 09:32:59 -08:00 |
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Stephen Birarda
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42a73e280e
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remove the concert camera scripts from examples
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2014-11-13 09:29:37 -08:00 |
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Stephen Birarda
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324b2fb18f
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Merge branch 'master' of https://github.com/highfidelity/hifi into lobby
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2014-11-13 09:25:27 -08:00 |
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ZappoMan
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8ec12ea954
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add full animation settings support
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2014-11-13 08:59:06 -08:00 |
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ZappoMan
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701059d797
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removed some debug
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2014-11-13 08:58:33 -08:00 |
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ZappoMan
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bc60c90308
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only actually set the properties if they were in the buffer
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2014-11-13 08:39:19 -08:00 |
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ZappoMan
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55c177594b
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only set animationIsPlaying if it changed
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2014-11-13 08:37:54 -08:00 |
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ZappoMan
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09a06c9d82
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add debug streamer for xColor
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2014-11-13 08:14:01 -08:00 |
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ZappoMan
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ea0022501b
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only set animation properties if they actually changed
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2014-11-13 08:13:30 -08:00 |
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ZappoMan
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43f44f4131
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suppress some potentially repeated log messages
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2014-11-13 07:52:00 -08:00 |
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ZappoMan
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e4355cd139
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calculated animationSettings property to include older properties
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2014-11-13 07:34:54 -08:00 |
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David Rowe
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fac6b6b426
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Refactor QRect conversion to QScriptValue
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2014-11-12 21:32:55 -08:00 |
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David Rowe
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9e19641a1d
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Add property getting for all 3D overlays
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2014-11-12 21:05:44 -08:00 |
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ZappoMan
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4077f6c2ab
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Merge branch 'master' of https://github.com/highfidelity/hifi into animationUnification
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2014-11-12 20:39:39 -08:00 |
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Philip Rosedale
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2c4335d1c5
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Merge pull request #3783 from ZappoMan/modelSceneRendering
Model scene rendering
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2014-11-12 20:38:02 -08:00 |
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ZappoMan
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63a8608ac6
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handle per model transforms, default scene mode off
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2014-11-12 20:20:36 -08:00 |
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ZappoMan
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13f08e65d1
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Merge branch 'master' of https://github.com/highfidelity/hifi into modelSceneRendering
Conflicts:
interface/src/renderer/Model.h
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2014-11-12 19:31:27 -08:00 |
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ZappoMan
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c9e8c21d8d
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partial work on blending of animation settings
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2014-11-12 19:23:48 -08:00 |
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AndrewMeadows
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65a2aaee9d
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Merge pull request #3778 from samcake/temp1
Introduce the Transform class and use it in the gpu api and for rendering models
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2014-11-12 18:26:04 -08:00 |
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Sam Gateau
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859c99b9de
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Fix bug in the cache of GLBackend::TransformStage
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2014-11-12 18:15:35 -08:00 |
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ZappoMan
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8a2e3d5045
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add animationSettings property to model entities
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2014-11-12 17:41:55 -08:00 |
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Atlante45
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16e243aec5
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typo
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2014-11-12 17:19:16 -08:00 |
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Sam Gateau
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b6c004c431
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Fix syntax that doesn't compile on linux and used smart glm::max instruction
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2014-11-12 17:16:43 -08:00 |
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Atlante45
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bada1d8e38
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Cleaner code + metadata
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2014-11-12 17:13:29 -08:00 |
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Atlante45
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7193fcc89d
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Metadata for pieces
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2014-11-12 17:12:27 -08:00 |
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ZappoMan
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ef17659ea2
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cleanup
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2014-11-12 16:57:42 -08:00 |
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ZappoMan
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dd22683672
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fixing up animation loop issues
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2014-11-12 16:53:16 -08:00 |
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Sam Gateau
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c0496fd466
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2014-11-12 16:52:34 -08:00 |
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Sam Gateau
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d3a7b011bf
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defined the ViewTransform as the matrix transforming from eye space to world space (the opposite of before this commit) since it seems a better design. And cleaned the dead code in Application.cpp
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2014-11-12 16:52:11 -08:00 |
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David Rowe
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725d56d41f
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Add property getting for all 2D overlays
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2014-11-12 16:50:13 -08:00 |
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Sam Gateau
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8fb04af59d
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defined the ViewTransform as the matrix transforming from eye space to world space (the opposite of before this commit) since it seems a better design
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2014-11-12 16:40:45 -08:00 |
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Brad Hefta-Gaub
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99dd20f828
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Merge pull request #3780 from ctrlaltdavid/20182
CR for Job #20182 - Add ability to set alpha on text overlays
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2014-11-12 16:26:59 -08:00 |
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Brad Hefta-Gaub
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70c463695a
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Merge pull request #3779 from PhilipRosedale/master
Remove buckyBalls and faceshift lean-to-drive
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2014-11-12 16:26:50 -08:00 |
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Brad Hefta-Gaub
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331e9d6558
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Merge pull request #3775 from birarda/lobby
repairs to local audio injection
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2014-11-12 16:26:38 -08:00 |
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ZappoMan
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ba79f40007
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add some debug
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2014-11-12 16:12:34 -08:00 |
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ZappoMan
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245f019836
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first cut at migrating entity animation frame calculations to use AnimationLoop
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2014-11-12 16:10:35 -08:00 |
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Atlante45
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6f8b702334
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New grid
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2014-11-12 15:34:39 -08:00 |
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Atlante45
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76d45953fd
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switch to mesh board
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2014-11-12 15:34:14 -08:00 |
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Sam Gateau
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7fa4ea7527
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commented on the else branch in the update TRansform stack doing nothing
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2014-11-12 15:04:52 -08:00 |
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ZappoMan
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d2ab3e69f0
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some cleanup
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2014-11-12 14:59:03 -08:00 |
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ZappoMan
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6ff8abcbdd
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sepearate looping logic from AnimationHandle
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2014-11-12 14:47:10 -08:00 |
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ZappoMan
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68bd6c23d9
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sepearate looping logic from AnimationHandle
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2014-11-12 14:47:02 -08:00 |
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