DaveDubUK
05b361affc
Formatting changes
2014-11-11 07:34:18 +00:00
DaveDubUK
ef325db052
Formatting changes to walk.js 1.1
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Minor formatting changes for HiFi coding standard compliance
2014-11-08 11:47:57 +00:00
DaveDubUK
7a1f7bd418
Update to walk.js v 1.1
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Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00
Brad Hefta-Gaub
12fbc9a039
Merge pull request #3705 from birarda/lobby
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lobby easter egg for status
2014-10-30 11:40:24 -07:00
Stephen Birarda
bc24fa7de0
lobby easter egg for status
2014-10-30 11:39:37 -07:00
AndrewMeadows
4cf77d1c6c
Merge pull request #3702 from ZappoMan/lockAndMaterialProperties
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Lock and textures properties
2014-10-30 11:35:38 -07:00
Brad Hefta-Gaub
cdca6588e2
Merge pull request #3704 from huffman/orbit-camera
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Update edit camera controls to hide cursor when orbiting
2014-10-30 11:28:27 -07:00
Ryan Huffman
87a17f869f
Update edit camera controls to hide cursor
2014-10-30 11:25:39 -07:00
Stephen Birarda
409a01c498
show the reticle sphere in lobby interface
2014-10-30 11:16:52 -07:00
ZappoMan
95c5b417c9
texture support in model entities
2014-10-30 11:04:19 -07:00
Stephen Birarda
35dc72521b
only show sphere if user is wearing the oculus
2014-10-30 10:44:55 -07:00
Stephen Birarda
ec126f16d5
make the oculus reticle a sphere overlay
2014-10-30 10:43:10 -07:00
Stephen Birarda
ae4233c680
add a missing semicolon for @zappoman
2014-10-30 10:22:30 -07:00
Stephen Birarda
2aebfc968a
don't render Avatars when in lobby
2014-10-30 10:21:52 -07:00
Stephen Birarda
183d080b1e
use new lobby panel wall to avoid shimmer on frame edge
2014-10-30 10:11:05 -07:00
ZappoMan
c650cabb5d
support for locked property, some plumbing for textures property
2014-10-30 10:05:20 -07:00
Brad Hefta-Gaub
12c79b2be8
Merge pull request #3696 from birarda/lobby
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tweaks to lobby to add the orb shell
2014-10-30 09:20:21 -07:00
Stephen Birarda
136aba450b
add semicolons back to all of lobby, fix long line
2014-10-30 09:18:46 -07:00
ZappoMan
83706cfc4e
Revert "remove sample code"
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This reverts commit bde221c0c3
.
2014-10-29 21:22:06 -07:00
ZappoMan
bde221c0c3
remove sample code
2014-10-29 21:09:31 -07:00
Brad Hefta-Gaub
6b4b0bc8a4
Merge pull request #3693 from Adrianl3d/20016
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CR for Job #20016 - Input box overlay in Javascript
2014-10-29 20:45:57 -07:00
Adrianl3d
2532a54a2d
code tidy up
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Fixed indentation, fixed text overflow.
2014-10-30 13:28:50 +10:00
Stephen Birarda
4a32b5acf3
add a reticle so oculus selection is more obvious
2014-10-29 16:19:44 -07:00
Stephen Birarda
64c5405a36
use an ORB_SHIFT variable to easily shift the orb position
2014-10-29 16:01:33 -07:00
Stephen Birarda
88475f6154
fix positioning of lobby panel wall inside orb sphere
2014-10-29 15:47:23 -07:00
Stephen Birarda
26f71de65f
Merge branch 'master' of https://github.com/highfidelity/hifi into lobby
2014-10-29 14:50:47 -07:00
Stephen Birarda
a333325a92
when user drops into lobby hide everything else
2014-10-29 14:29:28 -07:00
Brad Hefta-Gaub
d49b617a4a
Merge pull request #3695 from RyanDowne/master
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Philip's head move script changes
2014-10-29 13:59:26 -07:00
Brad Hefta-Gaub
daf867f3ee
Merge pull request #3694 from birarda/lobby
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initial version of the lobby panel wall to jump to locations
2014-10-29 13:59:02 -07:00
Ryan
d8ce5d530f
Philip's head move script changes
2014-10-29 13:50:49 -07:00
Stephen Birarda
ed098be2bc
don't remove testModelOverlaySubMeshes
2014-10-29 13:49:12 -07:00
Stephen Birarda
cb4ae5f1bb
initial version of the lobby script to jump to locations
2014-10-29 13:43:59 -07:00
Brad Hefta-Gaub
51531e1fb5
Merge pull request #3689 from huffman/fix-edit-entities-arrow
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Fix issue with arrow keys moving objects when edit mode off
2014-10-29 12:11:06 -07:00
ZappoMan
c3d1d13fa9
Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickSubMeshes
2014-10-29 11:56:27 -07:00
ZappoMan
0696bd39f5
added example script for lobby model overlays
2014-10-29 11:39:23 -07:00
Ryan Huffman
e8f7c2c2ae
Fix issue with arrow keys moving objects when edit mode off
2014-10-29 11:20:19 -07:00
Adrianl3d
1d335c1218
Added textInputOverlayExample.js
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Displays a text overlay and captures keystrokes which appear on the
overlay. Demonstrates keystroke events, mouse click events, clickable
text overlay and image overlay buttons
2014-10-29 23:39:44 +10:00
Brad Hefta-Gaub
caecf473ff
Merge pull request #3678 from huffman/entity-tool-fixes
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Entity tool updates and fixes
2014-10-28 15:24:21 -07:00
Ryan Huffman
bdfdeecc46
Fix bug with entity selection shadow
2014-10-28 13:45:31 -07:00
Ryan Huffman
af103b22ff
Remove extra print statements and whitespace
2014-10-28 13:42:40 -07:00
Ryan Huffman
76c3e9f483
Add support for undoing duplication and deletion commands
2014-10-28 13:42:02 -07:00
Ryan Huffman
68f51d2484
Add entity tool support for unkown entity ids
2014-10-28 13:39:41 -07:00
ZappoMan
8debb33c6a
default light properties
2014-10-28 12:44:57 -07:00
Ryan Huffman
8f53e1731b
Add selectionManager.setSelections and hasSelection
2014-10-28 12:40:44 -07:00
ZappoMan
c3cd733c2f
tweaks to edits for lights
2014-10-28 12:40:17 -07:00
ZappoMan
8570088f9d
added light exampple
2014-10-28 12:26:45 -07:00
Ryan Huffman
e21bf78d04
Remove cancel tool functionality
2014-10-28 11:21:26 -07:00
ZappoMan
7d2ef7923b
Merge branch 'master' of https://github.com/highfidelity/hifi into moreLightPropertiesAttempt2
2014-10-28 10:50:02 -07:00
Ryan Huffman
21b6a93fef
Add entity tool for movement using arrow keys
2014-10-28 10:12:17 -07:00
Ryan Huffman
48eaa7ce12
Cleanup entity tools
2014-10-28 10:11:18 -07:00