Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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Seth Alves
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87dbfa7e47
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
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Seth Alves
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31fcd55d47
|
octree uses shared pointers
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2015-09-08 11:59:48 -07:00 |
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ZappoMan
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8b78fc4190
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EnitityItem smart pointers
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2015-05-22 17:57:50 -07:00 |
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Andrew Meadows
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c37c1515ba
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EntitySimulation is lockable
also DeleteEntityOperator just removes the entities
and EntityTree does the actual delete
(after properly locking its _simulation)
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2015-01-08 10:22:25 -08:00 |
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ZappoMan
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29bbeadbc7
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fix method names for CR feedback
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2014-09-03 12:44:57 -07:00 |
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ZappoMan
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2fab662e8c
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fixed some problems in UpdateEntityOperator in case where original containing element isn't best fit
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2014-08-29 17:48:14 -07:00 |
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ZappoMan
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d0ceca1935
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moved EntityTree operator related classes to own files to match coding standard
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2014-08-25 11:29:11 -07:00 |
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