Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Seth Alves
e65ef93663
Merge pull request #5778 from jherico/homer
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Fixing some entity race condition crashes
2015-09-11 17:54:53 -07:00
Howard Stearns
4ffe2d0747
Merge pull request #5786 from AndrewMeadows/ik-with-constraints
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inverse kinematics works with rotation constraints
2015-09-11 17:34:50 -07:00
Andrew Meadows
9c6060160a
Merge pull request #5784 from howard-stearns/rationalize-rig-settings
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Rationalize rig settings
2015-09-11 16:56:44 -07:00
Brad Davis
9b81842850
Merge branch 'master' into homer
...
Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Andrew Meadows
e85cdad8c7
remove DependencyManager fetch of backpointer
2015-09-11 16:27:50 -07:00
Brad Davis
e458eb7ae9
Merge pull request #5734 from sethalves/octree-shared-pointers
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octree uses shared pointers
2015-09-11 16:00:04 -07:00
Andrew Meadows
c589f0e58e
fix logic around rendering of hand targets
2015-09-11 13:42:17 -07:00
Andrew Meadows
ebadebbc87
render wireframe sphere for debug finger tip
2015-09-11 13:22:11 -07:00
Andrew Meadows
5296ddade9
remove unused menu item
2015-09-11 13:22:11 -07:00
Andrew Meadows
8d5106b072
improved debug render of hand coordinates
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also cleaned up includes in Hand.h
2015-09-11 13:22:11 -07:00
Howard Stearns
f8f2a067a1
whitespace
2015-09-11 12:59:07 -07:00
Sam Gateau
5cc5609e87
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 12:05:02 -07:00
Howard Stearns
02fba12a48
Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings
2015-09-11 11:53:19 -07:00
Howard Stearns
67ce0966d1
Rationalize the rig state setters.
2015-09-11 11:52:20 -07:00
Brad Davis
7fecd3261d
Fixing bad merge
2015-09-11 11:40:57 -07:00
Brad Davis
244795b629
Merge branch 'homer' into temp
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Conflicts:
interface/src/Application.cpp
2015-09-11 11:21:29 -07:00
Seth Alves
218225e4a5
Merge pull request #5781 from hyperlogic/tony/head-ik
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Added head target to AnimGraph IK node.
2015-09-11 10:58:53 -07:00
Sam Gateau
c9ec65fd65
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 09:51:43 -07:00
Anthony J. Thibault
7996a02bd8
Added head target to AnimGraph IK node.
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* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Stephen Birarda
a286f4e7d0
Merge pull request #5772 from Atlante45/protocol
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Asset server node JSON stats
2015-09-11 09:35:39 -07:00
Ryan Huffman
9ab603e9a5
Merge pull request #5773 from birarda/master
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fail asset request if hash does not match
2015-09-11 09:09:56 -07:00
Atlante45
449d6a04d8
CR
2015-09-11 14:21:56 +02:00
Atlante45
42d1ab3745
Remove accidentally added header
2015-09-11 14:21:55 +02:00
Atlante45
5808658958
Make NodeJSONStats reliable
2015-09-11 14:21:53 +02:00
Brad Davis
e9edbb9dd1
Can't promote readlock to writelock
2015-09-10 22:52:40 -07:00
Brad Davis
92eeb564fe
PR comments
2015-09-10 20:57:43 -07:00
Brad Davis
aa989c3687
Fixing some entity race condition crashes
2015-09-10 20:53:17 -07:00
Brad Davis
3bc9e8c98d
Fixing some entity race condition crashes
2015-09-10 20:43:41 -07:00
Sam Gateau
c37cdce750
Merging back with master
2015-09-10 17:53:50 -07:00
Howard Stearns
0870c5ed87
Merge pull request #5768 from hyperlogic/tony/ik-and-controllers
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AnimInverseKinematics and AnimController node
2015-09-10 15:38:53 -07:00
Stephen Birarda
973fd80c1d
fail asset request if hash does not match
2015-09-10 15:24:37 -07:00
David Rowe
4aa553c183
Stop DDE and EyeTracker early but don't destroy until later in shutdown
2015-09-10 14:53:56 -07:00
Anthony J. Thibault
3149baeefc
Merge branch 'master' into tony/ik-and-controllers
2015-09-10 11:04:31 -07:00
Anthony J. Thibault
68076ccf45
updated anim graph url to use ik-avatar.json
2015-09-10 10:57:30 -07:00
Andrew Meadows
35b894872d
Merge pull request #5753 from ctrlaltdavid/20671
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Terminate DDE earlier during shut-down and always at start-up
2015-09-10 07:46:53 -07:00
David Rowe
fdcfa9657c
Rework and clarify stopping an existing DDE process
2015-09-09 21:06:50 -07:00
Brad Hefta-Gaub
f29bcd8b6a
Merge pull request #5755 from jherico/lisa
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Fix possible hang when switching out of Oculus mode
2015-09-09 19:24:00 -07:00
Howard Stearns
da6444a776
Start anim graph in the right saved state on startup.
