Seth Alves
|
2fe6e9c317
|
use AABox's ray intersection code rather than the goofed-up version that was here
|
2015-09-02 16:30:11 -07:00 |
|
Seth Alves
|
16ee5199e8
|
change how polyvox neighbors are notified of updates
|
2015-09-02 09:30:32 -07:00 |
|
Seth Alves
|
8608e4f2b0
|
small bug-fixes
|
2015-09-01 16:51:55 -07:00 |
|
Seth Alves
|
9256917f15
|
rebake mesh when a neighbor changes
|
2015-09-01 16:21:12 -07:00 |
|
Seth Alves
|
264d39aa9b
|
have knitted polyvoxes keep track of low-axis neighbors as well as high
|
2015-09-01 14:49:17 -07:00 |
|
Seth Alves
|
930c5cefc9
|
fix setSphere to create a world-space sphere rather than a voxel-space one
|
2015-09-01 11:10:21 -07:00 |
|
Seth Alves
|
7369ca19e9
|
allow setting cuboid voxel spaces. clean up some locking
|
2015-08-31 18:01:15 -07:00 |
|
Seth Alves
|
4d06890d90
|
lock/unlock less
|
2015-08-31 15:24:15 -07:00 |
|
Seth Alves
|
376a6bbb21
|
don't reload textures if the url didn't change
|
2015-08-31 11:48:08 -07:00 |
|
Seth Alves
|
41a2ff2fff
|
working on stitching marching-cube polyvoxs together
|
2015-08-30 18:42:15 -07:00 |
|
Seth Alves
|
64d0ce47f3
|
attempting to stitch polyvox entites together
|
2015-08-30 09:59:33 -07:00 |
|
Seth Alves
|
540af4afcb
|
remove unneeded call to computeShapeInfoWorker
|
2015-08-28 12:47:04 -07:00 |
|
Seth Alves
|
a5cd3ff046
|
release _threadRunning if decompressVolumeDataAsync exits early
|
2015-08-28 11:04:56 -07:00 |
|
Seth Alves
|
1ac5c19f44
|
if someone else changes a polyvox, we need to localy recompute the collision shape
|
2015-08-28 10:39:23 -07:00 |
|
Seth Alves
|
0bcd6b8ec5
|
remove no-longer-used #define
|
2015-08-28 10:30:56 -07:00 |
|
Seth Alves
|
b09de4ff65
|
fix worldCoordsToVoxelCoords for non-edged voxels. voxel.js now adds/delete where you click rather than near to there.
|
2015-08-26 21:51:28 -07:00 |
|
Seth Alves
|
6f46832069
|
clean up some commented code. attempt to fix ray-casting in non-edged polyvox -- still isn't correct
|
2015-08-25 21:30:38 -07:00 |
|
Seth Alves
|
da6a1c958b
|
clean up debugging prints
|
2015-08-25 16:40:58 -07:00 |
|
Seth Alves
|
3c35d90908
|
don't recompute meshes if nothing changed
|
2015-08-25 13:13:01 -07:00 |
|
Seth Alves
|
f6c440756c
|
do slow polyvox operations on a thread
|
2015-08-25 11:46:51 -07:00 |
|
Seth Alves
|
7cb9968864
|
more work on polyvox threading
|
2015-08-25 05:53:36 -07:00 |
|
Seth Alves
|
dc31c7e233
|
back out previous attempt at theading polyvox code. lay groundwork for threading that can be reasoned about
|
2015-08-23 08:14:05 -07:00 |
|
Seth Alves
|
9937416729
|
attempt to move some time-consuming polyvox stuff off of the main thread
|
2015-08-21 11:23:13 -07:00 |
|
Seth Alves
|
f563b2aeba
|
clean up debugging prints
|
2015-08-19 19:15:04 -07:00 |
|
Seth Alves
|
2dc2757eca
|
code review
|
2015-08-18 13:03:54 -07:00 |
|
Seth Alves
|
af11e97daa
|
fix broken optimisation for skipping internal voxels when making collision hull
|
2015-08-17 08:49:00 -07:00 |
|
Seth Alves
|
1ee773a532
|
don't include interrior voxels in cubic collision hull
|
2015-08-16 14:11:37 -07:00 |
|
Seth Alves
|
c60a8e7dfc
|
minecraft style voxel editing largely works
|
2015-08-16 12:52:55 -07:00 |
|
Seth Alves
|
a57278ba3c
|
ray-picks against cubic-voxels seem right, now
|
2015-08-16 11:51:04 -07:00 |
|
Seth Alves
|
0230d9397c
|
attempt to find exact ray intersection with cubic polyvox -- not working right, yet.
