Commit graph

20 commits

Author SHA1 Message Date
Andrzej Kapolka
892987d68a Increase tesselation to minimize artifacts. 2014-11-04 18:13:33 -08:00
Andrzej Kapolka
feabd1d5b3 Use a fullscreen quad when we're actually inside the light influence. 2014-11-04 18:08:56 -08:00
Andrzej Kapolka
1763d8f7f0 Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
2014-11-04 17:29:19 -08:00
Andrzej Kapolka
3b56f613e2 Cone render function, some cleanup of GeometryCache methods. 2014-11-04 13:21:51 -08:00
Sam Gateau
4f26c9e0fa fix formatting and syntax issues 2014-10-06 11:06:23 -07:00
Sam Gateau
738369e21f Replacing glutSolidSphere by a cached Geometry
Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)

- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using  fOuterRadius
2014-10-03 16:55:58 -07:00
Andrzej Kapolka
446c2193ff Limit what we render for deferred point/spot lights based on the light's
radius.
2014-09-19 12:18:00 -07:00
Andrzej Kapolka
b9ae005e53 Working on the actual deferred lights. 2014-09-18 16:12:46 -07:00
Andrzej Kapolka
7580a1da89 Glow fix for simple shader. 2014-09-15 17:33:07 -07:00
Andrzej Kapolka
da05d37015 Leave the glow level alone when writing the deferred-lit bits. 2014-09-15 17:19:15 -07:00
Andrzej Kapolka
0f3a020b5d Working on getting particles/entities to work with deferred lighting;
normalize normals from buffer.
2014-09-15 16:07:48 -07:00
Andrzej Kapolka
70c8c146bc Fix for specular issue on Nvidia, try passing along material colors. 2014-09-15 12:44:25 -07:00
Andrzej Kapolka
919112fe7c Starting to work on handling translucent meshes with deferred lighting. 2014-09-15 12:18:59 -07:00
Andrzej Kapolka
e36ff0d238 Fix deferred lighting for rear view mirror. 2014-09-12 18:56:07 -07:00
Andrzej Kapolka
f8772135b1 Color fix. 2014-09-12 18:35:56 -07:00
Andrzej Kapolka
7074d96c04 Working on support for specular components in deferred lights. 2014-09-12 14:11:56 -07:00
Andrzej Kapolka
618f6415da Working on specular bits for deferred lighting. 2014-09-11 19:36:37 -07:00
Andrzej Kapolka
f954e4d7ea Fix for deferred lighting on voxels. 2014-09-11 19:06:29 -07:00
Andrzej Kapolka
e6f37544fd Use deferred lighting for voxels as well as metavoxels. 2014-09-11 18:06:56 -07:00
Andrzej Kapolka
c2b58c9781 Move deferred lighting into its own class. 2014-09-11 16:39:17 -07:00