2015-09-09 17:02:55 -07:00
Howard Stearns
bcf16e52af
Merge branch 'master' of https://github.com/highfidelity/hifi into animGraph-cleanup
2015-09-09 16:04:15 -07:00
Howard Stearns
5e8fe29674
Remove unused declaration.
2015-09-09 15:09:06 -07:00
Howard Stearns
c1d68e058e
Reduce interconnection between AnimGraph and SkeletonModel by removing init and having MyAvatar:initAnimGraph go directly to rig (just like destroyAnimGraph does).
2015-09-09 15:02:11 -07:00
Brad Davis
382de2b4aa
Fix possible hang when switching out of Oculus mode
2015-09-09 14:09:01 -07:00
Howard Stearns
ed2ed525b2
Tear down animGraph when turning off the avatar update thread. Otherwise, big time deltas accumulate.
2015-09-09 12:15:48 -07:00
David Rowe
01d7e68dbb
Terminate DDE earlier during shut-down and always at start-up
2015-09-09 11:29:57 -07:00
Howard Stearns
3f5744712f
Remove optional "parent" argument.
...
GenericThread used to accept an optional "parent" argument, defaulting to nullptr.
This was odd, because the moveToThread() in GenericThread::initialize() would
become a no-op if the instance ever inits QObject(someNonNullParentQObject).
(The only clue would be a log message "QObject::moveToThread: Cannot move objects with a parent",
and things would end up in the same thread that created the instance.)
As it turns out, all the subclasses of GenericThread do not init
GenericThread(parent), so things worked as expected.
2015-09-09 11:04:17 -07:00
Howard Stearns
5572840133
Convert isHMD reference.
2015-09-09 10:39:36 -07:00
Howard Stearns
73a5714d66
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-09 10:37:11 -07:00
Howard Stearns
f081631075
Explicit cast.
2015-09-09 10:36:52 -07:00
Howard Stearns
24f1387579
Consistently use brace initialization in class headers.
2015-09-09 10:34:08 -07:00
Howard Stearns
f818ac2b74
Merge pull request #5744 from hyperlogic/tony/enable-lean-flag
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Added a flag to enable and disable lean.
2015-09-09 10:18:12 -07:00
Howard Stearns
74c92af8e0
Merge pull request #5741 from AndrewMeadows/brokenCapsules
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fix for bad bounding capsules for avatars
2015-09-09 09:33:57 -07:00
Anthony J. Thibault
75ecf0020d
WIP commit, added AnimController node.
2015-09-08 20:34:21 -07:00
Seth Alves
9c4fdfd653
merge from upstream
2015-09-08 18:01:07 -07:00
Andrew Meadows
614c0be59a
HACK so legless avatars don't drag their knuckles
2015-09-08 17:09:37 -07:00
Seth Alves
e06461ea15
Merge pull request #5724 from hyperlogic/tony/anim-debug-draw-improvements
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AnimDebugDraw Improvements
2015-09-08 17:07:51 -07:00
Howard Stearns
eb67254e54
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 16:54:14 -07:00
Anthony J. Thibault
387d50c217
Added a flag to enable and disable lean.
...
This should help improve our idle and walk animations, because
animation on the "lean" joint was being lost, even when we did
not require procedural leaning.
2015-09-08 16:35:06 -07:00
Howard Stearns
2c856e4b08
Work around animation cache misbehavior wrt threads.
