Seth Alves
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4677324a87
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try different login for deciding when to update/clear simulatorID
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2015-04-13 16:30:16 -07:00 |
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Seth Alves
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a30e807051
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get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet
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2015-04-13 16:20:30 -07:00 |
|
Seth Alves
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396f6b1987
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mess with debugging prints
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2015-04-13 15:22:54 -07:00 |
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Seth Alves
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9c2fec36fd
|
adjust debugging, try a different DIRTY flag
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2015-04-13 12:52:31 -07:00 |
|
Seth Alves
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f42a43e180
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cause changes to _simulatorID to be broadcast
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2015-04-13 12:39:40 -07:00 |
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Seth Alves
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eace91e833
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if an entity is being moved and has no sim-id, set sim-id to local node-id. if it has a sim-id, and it's not the same as the local node's, don't broadcast the change
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2015-04-13 12:25:44 -07:00 |
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Seth Alves
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e2af93db5f
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some debugging
|
2015-04-13 11:38:30 -07:00 |
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Seth Alves
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4ada3fc9a4
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don't keep large things out of physics engine
|
2015-04-09 15:12:51 -07:00 |
|
Andrew Meadows
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2ccc25e380
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remove old kinematic CharacterController
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2015-04-07 16:29:52 -07:00 |
|
Andrew Meadows
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40c94fa00e
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merge upstream/master into andrew/isentropic
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2015-04-07 16:23:38 -07:00 |
|
Andrew Meadows
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d9146b1033
|
jump to hover works again
|
2015-04-07 16:23:06 -07:00 |
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Andrew Meadows
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b5f0c57dd1
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jumping and hovering works with dynamic controller
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2015-04-07 15:07:46 -07:00 |
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Seth Alves
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ef5dffecf6
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
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Seth Alves
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9014397167
|
try again without macro
|
2015-04-07 09:59:04 -07:00 |
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Seth Alves
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55bab2efd6
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put physics into its own logging group
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2015-04-06 18:09:45 -07:00 |
|
Andrew Meadows
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e2ea940249
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more cleanup
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2015-04-06 16:21:04 -07:00 |
|
Andrew Meadows
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23951620bb
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cleanup DynamicCharacterController
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2015-04-06 16:19:14 -07:00 |
|
Andrew Meadows
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435ce106eb
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Add DynamicCharacterController prototype
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2015-04-06 16:03:13 -07:00 |
|
Andrew Meadows
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568050686d
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replace tabs with spaces for indentation
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2015-04-04 13:50:16 -07:00 |
|
Andrew Meadows
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27d6d9f720
|
add Bullet profiling hooks for physics simulation
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2015-04-02 15:20:16 -07:00 |
|
Andrew Meadows
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f4f219ca36
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tweak jump velocity and hover transition
|
2015-04-02 09:03:33 -07:00 |
|
Andrew Meadows
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f804b2311d
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remove hover-friendly behavior
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2015-04-02 08:40:47 -07:00 |
|
Andrew Meadows
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b37384d759
|
exit hover now not quite automatic when over floor
remove MyAvatar::jump() method for more general API
|
2015-04-01 15:13:27 -07:00 |
|
Andrew Meadows
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0249b8c9c5
|
fix backwards comparison logic
|
2015-04-01 13:56:05 -07:00 |
|
Andrew Meadows
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e27f800c75
|
Merge pull request #4561 from sethalves/island
scaling hints to hash, larger collision shapes
|
2015-04-01 09:40:18 -07:00 |
|
Philip Rosedale
|
8114fdd1e2
|
move button locations, names some constants in avatar controller
|
2015-03-31 21:51:50 -07:00 |
|
Seth Alves
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859628a4fd
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fix comment
|
2015-03-31 17:20:16 -07:00 |
|
Seth Alves
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164e5ff816
|
Merge branch 'master' of github.com:highfidelity/hifi into island
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2015-03-31 17:00:48 -07:00 |
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Seth Alves
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05cb0b830c
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make max collision size be 1000x1000x1000 rather than 100x100x100
|
2015-03-31 16:59:43 -07:00 |
|
Philip Rosedale
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9635c6d248
|
Merge branch 'master' of https://github.com/worklist/hifi
|
2015-03-31 16:29:55 -07:00 |
|
Philip Rosedale
|
b7f0be761c
|
gun buildings fall on creation, dice stops correctly
|
2015-03-31 16:27:09 -07:00 |
|
Andrew Meadows
|
9739d68370
|
fix typo that broke avatar motion
|
2015-03-31 13:20:06 -07:00 |
|
andrew
|
a2b5fdb540
|
merge
|
2015-03-31 09:28:23 -07:00 |
|
andrew
|
fdfb8bd1b4
|
fix intermittent crash on windows during login
|
2015-03-31 09:26:33 -07:00 |
|
Andrew Meadows
|
94c1cf12f5
|
deleting _dynamicsWorld doesn't crash on shutdown
|
2015-03-30 17:12:19 -07:00 |
|
Philip Rosedale
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f116ac131d
|
Merge pull request #4532 from AndrewMeadows/inertia
fix crash in PhysicsEngine on shutdown
|
2015-03-30 16:31:34 -07:00 |
|
Andrew Meadows
|
c6b34df06c
|
unlock after character is properly updated
|
2015-03-30 16:07:56 -07:00 |
|
Seth Alves
|
ee7247a5b4
|
fix a couple of crashes
|
2015-03-30 15:56:01 -07:00 |
|
Andrew Meadows
|
9b13f186e3
|
remove character from PhysicsEngine on shutdown
|
2015-03-30 15:51:58 -07:00 |
|
Andrew Meadows
|
10af59296d
|
Merge pull request #4499 from sethalves/multi-hull-collisions
Multi hull collisions
|
2015-03-30 12:11:56 -07:00 |
|
Andrew Meadows
|
2404fb126f
|
Merge pull request #4527 from sethalves/valgrind
Valgrind told me to do it
|
2015-03-30 11:56:17 -07:00 |
|
Seth Alves
|
e730109c51
|
quiet debuging spew
|
2015-03-30 11:46:48 -07:00 |
|
Andrew Meadows
|
da9ceac9ae
|
fix crash for bad avatar body on login
|
2015-03-30 11:06:02 -07:00 |
|
Andrew Meadows
|
adf076a630
|
optimizations when creating convex hull shapes
|
2015-03-30 09:56:30 -07:00 |
|
Seth Alves
|
7137b41375
|
free these so it's easier to see other leaks in valgrind
|
2015-03-30 09:30:37 -07:00 |
|
Seth Alves
|
1e166eef0f
|
valgrind says _ghostObject is used before it's initialized
|
2015-03-28 17:12:55 -07:00 |
|
Seth Alves
|
90f51e7d4c
|
print a warning when ShapeManager is skipping over a too-large or too-small shape
|
2015-03-27 16:15:54 -07:00 |
|
Seth Alves
|
fd69a54f10
|
Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
|
2015-03-27 15:55:20 -07:00 |
|
Andrew Meadows
|
bee8c0e237
|
"hover" if the "jump" key is held down long enough
|
2015-03-27 13:56:03 -07:00 |
|
Andrew Meadows
|
be5fdbf217
|
enable avatar collisions by default
also remove old gravity features
|
2015-03-27 13:36:20 -07:00 |
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