Commit graph

108 commits

Author SHA1 Message Date
Seth Alves
2fe6e9c317 use AABox's ray intersection code rather than the goofed-up version that was here 2015-09-02 16:30:11 -07:00
Seth Alves
16ee5199e8 change how polyvox neighbors are notified of updates 2015-09-02 09:30:32 -07:00
Seth Alves
8608e4f2b0 small bug-fixes 2015-09-01 16:51:55 -07:00
Seth Alves
9256917f15 rebake mesh when a neighbor changes 2015-09-01 16:21:12 -07:00
Seth Alves
264d39aa9b have knitted polyvoxes keep track of low-axis neighbors as well as high 2015-09-01 14:49:17 -07:00
Seth Alves
930c5cefc9 fix setSphere to create a world-space sphere rather than a voxel-space one 2015-09-01 11:10:21 -07:00
Seth Alves
7369ca19e9 allow setting cuboid voxel spaces. clean up some locking 2015-08-31 18:01:15 -07:00
Seth Alves
4d06890d90 lock/unlock less 2015-08-31 15:24:15 -07:00
Seth Alves
376a6bbb21 don't reload textures if the url didn't change 2015-08-31 11:48:08 -07:00
Seth Alves
41a2ff2fff working on stitching marching-cube polyvoxs together 2015-08-30 18:42:15 -07:00
Seth Alves
64d0ce47f3 attempting to stitch polyvox entites together 2015-08-30 09:59:33 -07:00
Seth Alves
540af4afcb remove unneeded call to computeShapeInfoWorker 2015-08-28 12:47:04 -07:00
Seth Alves
a5cd3ff046 release _threadRunning if decompressVolumeDataAsync exits early 2015-08-28 11:04:56 -07:00
Seth Alves
1ac5c19f44 if someone else changes a polyvox, we need to localy recompute the collision shape 2015-08-28 10:39:23 -07:00
Seth Alves
0bcd6b8ec5 remove no-longer-used #define 2015-08-28 10:30:56 -07:00
Seth Alves
b09de4ff65 fix worldCoordsToVoxelCoords for non-edged voxels. voxel.js now adds/delete where you click rather than near to there. 2015-08-26 21:51:28 -07:00
Seth Alves
6f46832069 clean up some commented code. attempt to fix ray-casting in non-edged polyvox -- still isn't correct 2015-08-25 21:30:38 -07:00
Seth Alves
da6a1c958b clean up debugging prints 2015-08-25 16:40:58 -07:00
Seth Alves
3c35d90908 don't recompute meshes if nothing changed 2015-08-25 13:13:01 -07:00
Seth Alves
f6c440756c do slow polyvox operations on a thread 2015-08-25 11:46:51 -07:00
Seth Alves
7cb9968864 more work on polyvox threading 2015-08-25 05:53:36 -07:00
Seth Alves
dc31c7e233 back out previous attempt at theading polyvox code. lay groundwork for threading that can be reasoned about 2015-08-23 08:14:05 -07:00
Seth Alves
9937416729 attempt to move some time-consuming polyvox stuff off of the main thread 2015-08-21 11:23:13 -07:00
Seth Alves
f563b2aeba clean up debugging prints 2015-08-19 19:15:04 -07:00
Seth Alves
2dc2757eca code review 2015-08-18 13:03:54 -07:00
Seth Alves
af11e97daa fix broken optimisation for skipping internal voxels when making collision hull 2015-08-17 08:49:00 -07:00
Seth Alves
1ee773a532 don't include interrior voxels in cubic collision hull 2015-08-16 14:11:37 -07:00
Seth Alves
c60a8e7dfc minecraft style voxel editing largely works 2015-08-16 12:52:55 -07:00
Seth Alves
a57278ba3c ray-picks against cubic-voxels seem right, now 2015-08-16 11:51:04 -07:00
Seth Alves
0230d9397c attempt to find exact ray intersection with cubic polyvox -- not working right, yet. 2015-08-16 11:04:52 -07:00
Seth Alves
b129c2a933 in edged mode, make sure border voxels are zeroed out. expose some more voxel matrix math to javascript 2015-08-16 09:36:54 -07:00
Seth Alves
c6530c4cec fix newly created polyvox collision-hull bug 2015-08-15 16:16:27 -07:00
Seth Alves
5ecdbaa19d have functions that change polyvox voxes return true if they changed anything, else false. added voxelCoordsToWorldCoords and worldCoordsToVoxelCoords 2015-08-15 15:18:25 -07:00
Seth Alves
09a9deabdb compute polyvox collision hull differently for marching-cube surfaces 2015-08-15 12:55:24 -07:00
Seth Alves
79a7755cdb add SURFACE_EDGED_MARCHING_CUBES polyvox surface extraction style 2015-08-15 12:18:36 -07:00
Seth Alves
27e5322cb4 compute polyvox collision hull differently for marching-cube surfaces 2015-08-15 11:25:27 -07:00
ericrius1
0f7c21ddd7 rearranged entity props and added check in setNormals to avoid uninitialized binormal values 2015-08-10 11:55:47 -07:00
Seth Alves
732f9ceca5 pass voxel dimensions from PolyVoxEntityItem to pixel-shader so that the textures line up with the edges 2015-08-07 14:21:20 -07:00
Seth Alves
f9685efa4b set payload bounds for polyvoxs 2015-08-07 13:43:34 -07:00
Seth Alves
fcb30dbbe7 hook textures up to polyvoxs 2015-08-07 13:33:00 -07:00
Seth Alves
56c0f9c814 work toward getting textures on polyvox entities 2015-08-04 17:37:15 -07:00
Seth Alves
419caccd8e unmangle merge 2015-08-04 17:06:17 -07:00
Seth Alves
dbda5ba40e change polyvox rendering 2015-08-04 11:26:29 -07:00
Seth Alves
dbca3fe2fb attempt to give polyvox its own rendering bung 2015-08-01 05:58:22 -07:00
Seth Alves
443b9e1e78 attempt to give polyvox its own rendering bung 2015-07-31 21:58:43 -07:00
Seth Alves
299d834e0e Merge branch 'master' of github.com:highfidelity/hifi into polyvox 2015-07-31 15:30:28 -07:00
Seth Alves
8d2aacb46d send X texture to renderer 2015-07-30 15:36:07 -07:00
Andrew Meadows
77a12eb50e compile on linux with GLEW 2015-07-28 17:53:01 -07:00
Seth Alves
9631268710 don't double-call updateOnCount when RenderablePolyVoxEntityItem::setAll is called 2015-07-26 21:03:11 -07:00
Atlante45
59acfc9f47 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00