2015-09-08 16:22:06 -07:00
Howard Stearns
26f63a44fc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 15:30:22 -07:00
Seth Alves
8a60bba4eb
Merge branch 'master' of github.com:highfidelity/hifi into octree-shared-pointers
2015-09-08 15:28:46 -07:00
Stephen Birarda
a3959109f1
resolve conflicts on merge with upstream/master
2015-09-08 15:18:39 -07:00
Andrew Meadows
281e4f21fc
fix avatar bounding capsule calculations
2015-09-08 15:03:12 -07:00
Howard Stearns
27f4bca0a4
Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread!
...
Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.
2015-09-08 14:49:58 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
Seth Alves
31fcd55d47
octree uses shared pointers
2015-09-08 11:59:48 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Howard Stearns
d472fd66ff
Cleanup.
2015-09-07 17:26:22 -07:00
Howard Stearns
efeaf21305
Checkpoint smoother.
2015-09-07 16:32:51 -07:00
Howard Stearns
0065c64b31
Snapshot of no-judder, before cleanup.
2015-09-07 09:57:05 -07:00
James B. Pollack
670c5ee484
Merge pull request #5723 from jherico/lisa
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Toggle mute while holding the hydras
2015-09-06 21:45:47 -07:00
David Rowe
6923e3ce70
Fix logging of intentionally crashing Interface
2015-09-06 16:28:55 -07:00
Anthony Thibault
083c5b6738
Merge pull request #5721 from howard-stearns/default-avatar-for-animations
...
avatar animation defaults
2015-09-04 17:06:53 -07:00
Brad Davis
644e81e20b
Toggle mute while holding the hydras
2015-09-04 16:19:58 -07:00
Anthony J. Thibault
69e463bbfd
AnimDebugDraw Improvements
...
* Now always works, regardless of whether or not Rig or AnimGraph animations
are enabled.
* Changed joint radius to 1 cm.
* Changed xyz axis length to 4 cm.
2015-09-04 16:01:05 -07:00
Brad Hefta-Gaub
b63e15f2e9
fix a bug in bad PPS calculation
2015-09-04 15:06:56 -07:00
Howard Stearns
d3106de7c1
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-04 14:32:58 -07:00
Howard Stearns
086afc47b1
Avatar animations on by default. (Using the now old animation machinery.)
...
Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Anthony J. Thibault
5882ec02d0
Merge branch 'master' into ajt/new-anim-system
2015-09-04 11:05:29 -07:00
Seth Alves
8c3bea6d0d
Merge pull request #5713 from AndrewMeadows/flerovium
...
fix collision shape of avatars
2015-09-04 09:37:17 -07:00
Anthony J. Thibault
df28c7bf1a
Merge branch 'master' into ajt/new-anim-system
2015-09-04 09:27:02 -07:00
Brad Hefta-Gaub
20bd14c8db
Merge pull request #5684 from rabedik/fxaa
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Post-process anti-aliasing effect
2015-09-04 09:01:39 -07:00
Brad Hefta-Gaub
2eb3d90ac2
Merge pull request #5708 from howard-stearns/new-default-avatar-collision-sound
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Change default avatar collision sound
2015-09-04 08:48:30 -07:00
Brad Davis
c8069ba73c
Working on magballs polish
2015-09-03 20:09:54 -07:00
Howard Stearns
c0fec44f32
Menu item to switch between threaded and not (without restart!).
2015-09-03 19:34:25 -07:00
Anthony J. Thibault
3716d5612b
Merge branch 'master' into ajt/new-anim-system
2015-09-03 19:20:06 -07:00
Andrew Meadows
16dfc39f5f
fix collision shape of avatars
2015-09-03 18:22:35 -07:00
Howard Stearns
41daea7d92
Merge pull request #5710 from sethalves/fix-stuck-avatars
...
Fix stuck avatars
2015-09-03 16:26:07 -07:00
Anthony J. Thibault
85cb503152
Made Enable Anim Graph menu option dynamic.
...
It will load the anim graph when enabled and destroy
the anim graph when disabled.