|
2015-08-16 11:04:52 -07:00 |
|
Seth Alves
|
b129c2a933
|
in edged mode, make sure border voxels are zeroed out. expose some more voxel matrix math to javascript
|
2015-08-16 09:36:54 -07:00 |
|
Seth Alves
|
c6530c4cec
|
fix newly created polyvox collision-hull bug
|
2015-08-15 16:16:27 -07:00 |
|
Seth Alves
|
5ecdbaa19d
|
have functions that change polyvox voxes return true if they changed anything, else false. added voxelCoordsToWorldCoords and worldCoordsToVoxelCoords
|
2015-08-15 15:18:25 -07:00 |
|
Seth Alves
|
09a9deabdb
|
compute polyvox collision hull differently for marching-cube surfaces
|
2015-08-15 12:55:24 -07:00 |
|
Seth Alves
|
79a7755cdb
|
add SURFACE_EDGED_MARCHING_CUBES polyvox surface extraction style
|
2015-08-15 12:18:36 -07:00 |
|
Seth Alves
|
27e5322cb4
|
compute polyvox collision hull differently for marching-cube surfaces
|
2015-08-15 11:25:27 -07:00 |
|
ericrius1
|
0f7c21ddd7
|
rearranged entity props and added check in setNormals to avoid uninitialized binormal values
|
2015-08-10 11:55:47 -07:00 |
|
Seth Alves
|
732f9ceca5
|
pass voxel dimensions from PolyVoxEntityItem to pixel-shader so that the textures line up with the edges
|
2015-08-07 14:21:20 -07:00 |
|
Seth Alves
|
f9685efa4b
|
set payload bounds for polyvoxs
|
2015-08-07 13:43:34 -07:00 |
|
Seth Alves
|
fcb30dbbe7
|
hook textures up to polyvoxs
|
2015-08-07 13:33:00 -07:00 |
|
Seth Alves
|
56c0f9c814
|
work toward getting textures on polyvox entities
|
2015-08-04 17:37:15 -07:00 |
|
Seth Alves
|
419caccd8e
|
unmangle merge
|
2015-08-04 17:06:17 -07:00 |
|
Seth Alves
|
dbda5ba40e
|
change polyvox rendering
|
2015-08-04 11:26:29 -07:00 |
|
Seth Alves
|
dbca3fe2fb
|
attempt to give polyvox its own rendering bung
|
2015-08-01 05:58:22 -07:00 |
|
Seth Alves
|
443b9e1e78
|
attempt to give polyvox its own rendering bung
|
2015-07-31 21:58:43 -07:00 |
|
Seth Alves
|
299d834e0e
|
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
|
2015-07-31 15:30:28 -07:00 |
|
Seth Alves
|
8d2aacb46d
|
send X texture to renderer
|
2015-07-30 15:36:07 -07:00 |
|
Andrew Meadows
|
77a12eb50e
|
compile on linux with GLEW
|
2015-07-28 17:53:01 -07:00 |
|
Seth Alves
|
9631268710
|
don't double-call updateOnCount when RenderablePolyVoxEntityItem::setAll is called
|
2015-07-26 21:03:11 -07:00 |
|
Atlante45
|
59acfc9f47
|
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
|
2015-07-20 13:51:51 -07:00 |
|