Brad Davis
74a3d7fcb9
Flush executed commands on the transfer thread
2016-09-23 12:05:10 -07:00
Brad Davis
44a549317e
Reduce number of texture transfers per clientWait, process smaller textures first
2016-09-23 12:05:09 -07:00
Brad Davis
2886c51a29
Fixing use of widgets in test app
2016-09-23 12:05:08 -07:00
Brad Davis
bca9da48fc
Fix warnings
2016-09-23 12:05:08 -07:00
Brad Davis
2de7f62b95
Fixing loop logic
2016-09-23 12:05:07 -07:00
Brad Davis
c52de6c685
Fixing mip deallocation
2016-09-23 12:05:06 -07:00
Brad Davis
cfa5376eff
Straight up bug
2016-09-23 12:05:05 -07:00
Brad Davis
09a218b9fd
Fix build after moving network function
2016-09-23 12:05:04 -07:00
Brad Davis
6711b9c417
Restore proper mip handling to skybox
2016-09-23 12:05:04 -07:00
Brad Davis
5dbaa671ca
Add some more debugging in render perf test
2016-09-23 12:05:03 -07:00
Brad Davis
28bb82c8a3
Force all sparse allocation and deallocation onto one thread / context
2016-09-23 12:05:02 -07:00
Brad Davis
255e9e6435
Add support for executing arbitrary commands on the texture transfer thread
2016-09-23 12:05:01 -07:00
Brad Davis
ee476a6048
GLTextures store the source for easier debugging
2016-09-23 12:05:01 -07:00
Brad Davis
d382305174
Add fence tracking and max values tracking to gpu::Context
2016-09-23 12:05:00 -07:00
Brad Davis
2a058fa419
Add file logging to perf tool
2016-09-23 12:04:59 -07:00
Brad Davis
f33d3a3b36
Migrate logging functionality to shared library
2016-09-23 12:04:58 -07:00
Brad Davis
82db3d5d55
Disable support for framebuffer resizing
2016-09-23 12:04:57 -07:00
Brad Davis
0953027ef3
Identify pre-generated textures
2016-09-23 12:04:56 -07:00
Brad Davis
fa23fa7b2d
Working on cubemap mip bug
2016-09-23 12:04:55 -07:00
Brad Davis
ffbddd2d0f
Disable sparse textures on cubemaps
2016-09-23 12:04:55 -07:00
Brad Davis
88bbb2faa8
Fix cubemap mips by overcommiting
2016-09-23 12:04:54 -07:00
Brad Davis
5734332150
Fix sparse texture deallocation
2016-09-23 12:04:53 -07:00
Brad Davis
64cb45240d
Fix invalid page size for non-sparse textures
2016-09-23 12:04:52 -07:00
Brad Davis
1ff91219a8
Fix strange artifacts in skybox
2016-09-23 12:04:52 -07:00
Brad Davis
74481b3c1f
Re-enable threaded texture transfer
2016-09-23 12:04:51 -07:00
Brad Davis
50233f6ffb
Don't re-report texture memory usage until the returned value changes
2016-09-23 12:04:50 -07:00
Brad Davis
12de36a534
Check the total GPU memory usage from the card as well as our computed memory usage
2016-09-23 12:04:49 -07:00
Brad Davis
26a06b2914
Removing invalid comments
2016-09-23 12:04:48 -07:00
Brad Davis
70ec9783fa
Only use sparse allocation for supported sizes / formats
2016-09-23 12:04:48 -07:00
Brad Davis
f9857c7ac4
Disable threaded texture transfers
2016-09-23 12:04:47 -07:00
Brad Davis
07ccbc6f82
Fixing warnings
2016-09-23 12:04:46 -07:00
Brad Davis
2b5ed86a62
Fixing warnings
2016-09-23 12:04:45 -07:00
Brad Davis
151df32519
Check sparse texture support before enabling
2016-09-23 12:04:44 -07:00
Brad Davis
a55669b83e
Only enable sparse textures by env variable
2016-09-23 12:04:44 -07:00
Brad Davis
93b0364f73
Working on sparse stability
2016-09-23 12:04:43 -07:00
Brad Davis
a7f0ba24ed
Dynamic texture memory management
2016-09-23 12:04:42 -07:00
Zach Pomerantz
09a96796de
bring audio stream initializers to standard
2016-09-23 11:58:15 -07:00
Zach Pomerantz
562e8e0c65
disable excessive audio settings logging
2016-09-23 11:58:02 -07:00
Anthony J. Thibault
b68dbab994
Fix for incorrect hand offset when backing into collision.
...
We know properly account for the offset of the head due to clamping from a small maxHipsOffset.
This means the hands should look more natural when you are out-of-body and are moving your hand controllers.
2016-09-23 11:47:44 -07:00
Andrew Meadows
0f60abdf4e
Merge pull request #8647 from hyperlogic/out-of-body-experience
...
out-of-body-experience: merge from master
2016-09-23 10:58:27 -07:00
Seth Alves
f546524c1f
don't checkout for user membership in a null list of groups
2016-09-23 09:46:10 -07:00
Anthony J. Thibault
98ffea2fb9
Merge branch 'master' into out-of-body-experience
2016-09-22 18:08:23 -07:00
Anthony Thibault
fa4e8d2792
Merge pull request #8634 from AndrewMeadows/oobe4
...
out-of-body-experience: help avatar walk up steps and ledges
2016-09-22 17:08:14 -07:00
howard-stearns
c4ed84f9a6
remove obsolete file
2016-09-22 16:49:38 -07:00
howard-stearns
17549348b4
less busy hotspotting, and make use of restricted feed (by protocol)
2016-09-22 16:48:16 -07:00
Andrew Meadows
61be99b87e
fix IK bug for RotationOnly head target
2016-09-22 16:14:19 -07:00
Andrew Meadows
819e1dc694
prevent avatars from walking up vertical walls
2016-09-22 16:12:35 -07:00
howard-stearns
17f418cea2
Merge branch 'master' of https://github.com/highfidelity/hifi into uniform-story-handling
2016-09-22 15:18:21 -07:00
Howard Stearns
3c82a489fa
Merge pull request #8641 from sethalves/fix-domain-server-cl-args
...
fix domain-server command-line arguments
2016-09-22 15:18:02 -07:00
howard-stearns
4357bb391d
Merge branch 'master' of https://github.com/highfidelity/hifi into uniform-story-handling
2016-09-22 14:54:15 -07:00