2015-09-03 14:46:44 -07:00
Seth Alves
36ca789d92
fix differential avatar-joint sending to work if more than 2 avatars are in the domain
2015-09-03 14:08:04 -07:00
Howard Stearns
32eb51d0fa
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-03 13:55:57 -07:00
Howard Stearns
d53c1d0fba
Change default avatar collision sound.
...
Note that this only used when Interface.ini does not already have a setting, and the empty string is a valid setting.
To reset to default, either delete Interface.ini or the line in it that begins with collisionSoundURL=, or just set
Interface|Edit->Preferences->Avatar collision sound URL to
https://hifi-public.s3.amazonaws.com/sounds/Collisions-otherorganic/Body_Hits_Impact.wav
2015-09-03 13:22:04 -07:00
Brad Davis
70ffe10057
Use a constant log file and rollover accumulated logs to a new file based on startup, time or size
2015-09-02 21:56:58 -07:00
Brad Hefta-Gaub
25673831c2
Merge pull request #5689 from jherico/lisa
...
Adding 'web3d' overlay type
2015-09-02 21:31:38 -07:00
Anthony J. Thibault
30264e9c3d
Added animation debug draw items to menu.
...
* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Brad Davis
1f83d04423
Fix oculus crash on switching display plugin to something else
2015-09-02 18:28:43 -07:00
Brad Davis
b6ef2e314f
Adding 'web3d' overlay type
2015-09-02 18:25:49 -07:00
Brad Hefta-Gaub
b199e9e593
Merge pull request #5703 from jherico/marge
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Support HTML colors in overlays
2015-09-02 17:58:44 -07:00
Anthony J. Thibault
de31b92fd5
Merge branch 'master' into ajt/new-anim-system
2015-09-02 17:53:56 -07:00
Anthony J. Thibault
46b3a7fd23
Improved default avatar.json state machine.
...
Now triggers 7 states.
Idle, WalkFwd, WalkBwd, StrafeLeft, StrafeRight, TurnLeft & TurnRight.
As well as variable speed walking to match current velocity.
2015-09-02 17:28:06 -07:00
Howard Stearns
389e752b6e
Merge pull request #5695 from AndrewMeadows/dysprosium
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avoid bad joints when computing avatar bounding capsule
2015-09-02 15:58:42 -07:00
Brad Davis
54b7a063e2
Support HTML colors in overlays
2015-09-02 15:56:37 -07:00
Andrew Meadows
992bd5c9d2
fix sixense and vive rotation readings for palms
2015-09-02 11:37:36 -07:00
Andrew Meadows
eb78b39bea
fix typo that broke build and remove warning
2015-09-02 11:31:05 -07:00
Anthony J. Thibault
4a749a0403
Updated MyAvatar to use animGraph from gist instead of local host.
2015-09-02 10:41:04 -07:00
Anthony J. Thibault
d151474446
Merge branch 'master' into ajt/new-anim-system
2015-09-02 10:00:36 -07:00
Andrew Meadows
b7d892cfcd
Merge pull request #5691 from ctrlaltdavid/display-names-in-front
...
Only render display names if in front of camera
2015-09-01 19:59:06 -07:00
Anthony J. Thibault
7b4cb8655c
First pass integration of new anim system into rig.
2015-09-01 17:57:01 -07:00
Stephen Birarda
e5a10e3174
resolve conflicts on merge with upstream/master
2015-09-01 17:07:32 -06:00
Howard Stearns
8cf71f285d
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-01 16:03:40 -07:00
Andrew Meadows
a7d57d7c60
cleanup whitespace
2015-09-01 14:31:47 -07:00
Andrew Meadows
4a7a384c65
avoid bad joints when computing bounding capsule
2015-09-01 14:12:14 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Seth Alves
76923583ee
Interface only sends joint data to avatar-mixer if they have changed enough since the last send
2015-09-01 13:31:34 -07:00
Andrew Meadows
7410baedf0
merge highfidelity/master into andrew/copernicium
...
Conflicts:
interface/src/avatar/SkeletonModel.cpp
libraries/animation/src/Rig.cpp
libraries/animation/src/Rig.h
2015-09-01 11:08:01 -07:00
Anthony J. Thibault
2401e6cc4b
Merge branch 'master' into ajt/new-anim-system
2015-09-01 10:58:38 -07:00
David Rowe
2b17eafef4
Only render display names in front of camera
2015-09-01 10:24:50 -07:00
Seth Alves
7b6d267c06
Merge pull request #5675 from AndrewMeadows/darmstadtium
...
remove PhysicsEntity class
2015-09-01 10:06:01 -07:00
Andrew Meadows
bdcc68ce36
fix bug: allow IK to iterate more than once
...
also changed name of parentTransform to be rootTransform
for more correctness
2015-09-01 09:51:14 -07:00
Andrew Meadows
fba7478c52
remove menu items for legacy IK options
2015-09-01 09:51:14 -07:00
Andrew Meadows
bb63267e30
fix hand IK rotations or all models
2015-09-01 09:45:14 -07:00
Anthony J. Thibault
0d98ab3365
Normalize scale on AnimSkeleton bind pose.
2015-08-31 17:27:23 -07:00
Anthony J. Thibault
9786954585
Added support for onDone and onLoop triggers.
2015-08-31 12:13:05 -07:00
Stephen Birarda
de2bfd0d0d
some QThread cleanup and fix in Socket
2015-08-31 11:30:31 -07:00
Stephen Birarda
fa0abe2972
resolve conflicts on merge with upstream/master
2015-08-31 10:51:12 -07:00
Anthony J. Thibault
54aa0677f6
Merge branch 'master' into ajt/new-anim-system
2015-08-31 10:47:50 -07:00
Raffi Bedikian
59a758b5ec
Add AA state to RenderContext and Menu
2015-08-30 20:38:05 -07:00
Anthony J. Thibault
9d983e0614
Bug fix to AnimNode::setSkeletonModel and AnimNodeLoader.
...
Also updated avatar.json to test nested graphs under a SM.
2015-08-28 17:16:32 -07:00
Sam Gateau
4e944645fe
more cleaning for showing a cleaner pr
2015-08-28 16:58:36 -07:00
Seth Alves
752c787f0b
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-28 12:50:31 -07:00
Sam Gateau
8ea8eea08d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-08-28 08:13:10 -07:00
Brad Davis
b7dd47efcb
Merge pull request #5674 from birarda/master
...
cleanup of some warnings
2015-08-27 23:34:43 -07:00
Ryan Huffman
4dadfb8ea6
Merge pull request #5668 from ctrlaltdavid/20648
...
Auto refresh entities list upon display of Entities tab
2015-08-27 21:50:11 -07:00
Anthony J. Thibault
19e91bb392
Added basic interpolation support to AnimStateMachine
2015-08-27 21:26:31 -07:00
Anthony J. Thibault
3286a32afc
Initial version of AnimStateMachine.
...
No interpolation support, but basic avatar.json is working
with two states and two transitions between them.
2015-08-27 20:41:53 -07:00
Stephen Birarda
1d6f43e0d0
cleaned up some warnings
2015-08-27 18:26:55 -07:00
Andrew Meadows
d3f06af892
remove PhysicsEntity class
2015-08-27 18:22:12 -07:00
Stephen Birarda
43d2c0653d
return correct ATP url from upload dialog
2015-08-27 16:06:54 -07:00
Stephen Birarda
549c514400
fix upload leak, return error for failed load
2015-08-27 15:12:08 -07:00
Stephen Birarda
46990184d6
AssetUploadDialogFactory constructor should be private
2015-08-27 15:07:15 -07:00
Stephen Birarda
777e6c3c2d
use existing AssetUploadDialogFactory ref
2015-08-27 15:03:13 -07:00
Stephen Birarda
e3e529c4e5
resolve conflicts on merge with origin/protocol
2015-08-27 14:52:29 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Stephen Birarda
59775e5756
actually add the additional error to the dialog
2015-08-27 14:40:12 -07:00
Stephen Birarda
26757eae7a
immediately show permission denied error if applicable
2015-08-27 14:37:44 -07:00
Stephen Birarda
f238c1b167
include the extension in upload confirmation
2015-08-27 14:29:42 -07:00
Howard Stearns
b3a919a5ca
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-27 13:46:12 -07:00
Howard Stearns
2429134b37
Lock both myavatar activities, not one.
2015-08-27 13:44:19 -07:00